Files
test2/source/blender/blenkernel/intern/multires_reshape_vertcos.cc
Hans Goudey 915ff8d152 Cleanup: Use references for mesh poly variables
Similar to the previous commit, this simplifies future refactoring
to change the way edges are stored, and further differentiates
single poly variables from array pointers.
2023-03-03 11:40:43 -05:00

193 lines
7.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2020 Blender Foundation. All rights reserved. */
/** \file
* \ingroup bke
*/
#include "multires_reshape.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BLI_math_vector.h"
#include "BKE_subdiv_foreach.hh"
#include "BKE_subdiv_mesh.hh"
struct MultiresReshapeAssignVertcosContext {
const MultiresReshapeContext *reshape_context;
const float (*vert_coords)[3];
int num_vert_coords;
};
/**
* Set single displacement grid value at a reshape level to a corresponding vertex coordinate.
* This function will be called for every side of a boundary grid points for inner coordinates.
*/
static void multires_reshape_vertcos_foreach_single_vertex(
const SubdivForeachContext *foreach_context,
const GridCoord *grid_coord,
const int subdiv_vertex_index)
{
MultiresReshapeAssignVertcosContext *reshape_vertcos_context =
static_cast<MultiresReshapeAssignVertcosContext *>(foreach_context->user_data);
const float *coordinate = reshape_vertcos_context->vert_coords[subdiv_vertex_index];
ReshapeGridElement grid_element = multires_reshape_grid_element_for_grid_coord(
reshape_vertcos_context->reshape_context, grid_coord);
BLI_assert(grid_element.displacement != nullptr);
copy_v3_v3(grid_element.displacement, coordinate);
}
/* TODO(sergey): De-duplicate with similar function in multires_reshape_smooth.cc */
static void multires_reshape_vertcos_foreach_vertex(const SubdivForeachContext *foreach_context,
const PTexCoord *ptex_coord,
const int subdiv_vertex_index)
{
const MultiresReshapeAssignVertcosContext *reshape_vertcos_context =
static_cast<MultiresReshapeAssignVertcosContext *>(foreach_context->user_data);
const MultiresReshapeContext *reshape_context = reshape_vertcos_context->reshape_context;
const GridCoord grid_coord = multires_reshape_ptex_coord_to_grid(reshape_context, ptex_coord);
const int face_index = multires_reshape_grid_to_face_index(reshape_context,
grid_coord.grid_index);
const MPoly &base_poly = reshape_context->base_polys[face_index];
const int num_corners = base_poly.totloop;
const int start_grid_index = reshape_context->face_start_grid_index[face_index];
const int corner = grid_coord.grid_index - start_grid_index;
if (grid_coord.u == 0.0f && grid_coord.v == 0.0f) {
for (int current_corner = 0; current_corner < num_corners; ++current_corner) {
GridCoord corner_grid_coord = grid_coord;
corner_grid_coord.grid_index = start_grid_index + current_corner;
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &corner_grid_coord, subdiv_vertex_index);
}
return;
}
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &grid_coord, subdiv_vertex_index);
if (grid_coord.u == 0.0f) {
GridCoord prev_grid_coord;
prev_grid_coord.grid_index = start_grid_index + ((corner + num_corners - 1) % num_corners);
prev_grid_coord.u = grid_coord.v;
prev_grid_coord.v = 0.0f;
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &prev_grid_coord, subdiv_vertex_index);
}
if (grid_coord.v == 0.0f) {
GridCoord next_grid_coord;
next_grid_coord.grid_index = start_grid_index + ((corner + 1) % num_corners);
next_grid_coord.u = 0.0f;
next_grid_coord.v = grid_coord.u;
multires_reshape_vertcos_foreach_single_vertex(
foreach_context, &next_grid_coord, subdiv_vertex_index);
}
}
/* SubdivForeachContext::topology_info() */
static bool multires_reshape_vertcos_foreach_topology_info(
const SubdivForeachContext *foreach_context,
const int num_vertices,
const int /*num_edges*/,
const int /*num_loops*/,
const int /*num_polygons*/,
const int * /*subdiv_polygon_offset*/)
{
MultiresReshapeAssignVertcosContext *reshape_vertcos_context =
static_cast<MultiresReshapeAssignVertcosContext *>(foreach_context->user_data);
if (num_vertices != reshape_vertcos_context->num_vert_coords) {
return false;
}
return true;
}
/* SubdivForeachContext::vertex_inner() */
static void multires_reshape_vertcos_foreach_vertex_inner(
const SubdivForeachContext *foreach_context,
void * /*tls_v*/,
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
const int /*coarse_face_index*/,
const int /*coarse_face_corner*/,
const int subdiv_vertex_index)
{
PTexCoord ptex_coord{};
ptex_coord.ptex_face_index = ptex_face_index;
ptex_coord.u = ptex_face_u;
ptex_coord.v = ptex_face_v;
multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
}
/* SubdivForeachContext::vertex_every_corner() */
static void multires_reshape_vertcos_foreach_vertex_every_corner(
const SubdivForeachContext *foreach_context,
void * /*tls_v*/,
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
const int /*coarse_vertex_index*/,
const int /*coarse_face_index*/,
const int /*coarse_face_corner*/,
const int subdiv_vertex_index)
{
PTexCoord ptex_coord{};
ptex_coord.ptex_face_index = ptex_face_index;
ptex_coord.u = ptex_face_u;
ptex_coord.v = ptex_face_v;
multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
}
/* SubdivForeachContext::vertex_every_edge() */
static void multires_reshape_vertcos_foreach_vertex_every_edge(
const SubdivForeachContext *foreach_context,
void * /*tls_v*/,
const int ptex_face_index,
const float ptex_face_u,
const float ptex_face_v,
const int /*coarse_edge_index*/,
const int /*coarse_face_index*/,
const int /*coarse_face_corner*/,
const int subdiv_vertex_index)
{
PTexCoord ptex_coord{};
ptex_coord.ptex_face_index = ptex_face_index;
ptex_coord.u = ptex_face_u;
ptex_coord.v = ptex_face_v;
multires_reshape_vertcos_foreach_vertex(foreach_context, &ptex_coord, subdiv_vertex_index);
}
bool multires_reshape_assign_final_coords_from_vertcos(
const MultiresReshapeContext *reshape_context,
const float (*vert_coords)[3],
const int num_vert_coords)
{
MultiresReshapeAssignVertcosContext reshape_vertcos_context{};
reshape_vertcos_context.reshape_context = reshape_context;
reshape_vertcos_context.vert_coords = vert_coords;
reshape_vertcos_context.num_vert_coords = num_vert_coords;
SubdivForeachContext foreach_context{};
foreach_context.topology_info = multires_reshape_vertcos_foreach_topology_info;
foreach_context.vertex_inner = multires_reshape_vertcos_foreach_vertex_inner;
foreach_context.vertex_every_edge = multires_reshape_vertcos_foreach_vertex_every_edge;
foreach_context.vertex_every_corner = multires_reshape_vertcos_foreach_vertex_every_corner;
foreach_context.user_data = &reshape_vertcos_context;
SubdivToMeshSettings mesh_settings;
mesh_settings.resolution = (1 << reshape_context->reshape.level) + 1;
mesh_settings.use_optimal_display = false;
return BKE_subdiv_foreach_subdiv_geometry(
reshape_context->subdiv, &foreach_context, &mesh_settings, reshape_context->base_mesh);
}