Files
test2/source/blender/modifiers/CMakeLists.txt
Bastien Montagne 79d8617424 Transfer data: add modifier.
Not much to add, modifier uses same code as operator basically, only key difference
is that modifier will never create data layers itself, you have to use dedicated operator
for that.
2015-01-10 00:04:43 +01:00

152 lines
3.3 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain
# Ben Batt
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
intern
../blenkernel
../blenlib
../blenfont
../makesdna
../makesrna
../bmesh
../render/extern/include
../../../intern/elbeem/extern
../../../intern/guardedalloc
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
)
set(SRC
intern/MOD_armature.c
intern/MOD_array.c
intern/MOD_bevel.c
intern/MOD_boolean.c
intern/MOD_build.c
intern/MOD_cast.c
intern/MOD_cloth.c
intern/MOD_collision.c
intern/MOD_curve.c
intern/MOD_datatransfer.c
intern/MOD_decimate.c
intern/MOD_displace.c
intern/MOD_dynamicpaint.c
intern/MOD_edgesplit.c
intern/MOD_explode.c
intern/MOD_fluidsim.c
intern/MOD_fluidsim_util.c
intern/MOD_hook.c
intern/MOD_laplaciandeform.c
intern/MOD_laplaciansmooth.c
intern/MOD_lattice.c
intern/MOD_mask.c
intern/MOD_meshcache.c
intern/MOD_meshcache_mdd.c
intern/MOD_meshcache_pc2.c
intern/MOD_meshcache_util.c
intern/MOD_meshdeform.c
intern/MOD_mirror.c
intern/MOD_multires.c
intern/MOD_none.c
intern/MOD_ocean.c
intern/MOD_particleinstance.c
intern/MOD_particlesystem.c
intern/MOD_remesh.c
intern/MOD_screw.c
intern/MOD_shapekey.c
intern/MOD_shrinkwrap.c
intern/MOD_simpledeform.c
intern/MOD_skin.c
intern/MOD_smoke.c
intern/MOD_smooth.c
intern/MOD_softbody.c
intern/MOD_solidify.c
intern/MOD_subsurf.c
intern/MOD_surface.c
intern/MOD_triangulate.c
intern/MOD_util.c
intern/MOD_uvwarp.c
intern/MOD_uvproject.c
intern/MOD_warp.c
intern/MOD_wave.c
intern/MOD_weightvg_util.c
intern/MOD_weightvgedit.c
intern/MOD_weightvgmix.c
intern/MOD_weightvgproximity.c
intern/MOD_wireframe.c
MOD_modifiertypes.h
intern/MOD_boolean_util.h
intern/MOD_fluidsim_util.h
intern/MOD_meshcache_util.h
intern/MOD_util.h
intern/MOD_weightvg_util.h
)
if(WITH_MOD_BOOLEAN)
add_definitions(-DWITH_MOD_BOOLEAN)
list(APPEND SRC
intern/MOD_boolean_util.c
)
list(APPEND INC
../../../extern/carve
)
endif()
if(WITH_MOD_REMESH)
add_definitions(-DWITH_MOD_REMESH)
list(APPEND INC
../../../intern/dualcon
)
endif()
if(WITH_MOD_FLUID)
add_definitions(-DWITH_MOD_FLUID)
endif()
if(WITH_MOD_OCEANSIM)
add_definitions(-DWITH_OCEANSIM)
endif()
if(WITH_BULLET)
add_definitions(-DWITH_BULLET)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_OPENNL)
add_definitions(-DWITH_OPENNL)
list(APPEND INC_SYS
../../../intern/opennl/extern
)
endif()
blender_add_lib(bf_modifiers "${SRC}" "${INC}" "${INC_SYS}")