the features that are needed to run the game. Compile tested with scons, make, but not cmake, that seems to have an issue not related to these changes. The changes include: * GLSL support in the viewport and game engine, enable in the game menu in textured draw mode. * Synced and merged part of the duplicated blender and gameengine/ gameplayer drawing code. * Further refactoring of game engine drawing code, especially mesh storage changed a lot. * Optimizations in game engine armatures to avoid recomputations. * A python function to get the framerate estimate in game. * An option take object color into account in materials. * An option to restrict shadow casters to a lamp's layers. * Increase from 10 to 18 texture slots for materials, lamps, word. An extra texture slot shows up once the last slot is used. * Memory limit for undo, not enabled by default yet because it needs the .B.blend to be changed. * Multiple undo for image painting. * An offset for dupligroups, so not all objects in a group have to be at the origin.
769 lines
16 KiB
C
769 lines
16 KiB
C
/* blender.c jan 94 MIXED MODEL
|
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*
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* common help functions and data
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
|
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* modify it under the terms of the GNU General Public License
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|
* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
|
|
* This program is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef WIN32
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|
#include <unistd.h> // for read close
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|
#include <sys/param.h> // for MAXPATHLEN
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#else
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#include <io.h> // for open close read
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#endif
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|
|
#include <stdlib.h>
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|
#include <stdio.h>
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|
#include <string.h>
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|
#include <fcntl.h> // for open
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|
|
|
#include "MEM_guardedalloc.h"
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|
|
|
#include "DNA_listBase.h"
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|
#include "DNA_sdna_types.h"
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|
#include "DNA_userdef_types.h"
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|
#include "DNA_object_types.h"
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|
#include "DNA_curve_types.h"
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|
#include "DNA_scene_types.h"
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|
|
|
#include "BLI_blenlib.h"
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|
#include "BLI_dynstr.h"
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|
|
|
#include "IMB_imbuf_types.h"
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|
#include "IMB_imbuf.h"
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|
|
|
#include "DNA_mesh_types.h"
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|
#include "DNA_screen_types.h"
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|
|
|
#include "BKE_action.h"
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|
#include "BKE_blender.h"
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|
#include "BKE_curve.h"
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|
#include "BKE_depsgraph.h"
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|
#include "BKE_displist.h"
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|
#include "BKE_font.h"
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|
#include "BKE_global.h"
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|
#include "BKE_library.h"
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|
#include "BKE_main.h"
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|
#include "BKE_node.h"
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|
#include "BKE_object.h"
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|
#include "BKE_scene.h"
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|
#include "BKE_sound.h"
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|
|
|
#include "BLI_editVert.h"
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|
|
|
#include "BLO_undofile.h"
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|
#include "BLO_readfile.h"
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|
#include "BLO_writefile.h"
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|
|
|
