Use the same method for retrieving "all nodes" that we do elsewhere. Even though this requires a temporary vector, it makes it an easier target for optimization later and makes the sculpt BVH iteration easier to refactor in the meantime.
Use the same method for retrieving "all nodes" that we do elsewhere. Even though this requires a temporary vector, it makes it an easier target for optimization later and makes the sculpt BVH iteration easier to refactor in the meantime.