Files
test2/source/blender/io/usd/intern/usd_reader_camera.hh
Jesse Yurkovich e9a21cf14c Cleanup: USD: various non-functional changes
- Use const in more places
- Use more appropriate headers and forward decls elsewhere
- Remove one instance of variable shadowing
- Rename an internal rna enum list and the USD operator property object
  to follow surrounding code and naming guidelines

Pull Request: https://projects.blender.org/blender/blender/pulls/136112
2025-03-18 07:18:19 +01:00

41 lines
956 B
C++

/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later
*
* Adapted from the Blender Alembic importer implementation. */
#pragma once
#include "usd.hh"
#include "usd_reader_xform.hh"
#include <pxr/usd/usdGeom/camera.h>
struct Main;
namespace blender::io::usd {
class USDCameraReader : public USDXformReader {
private:
pxr::UsdGeomCamera cam_prim_;
public:
USDCameraReader(const pxr::UsdPrim &prim,
const USDImportParams &import_params,
const ImportSettings &settings)
: USDXformReader(prim, import_params, settings), cam_prim_(prim)
{
}
bool valid() const override
{
return bool(cam_prim_);
}
void create_object(Main *bmain, double motionSampleTime) override;
void read_object_data(Main *bmain, double motionSampleTime) override;
};
} // namespace blender::io::usd