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test2/source/blender/render/intern/source
Brecht Van Lommel 94a9fa4711 Fix for bug #13363: ray (qmc) shadows had some light leaking issues,
due to jittering of the start position for antialiasing in a pixel.

Now it distributes the start position over the fixed osa sample
positions, instead of of random positions in space. The ugly bit is
that a custom ordering was defined for osa 8/11/16 to ensure that the
first 4 are distributed relatively fair for adaptive sampling to decide
if more samples need to be taken.
2008-10-07 15:01:44 +00:00
..
2008-10-06 06:10:14 +00:00
2008-09-11 16:50:34 +00:00
2008-09-29 17:55:11 +00:00
2008-02-22 10:43:40 +00:00
2008-09-29 17:03:24 +00:00