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155c2d1212720cb162895b1b693609ede92ac498
test2/source
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Brecht Van Lommel 155c2d1212 Fix #23181: crash in bone roll with project snapping enabled.
2010-08-25 09:30:52 +00:00
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blender
Fix #23181: crash in bone roll with project snapping enabled.
2010-08-25 09:30:52 +00:00
blenderplayer
remove rna function template_triColorSet(), was only used in one place and can be done just as well with 3 function calls.
2010-08-25 00:34:40 +00:00
creator
rename some cmake build targets
2010-08-24 04:29:23 +00:00
darwin
Update address in license block.
2010-08-10 21:22:26 +00:00
gameengine
Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only one channel. Fix BL_ArmatureChannel.joint_rotation now that bPoseChannel structure is passed directly to the get function.
2010-08-25 09:25:11 +00:00
icons
Update address in license block.
2010-08-10 21:22:26 +00:00
kernel
Update address in license block.
2010-08-10 21:22:26 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Group all AUD libs, duplicate one to avoid linker error.
2010-08-17 01:50:47 +00:00
SConscript
this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01 18:39:41 +00:00
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