#include "BKE_bad_level_calls.h" // for freeAllRad editNurb free_editMesh free_editText free_editArmature
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|
#include "BKE_utildefines.h" // O_BINARY FALSE
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|
#include "BIF_mainqueue.h" // mainqenter for onload script
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|
#include "mydevice.h"
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|
#include "nla.h"
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|
#include "blendef.h"
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|
|
|
Global G;
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|
UserDef U;
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|
|
|
char versionstr[48]= "";
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|
|
|
/* ************************************************ */
|
|
/* pushpop facility: to store data temporally, FIFO! */
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|
|
|
ListBase ppmain={0, 0};
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|
|
|
typedef struct PushPop {
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|
struct PushPop *next, *prev;
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|
void *data;
|
|
int len;
|
|
} PushPop;
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|
|
|
void pushdata(void *data, int len)
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|
{
|
|
PushPop *pp;
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|
|
pp= MEM_mallocN(sizeof(PushPop), "pushpop");
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|
BLI_addtail(&ppmain, pp);
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|
pp->data= MEM_mallocN(len, "pushpop");
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|
pp->len= len;
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|
memcpy(pp->data, data, len);
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|
}
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|
|
|
void popfirst(void *data)
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|
{
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|
PushPop *pp;
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|
pp= ppmain.first;
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|
if(pp) {
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|
memcpy(data, pp->data, pp->len);
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|
BLI_remlink(&ppmain, pp);
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MEM_freeN(pp->data);
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|
MEM_freeN(pp);
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|
}
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|
else printf("error in popfirst\n");
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|
}
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|
|
|
void poplast(void *data)
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|
{
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|
PushPop *pp;
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|
pp= ppmain.last;
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|
if(pp) {
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|
memcpy(data, pp->data, pp->len);
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|
BLI_remlink(&ppmain, pp);
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|
MEM_freeN(pp->data);
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|
MEM_freeN(pp);
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|
}
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|
else printf("error in poplast\n");
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|
}
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|
|
|
void free_pushpop()
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|
{
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|
PushPop *pp;
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|
pp= ppmain.first;
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|
while(pp) {
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|
BLI_remlink(&ppmain, pp);
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|
MEM_freeN(pp->data);
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|
MEM_freeN(pp);
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|
}
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|
}
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|
|
|
void pushpop_test()
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|
{
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|
if(ppmain.first) printf("pushpop not empty\n");
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|
free_pushpop();
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|
}
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|
|
|
|
|
|
|
/* ********** free ********** */
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|
|
|
void free_blender(void)
