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18735b63126bc6f3e46f9ae6be35debadb3915a2
test2/source
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Antony Riakiotakis 18735b6312 Use GL_LINES instead of GL_LINE_LOOP for selected uv edge drawing, avoids an extra conditional and drawing an extra 0 size line per uv.
2011-09-17 15:17:12 +00:00
..
blender
Use GL_LINES instead of GL_LINE_LOOP for selected uv edge drawing, avoids an extra conditional and drawing an extra 0 size line per uv.
2011-09-17 15:17:12 +00:00
blenderplayer
svn merge -r40166:40279 ^/trunk/blender
2011-09-17 04:59:14 +00:00
creator
svn merge -r40166:40279 ^/trunk/blender
2011-09-17 04:59:14 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
svn merge -r40279:40295 ^/trunk/blender
2011-09-17 13:15:38 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
minor warning fixes, also correct some float -> double promotions in shadeoutput.c
2011-09-02 03:32:57 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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