Now import nodes are automatically created in Geometry Nodes when dropping `.obj`, `.stl`, `.ply` and `.csv` files. Note that this is still hidden behind an experimental feature flag. Pull Request: https://projects.blender.org/blender/blender/pulls/135036
34 lines
1.0 KiB
C++
34 lines
1.0 KiB
C++
/* SPDX-FileCopyrightText: 2024 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "WM_types.hh"
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#include "BLI_vector.hh"
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struct wmOperator;
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namespace blender::bke {
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} // namespace blender::bke
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namespace blender::ed::io {
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/**
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* Shows a import dialog if the operator was invoked with filepath properties set,
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* otherwise invokes the file-select window.
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*/
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int filesel_drop_import_invoke(bContext *C, wmOperator *op, const wmEvent *event);
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bool poll_file_object_drop(const bContext *C, blender::bke::FileHandlerType *fh);
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/**
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* Return all paths stored in the pointer.
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* Properties in pointer should include a `directory` #PropertySubType::PROP_FILEPATH property and
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* a `files` #RNA_OperatorFileListElement collection property.
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* If the pointer has a `filepath` property is also returned as fallback.
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*/
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Vector<std::string> paths_from_operator_properties(PointerRNA *ptr);
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void paths_to_operator_properties(PointerRNA *ptr, const Span<std::string> paths);
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} // namespace blender::ed::io
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