Files
test2/source/blender/gpu/vulkan/vk_pixel_buffer.hh
Miguel Pozo a22a4810c7 GPU: Use size_t for GPU buffer sizes
Update all GPU buffer size-related functions to use `size_t` for
consistency.

Pull Request: https://projects.blender.org/blender/blender/pulls/123240
2024-06-14 19:27:33 +02:00

34 lines
540 B
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#pragma once
#include "gpu_texture_private.hh"
#include "vk_buffer.hh"
namespace blender::gpu {
class VKPixelBuffer : public PixelBuffer {
VKBuffer buffer_;
public:
VKPixelBuffer(size_t size);
void *map() override;
void unmap() override;
int64_t get_native_handle() override;
size_t get_size() override;
VKBuffer &buffer_get()
{
return buffer_;
}
};
} // namespace blender::gpu