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|
{
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|
/* samples are in a global list..., also sets G.main->sound->sample NULL */
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|
sound_free_all_samples();
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|
|
free_main(G.main);
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G.main= NULL;
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IMB_freeImBufdata(); /* imbuf lib */
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|
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|
free_nodesystem();
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|
}
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|
|
void duplicatelist(ListBase *list1, ListBase *list2) /* copy from 2 to 1 */
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|
{
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|
struct Link *link1, *link2;
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list1->first= list1->last= 0;
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link2= list2->first;
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while(link2) {
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|
link1= MEM_dupallocN(link2);
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BLI_addtail(list1, link1);
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|
link2= link2->next;
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}
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|
}
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|
static EditMesh theEditMesh;
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|
|
void initglobals(void)
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|
{
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|
memset(&G, 0, sizeof(Global));
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|
memset(&theEditMesh, 0, sizeof(theEditMesh));
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G.editMesh = &theEditMesh;
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U.savetime= 1;
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|
G.main= MEM_callocN(sizeof(Main), "initglobals");
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strcpy(G.ima, "//");
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|
G.version= BLENDER_VERSION;
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|
G.order= 1;
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G.order= (((char*)&G.order)[0])?L_ENDIAN:B_ENDIAN;
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|
if(BLENDER_SUBVERSION)
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sprintf(versionstr, "www.blender.org %d.%d", G.version, BLENDER_SUBVERSION);
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else
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sprintf(versionstr, "www.blender.org %d", G.version);
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|
|
#ifdef _WIN32 // FULLSCREEN
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G.windowstate = G_WINDOWSTATE_USERDEF;
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|
#endif
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|
|
clear_workob(); /* object.c */
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|
|
G.charstart = 0x0000;
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G.charmin = 0x0000;
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G.charmax = 0xffff;
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|
}
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|
/***/
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|
|
|
static void clear_global(void)
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|
{
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|
extern short winqueue_break; /* screen.c */
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|
freeAllRad();
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fastshade_free_render(); /* lamps hang otherwise */
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free_main(G.main); /* free all lib data */
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|
|
/* force all queues to be left */
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|
winqueue_break= 1;
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|
if (G.obedit) {
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|
freeNurblist(&editNurb);
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|
free_editMesh(G.editMesh);
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|
free_editText();
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|
free_editArmature();
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|
}
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|
G.curscreen= NULL;
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|
G.scene= NULL;
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G.main= NULL;
