Files
test2/scripts/startup/bl_ui/properties_animviz.py
Sergey Sharybin 03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00

120 lines
4.1 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
# Generic Panels (Independent of DataType)
# NOTE:
# The specialized panel types are derived in their respective UI modules
# don't register these classes since they are only helpers.
class MotionPathButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Motion Paths"
# bl_options = {'DEFAULT_CLOSED'}
def draw_settings(self, _context, avs, mpath, bones=False):
layout = self.layout
mps = avs.motion_path
layout.use_property_split = True
layout.use_property_decorate = False
col = layout.column(align=True)
col.prop(mps, "type")
range_group = col.column(align=True)
range_group.active = mps.type == 'RANGE'
range_group.prop(mps, "range", text="Calculation Range")
if mps.type == 'CURRENT_FRAME':
col = layout.column(align=True)
col.prop(mps, "frame_before", text="Frame Range Before")
col.prop(mps, "frame_after", text="After")
col.prop(mps, "frame_step", text="Step")
elif mps.type == 'RANGE':
col = layout.column(align=True)
start_end_group = col.column(align=True)
start_end_group.active = mps.range == 'MANUAL'
start_end_group.prop(mps, "frame_start", text="Frame Range Start")
start_end_group.prop(mps, "frame_end", text="End")
col.prop(mps, "frame_step", text="Step")
if bones:
op_category = "pose"
icon = 'BONE_DATA'
else:
op_category = "object"
icon = 'OBJECT_DATA'
if mpath:
col = layout.column(align=True)
row = col.row(align=True)
row.enabled = False
row.prop(mpath, "frame_start", text="Cached Range")
row.prop(mpath, "frame_end", text="")
# Update Selected.
col = layout.column(align=True)
row = col.row(align=True)
row.operator(op_category + ".paths_update", text="Update Path", icon=icon)
row.operator(op_category + ".paths_clear", text="", icon='X').only_selected = True
else:
# Calculate.
col = layout.column(align=True)
col.label(text="Nothing to show yet...", icon='ERROR')
col.operator(op_category + ".paths_calculate", text="Calculate...", icon=icon)
# Update All & Clear All.
# Note that `col` is from inside the preceding `if` or `else` block.
row = col.row(align=True)
row.operator("object.paths_update_visible", text="Update All Paths", icon='WORLD')
row.operator(op_category + ".paths_clear", text="", icon='X').only_selected = False
class MotionPathButtonsPanel_display:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Display"
def draw_settings(self, _context, avs, mpath, bones=False):
layout = self.layout
mps = avs.motion_path
layout.use_property_split = True
layout.use_property_decorate = False
flow = layout.grid_flow(row_major=False, columns=0, even_columns=False, even_rows=False, align=True)
flow.prop(mps, "show_frame_numbers", text="Frame Numbers")
flow.prop(mps, "show_keyframe_highlight", text="Keyframes")
sub = flow.column()
sub.enabled = mps.show_keyframe_highlight
if bones:
sub.prop(mps, "show_keyframe_action_all", text="+ Non-Grouped Keyframes")
sub.prop(mps, "show_keyframe_numbers", text="Keyframe Numbers")
# Customize path
if mpath is not None:
flow.prop(mpath, "lines", text="Lines")
col = layout.column()
col.prop(mpath, "line_thickness", text="Thickness")
split = col.split(factor=0.6)
split.prop(mpath, "use_custom_color", text="Custom Color")
sub = split.column()
sub.enabled = mpath.use_custom_color
sub.prop(mpath, "color", text="")
classes = (
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)