Files
test2/source/blender/blenkernel
Germano Cavalcante c73bacc364 Camera: Simplify View Frame code
- No need for `normal_tx` array if we normalize the planes in `plane_tx`.
- No need to calculate the distance squared to a plane (with `dist_signed_squared_to_plane_v3`) if the plane is normalized. `plane_point_side_v3` gets the real distance, accurately, efficiently and also signed.

So normalize the planes of the member `CameraViewFrameData::plane_tx`.
2022-02-21 21:47:46 -03:00
..
2022-02-21 21:47:46 -03:00
2021-08-26 12:39:45 +10:00
2022-02-22 09:56:43 +11:00
2021-09-12 19:51:16 +10:00
2022-01-26 16:06:22 +11:00
2022-01-28 08:06:19 +01:00
2022-01-26 16:06:22 +11:00
2022-01-19 14:05:56 +11:00
2022-01-28 08:06:19 +01:00