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G.obedit= NULL;
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G.saction= NULL;
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G.buts= NULL;
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G.v2d= NULL;
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G.vd= NULL;
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G.soops= NULL;
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G.sima= NULL;
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G.sipo= NULL;
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|
free_vertexpaint();
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|
G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT + G_PARTICLEEDIT);
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|
}
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|
/* make sure path names are correct for OS */
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|
static void clean_paths(Main *main)
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|
{
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|
Image *image= main->image.first;
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|
bSound *sound= main->sound.first;
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Scene *scene= main->scene.first;
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|
Editing *ed;
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|
Sequence *seq;
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|
Strip *strip;
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|
|
while(image) {
|
|
BLI_clean(image->name);
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|
image= image->id.next;
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|
}
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|
|
while(sound) {
|
|
BLI_clean(sound->name);
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|
sound= sound->id.next;
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|
}
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|
|
while(scene) {
|
|
ed= scene->ed;
|
|
if(ed) {
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|
seq= ed->seqbasep->first;
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|
while(seq) {
|
|
if(seq->plugin) {
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|
BLI_clean(seq->plugin->name);
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|
}
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|
strip= seq->strip;
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|
while(strip) {
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|
BLI_clean(strip->dir);
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|
strip= strip->next;
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|
}
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|
seq= seq->next;
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|
}
|
|
}
|
|
BLI_clean(scene->r.backbuf);
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|
BLI_clean(scene->r.pic);
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|
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|
scene= scene->id.next;
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|
}
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|
}
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|
|
static void setup_app_data(BlendFileData *bfd, char *filename)
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|
{
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|
Object *ob;
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|
bScreen *curscreen= NULL;
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|
Scene *curscene= NULL;
|
|
char mode;
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|
|
|
/* 'u' = undo save, 'n' = no UI load */
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|
if(bfd->main->screen.first==NULL) mode= 'u';
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|
else if(G.fileflags & G_FILE_NO_UI) mode= 'n';
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|
else mode= 0;
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|
|
|
clean_paths(bfd->main);
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|
|
/* no load screens? */
|
|
if(mode) {
|
|
/* comes from readfile.c */
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|
extern void lib_link_screen_restore(Main *, Scene *);
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|
|
SWAP(ListBase, G.main->screen, bfd->main->screen);
|
|
SWAP(ListBase, G.main->script, bfd->main->script);
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|
|
|
/* we re-use current screen */
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|
curscreen= G.curscreen;
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|
/* but use new Scene pointer */
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|
curscene= bfd->curscene;
