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test2/source/blender/compositor/cached_resources/COM_cached_resource.hh

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/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
namespace blender::compositor {
/* -------------------------------------------------------------------------------------------------
* Cached Resource.
*
* A cached resource is any resource that can be cached across compositor evaluations and across
* multiple operations. Cached resources are managed by an instance of a StaticCacheManager, stored
* in an instance of a CachedResourceContainer, and are freed when they are no longer needed, a
* state which is represented by the `needed` member in the class. For more information on the
* caching mechanism, see the StaticCacheManager class.
*
* To add a new cached resource:
*
* - Create a key class that can be used to identify the resource in a Map if needed.
* - Create a derived class from CachedResource to represent the resource.
* - Create a derived class from CachedResourceContainer to store the resources.
* - Add an instance of the container to StaticCacheManager and call its reset method.
*
* See the existing cached resources for reference. */
class CachedResource {
public:
/* A flag that represents the needed status of the cached resource. See the StaticCacheManager
* class for more information on how this member is utilized in the caching mechanism. */
bool needed = true;
};
/* -------------------------------------------------------------------------------------------------
* Cached Resource Container.
*
* A cached resource container stores all the cached resources for a specific cached resource type.
* The cached resources are typically stored in a map identified by a key type. The reset method
* should be implemented as described in StaticCacheManager::reset. An appropriate getter method
* should be provided that properly sets the CachedResource::needed flag as described in the
* description of the StaticCacheManager class.
*
* See the existing cached resources for reference. */
class CachedResourceContainer {
public:
/* Reset the container by deleting the cached resources that are no longer needed because they
* weren't used in the last evaluation and prepare the remaining cached resources to track their
* needed status in the next evaluation. See the description of the StaticCacheManager class for
* more information. This should be called in StaticCacheManager::reset. */
virtual void reset() = 0;
};
} // namespace blender::compositor