Files
test2/intern/opensubdiv/internal/base/opensubdiv_capi.cc
Ray Molenkamp 1b34da5da6 Fix: OpenSubdiv reporting version 0.0.0 in system_info.txt
OSD Lists as 0, 0, 0 this is due to opensubdiv_capi.cc not actually including
the OSD version header, so it's not getting the version define, and the code
in openSubdiv_getVersionHex is really well prepared to deal with any or no
version at all of OSD, catches the problem and returns 0, 0, 0

Given this file is only build when OSD is enabled we can just blindly include
opensubdiv/version.h here

Reviewed by: brecht
Differential Revision: https://developer.blender.org/D16398
2022-11-12 13:31:55 -07:00

58 lines
1.7 KiB
C++

// Copyright 2013 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "opensubdiv_capi.h"
#include "opensubdiv/version.h"
#ifdef _MSC_VER
# include <iso646.h>
#endif
#include "internal/base/util.h"
void openSubdiv_init()
{
}
void openSubdiv_cleanup()
{
}
int openSubdiv_getVersionHex()
{
#if defined(OPENSUBDIV_VERSION_NUMBER)
return OPENSUBDIV_VERSION_NUMBER;
#elif defined(OPENSUBDIV_VERSION_MAJOR)
return OPENSUBDIV_VERSION_MAJOR * 10000 + OPENSUBDIV_VERSION_MINOR * 100 +
OPENSUBDIV_VERSION_PATCH;
#elif defined(OPENSUBDIV_VERSION)
const char *version = STRINGIFY(OPENSUBDIV_VERSION);
if (version[0] == 'v') {
version += 1;
}
int major = 0, minor = 0, patch = 0;
vector<string> tokens;
blender::opensubdiv::stringSplit(&tokens, version, "_", true);
if (tokens.size() == 3) {
major = atoi(tokens[0].c_str());
minor = atoi(tokens[1].c_str());
patch = atoi(tokens[2].c_str());
}
return major * 10000 + minor * 100 + patch;
#else
return 0;
#endif
}