|
|
if(curscene==NULL) curscene= bfd->main->scene.first;
|
|
/* and we enforce curscene to be in current screen */
|
|
curscreen->scene= curscene;
|
|
|
|
/* clear_global will free G.main, here we can still restore pointers */
|
|
lib_link_screen_restore(bfd->main, curscene);
|
|
}
|
|
|
|
clear_global(); /* free Main database */
|
|
|
|
if(mode!='u') G.save_over = 1;
|
|
|
|
G.main= bfd->main;
|
|
if (bfd->user) {
|
|
|
|
/* only here free userdef themes... */
|
|
BLI_freelistN(&U.themes);
|
|
|
|
U= *bfd->user;
|
|
MEM_freeN(bfd->user);
|
|
|
|
}
|
|
|
|
/* samples is a global list... */
|
|
sound_free_all_samples();
|
|
|
|
/* case G_FILE_NO_UI or no screens in file */
|
|
if(mode) {
|
|
G.curscreen= curscreen;
|
|
G.scene= curscene;
|
|
}
|
|
else {
|
|
G.winpos= bfd->winpos;
|
|
G.displaymode= bfd->displaymode;
|
|
G.fileflags= bfd->fileflags;
|
|
G.curscreen= bfd->curscreen;
|
|
G.scene= G.curscreen->scene;
|
|
}
|
|
/* this can happen when active scene was lib-linked, and doesnt exist anymore */
|
|
if(G.scene==NULL) {
|
|
G.scene= G.main->scene.first;
|
|
G.curscreen->scene= G.scene;
|
|
}
|
|
|
|
/* special cases, override loaded flags: */
|
|
if (G.f & G_DEBUG) bfd->globalf |= G_DEBUG;
|
|
else bfd->globalf &= ~G_DEBUG;
|
|
|
|
if ((U.flag & USER_DONT_DOSCRIPTLINKS)) bfd->globalf &= ~G_DOSCRIPTLINKS;
|
|
|
|
G.f= bfd->globalf;
|
|
|
|
if (!G.background) {
|
|
setscreen(G.curscreen);
|
|
}
|
|
|
|
/* baseflags, groups, make depsgraph, etc */
|
|
set_scene_bg(G.scene);
|
|
|
|
/* clear BONE_UNKEYED flags, these are not valid anymore for proxies */
|
|
framechange_poses_clear_unkeyed();
|
|
|
|
/* last stage of do_versions actually, that sets recalc flags for recalc poses */
|
|
for(ob= G.main->object.first; ob; ob= ob->id.next) {
|
|
if(ob->type==OB_ARMATURE)
|
|
if(ob->recalc) object_handle_update(ob);
|
|
}
|
|
|
|
/* now tag update flags, to ensure deformers get calculated on redraw */
|
|
DAG_scene_update_flags(G.scene, G.scene->lay);
|
|
|
|
if (G.f & G_DOSCRIPTLINKS) {
|
|
/* there's an onload scriptlink to execute in screenmain */
|
|
mainqenter(ONLOAD_SCRIPT, 1);
|
|
}
|
|
if (G.sce != filename) /* these are the same at times, should never copy to the same location */
|
|
strcpy(G.sce, filename);
|
|
|
|
BLI_strncpy(G.main->name, filename, FILE_MAX); /* is guaranteed current file */
|
|
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
static void handle_subversion_warning(Main *main)
|
|
{
|
|
if(main->minversionfile > BLENDER_VERSION ||
|
|
(main->minversionfile == BLENDER_VERSION &&
|
|
main->minsubversionfile > BLENDER_SUBVERSION)) {
|
|
|
|
char str[128];
|
|
|
|
sprintf(str, "File written by newer Blender binary: %d.%d , expect loss of data!", main->minversionfile, main->minsubversionfile);
|
|
error(str);
|
|
}
|
|
|
|
}
|
|
|
|
/* returns:
|
|
0: no load file
|
|
1: OK
|
|
2: OK, and with new user settings
|
|
*/
|
|
|
|
int BKE_read_file(char *dir, void *type_r)
|
|
{
|
|
BlendReadError bre;
|
|
BlendFileData *bfd;
|
|
int retval= 1;
|
|
|
|
if (!G.background)
|
|
waitcursor(1);
|
|
|
|
bfd= BLO_read_from_file(dir, &bre);
|
|
if (bfd) {
|
|
if(bfd->user) retval= 2;
|
|
if (type_r)
|
|
*((BlenFileType*)type_r)= bfd->type;
|
|
|
|
setup_app_data(bfd, dir);
|
|
|
|
handle_subversion_warning(G.main);
|
|
}
|
|
else {
|
|
error("Loading %s failed: %s", dir, BLO_bre_as_string(bre));
|
|
}
|
|
|
|
if (!G.background)
|
|
waitcursor(0);
|
|
|
|
return (bfd?retval:0);
|
|
}
|
|
|
|
int BKE_read_file_from_memory(char* filebuf, int filelength, void *type_r)
|
|
{
|
|
BlendReadError bre;
|
|
BlendFileData *bfd;
|
|
|
|
if (!G.background)
|
|
waitcursor(1);
|
|
|
|
bfd= BLO_read_from_memory(filebuf, filelength, &bre);
|
|
if (bfd) {
|
|
if (type_r)
|
|
*((BlenFileType*)type_r)= bfd->type;
|
|
|
|
setup_app_data(bfd, "<memory2>");
|
|
} else {
|
|
error("Loading failed: %s", BLO_bre_as_string(bre));
|
|
}
|
|
|
|
if (!G.background)
|
|
waitcursor(0);
|
|
|
|
return (bfd?1:0);
|
|
}
|
|
|
|
/* memfile is the undo buffer */
|
|
int BKE_read_file_from_memfile(MemFile *memfile)
|
|
{
|
|
BlendReadError bre;
|
|
BlendFileData *bfd;
|
|
|
|
if (!G.background)
|
|
waitcursor(1);
|
|
|
|
bfd= BLO_read_from_memfile(G.sce, memfile, &bre);
|
|
if (bfd) {
|
|
setup_app_data(bfd, "<memory1>");
|
|
} else {
|
|
error("Loading failed: %s", BLO_bre_as_string(bre));
|
|
}
|
|
|
|
if (!G.background)
|
|
waitcursor(0);
|
|
|
|
return (bfd?1:0);
|
|
}
|
|
|
|
|
|
/* ***************** GLOBAL UNDO *************** */
|
|
|
|
#define UNDO_DISK 0
|
|
|
|
#define MAXUNDONAME 64
|
|
typedef struct UndoElem {
|
|
struct UndoElem *next, *prev;
|
|
char str[FILE_MAXDIR+FILE_MAXFILE];
|
|
char name[MAXUNDONAME];
|
|
MemFile memfile;
|
|
uintptr_t undosize;
|
|
} UndoElem;
|
|
|
|
static ListBase undobase={NULL, NULL};
|
|
static UndoElem *curundo= NULL;
|
|
|
|
|
|
static int read_undosave(UndoElem *uel)
