Files
test2/source/blender/sequencer/intern/sequencer.hh
Falk David c47a4b1e13 Refactor: VSE: Remove scene dependency of SEQ_lookup_* functions
Instead of passing the `scene`, pass a pointer to the `Editing` struct.
This is the struct that owns the `StripLookup` in its `runtime`
so there isn't a good reason to use the `scene` pointer here
anyways.

Pull Request: https://projects.blender.org/blender/blender/pulls/134743
2025-02-18 15:16:20 +01:00

42 lines
1.1 KiB
C++

/* SPDX-FileCopyrightText: 2004 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
#include "BLI_span.hh"
struct Scene;
struct Strip;
struct StripProxy;
/**
* Cache must be freed before calling this function
* since it leaves the #Editing::seqbase in an invalid state.
*/
void seq_free_sequence_recurse(Scene *scene, Strip *strip, bool do_id_user);
StripProxy *seq_strip_proxy_alloc();
/**
* Find meta strip, that contains strip `key`.
* If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be
* rebuilt.
*
* \param key: pointer to Strip inside of meta strip
*
* \return pointer to meta strip
*/
Strip *SEQ_lookup_meta_by_strip(Editing *ed, const Strip *key);
/**
* Find effect strips, that use strip `strip` as one of inputs.
* If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be
* rebuilt.
*
* \param key: pointer to Strip inside of meta strip
*
* \return collection of effect strips
*/
blender::Span<Strip *> SEQ_lookup_effects_by_strip(Editing *ed, const Strip *key);