Files
test2/intern/cycles/util/guiding.h
Sebastian Herhoz 75a6d3abf7 Cycles: add Path Guiding on CPU through Intel OpenPGL
This adds path guiding features into Cycles by integrating Intel's Open Path
Guiding Library. It can be enabled in the Sampling > Path Guiding panel in the
render properties.

This feature helps reduce noise in scenes where finding a path to light is
difficult for regular path tracing.

The current implementation supports guiding directional sampling decisions on
surfaces, when the material contains a least one diffuse component, and in
volumes with isotropic and anisotropic Henyey-Greenstein phase functions.

On surfaces, the guided sampling decision is proportional to the product of
the incident radiance and the normal-oriented cosine lobe and in volumes it
is proportional to the product of the incident radiance and the phase function.

The incident radiance field of a scene is learned and updated during rendering
after each per-frame rendering iteration/progression.

At the moment, path guiding is only supported by the CPU backend. Support for
GPU backends will be added in future versions of OpenPGL.

Ref T92571

Differential Revision: https://developer.blender.org/D15286
2022-09-27 15:56:32 +02:00

42 lines
647 B
C

/* SPDX-License-Identifier: Apache-2.0
* Copyright 2022 Blender Foundation */
#pragma once
#ifdef WITH_PATH_GUIDING
# include <openpgl/cpp/OpenPGL.h>
# include <openpgl/version.h>
#endif
#include "util/system.h"
CCL_NAMESPACE_BEGIN
static int guiding_device_type()
{
#ifdef WITH_PATH_GUIDING
# if defined(__ARM_NEON)
return 8;
# else
# if OPENPGL_VERSION_MINOR >= 4
if (system_cpu_support_avx2()) {
return 8;
}
# endif
if (system_cpu_support_sse41()) {
return 4;
}
return 0;
# endif
#else
return 0;
#endif
}
static inline bool guiding_supported()
{
return guiding_device_type() != 0;
}
CCL_NAMESPACE_END