|
|
{
|
|
char scestr[FILE_MAXDIR+FILE_MAXFILE];
|
|
int success=0, fileflags;
|
|
|
|
strcpy(scestr, G.sce); /* temporal store */
|
|
fileflags= G.fileflags;
|
|
G.fileflags |= G_FILE_NO_UI;
|
|
|
|
if(UNDO_DISK)
|
|
success= BKE_read_file(uel->str, NULL);
|
|
else
|
|
success= BKE_read_file_from_memfile(&uel->memfile);
|
|
|
|
/* restore */
|
|
strcpy(G.sce, scestr);
|
|
G.fileflags= fileflags;
|
|
|
|
return success;
|
|
}
|
|
|
|
/* name can be a dynamic string */
|
|
void BKE_write_undo(char *name)
|
|
{
|
|
uintptr_t maxmem, totmem, memused;
|
|
int nr, success;
|
|
UndoElem *uel;
|
|
|
|
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
|
|
if( U.undosteps==0) return;
|
|
|
|
/* remove all undos after (also when curundo==NULL) */
|
|
while(undobase.last != curundo) {
|
|
uel= undobase.last;
|
|
BLI_remlink(&undobase, uel);
|
|
BLO_free_memfile(&uel->memfile);
|
|
MEM_freeN(uel);
|
|
}
|
|
|
|
/* make new */
|
|
curundo= uel= MEM_callocN(sizeof(UndoElem), "undo file");
|
|
strncpy(uel->name, name, MAXUNDONAME-1);
|
|
BLI_addtail(&undobase, uel);
|
|
|
|
/* and limit amount to the maximum */
|
|
nr= 0;
|
|
uel= undobase.last;
|
|
while(uel) {
|
|
nr++;
|
|
if(nr==U.undosteps) break;
|
|
uel= uel->prev;
|
|
}
|
|
if(uel) {
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
|
|
|
|
/* disk save version */
|
|
if(UNDO_DISK) {
|
|
static int counter= 0;
|
|
char *err, tstr[FILE_MAXDIR+FILE_MAXFILE];
|
|
char numstr[32];
|
|
|
|
/* calculate current filename */
|
|
counter++;
|
|
counter= counter % U.undosteps;
|
|
|
|
sprintf(numstr, "%d.blend", counter);
|
|
BLI_make_file_string("/", tstr, btempdir, numstr);
|
|
|
|
success= BLO_write_file(tstr, G.fileflags, &err);
|
|
|
|
strcpy(curundo->str, tstr);
|
|
}
|
|
else {
|
|
MemFile *prevfile=NULL;
|
|
char *err;
|
|
|
|
if(curundo->prev) prevfile= &(curundo->prev->memfile);
|
|
|
|
memused= MEM_get_memory_in_use();
|
|
success= BLO_write_file_mem(prevfile, &curundo->memfile, G.fileflags, &err);
|
|
curundo->undosize= MEM_get_memory_in_use() - memused;
|
|
}
|
|
|
|
if(U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem= 0;
|
|
maxmem= ((uintptr_t)U.undomemory)*1024*1024;
|
|
|
|
/* keep at least two (original + other) */
|
|
uel= undobase.last;
|
|
while(uel && uel->prev) {
|
|
totmem+= uel->undosize;
|
|
if(totmem>maxmem) break;
|
|
uel= uel->prev;
|
|
}
|
|
|
|
if(uel) {
|
|
if(uel->prev && uel->prev->prev)
|
|
uel= uel->prev;
|
|
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation
|
|
* Note, ALWAYS call sound_initialize_sounds after BKE_undo_step() */
|
|
void BKE_undo_step(int step)
|
|
{
|
|
|
|
if(step==0) {
|
|
read_undosave(curundo);
|
|
}
|
|
else if(step==1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if(curundo==NULL || curundo->prev==NULL) error("No undo available");
|
|
else {
|
|
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo= curundo->prev;
|
|
read_undosave(curundo);
|
|
}
|
|
}
|
|
else {
|
|
|
|
/* curundo has to remain current situation! */
|
|
|
|
if(curundo==NULL || curundo->next==NULL) error("No redo available");
|
|
else {
|
|
read_undosave(curundo->next);
|
|
curundo= curundo->next;
|
|
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel= uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo= NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(int nr)
|
|
{
|
|
UndoElem *uel;
|
|
int a=1;
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next, a++) {
|
|
if(a==nr) break;
|
|
}
|
|
curundo= uel;
|
|
BKE_undo_step(0);
|
|
}
|
|
|
|
char *BKE_undo_menu_string(void)
|
|
{
|
|
UndoElem *uel;
|
|
DynStr *ds= BLI_dynstr_new();
|
|
char *menu;
|
|
|
|
BLI_dynstr_append(ds, "Global Undo History %t");
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next) {
|
|
BLI_dynstr_append(ds, "|");
|
|
BLI_dynstr_append(ds, uel->name);
|
|
}
|
|
|
|
menu= BLI_dynstr_get_cstring(ds);
|
|
BLI_dynstr_free(ds);
|
|
|
|
return menu;
|
|
}
|
|
|
|
/* saves quit.blend */
|
|
void BKE_undo_save_quit(void)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
int file;
|
|
char str[FILE_MAXDIR+FILE_MAXFILE];
|
|
|
|
if( (U.uiflag & USER_GLOBALUNDO)==0) return;
|
|
|
|
uel= curundo;
|
|
if(uel==NULL) {
|
|
printf("No undo buffer to save recovery file\n");
|
|
return;
|
|
}
|
|
|
|
/* no undo state to save */
|
|
if(undobase.first==undobase.last) return;
|
|
|
|
BLI_make_file_string("/", str, btempdir, "quit.blend");
|
|
|
|
file = open(str,O_BINARY+O_WRONLY+O_CREAT+O_TRUNC, 0666);
|
|
if(file == -1) {
|
|
error("Unable to save %s, check you have permissions", str);
|
|
return;
|
|
}
|
|
|
|
chunk= uel->memfile.chunks.first;
|
|
while(chunk) {
|
|
if( write(file, chunk->buf, chunk->size) != chunk->size) break;
|
|
chunk= chunk->next;
|
|
}
|
|
|
|
close(file);
|
|
|
|
if(chunk) error("Unable to save %s, internal error", str);
|
|
else printf("Saved session recovery to %s\n", str);
|
|
}
|
|
|