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1246ef714e13d7e72d42aed46c260f698160dfd8
test2
/
release
History
Campbell Barton
f23b6be620
fix [
#33332
] UV follow active quads
...
rewrite the script to use bmesh connectivity info.
2012-11-29 14:02:28 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
darwin
move source/darwin into release/darwin since these files are for osx packaging.
2012-11-18 07:41:38 +00:00
datafiles
fix/workaround [
#33309
] small + in few windows
2012-11-28 09:10:27 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
fix [
#33332
] UV follow active quads
2012-11-29 14:02:28 +00:00
text
Readme and Release Log Links:
2012-11-20 01:55:22 +00:00
windows
style cleanup
2012-10-20 18:46:57 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00