Files
test2/source
Miguel Pozo 162a24e05d GPU: Improve the do_static_compilation_ check coverage
Since we use StaticShader now in many places, the check is often
bypassed.

Ensure that any compiled shader is either marked as static or as a
GPUPass.

Pull Request: https://projects.blender.org/blender/blender/pulls/144950
2025-08-25 15:55:26 +02:00
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