Files
test2/source/blender/bmesh/intern/bmesh_query.h
Campbell Barton 91346755ce Cleanup: use '#' prefix for issues instead of 'T'
Match the convention from Gitea instead of Phabricator's T for tasks.
2023-02-12 14:56:05 +11:00

782 lines
30 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bmesh
*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* Returns true if the vertex is used in a given face.
*/
bool BM_vert_in_face(BMVert *v, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Compares the number of vertices in an array
* that appear in a given face
*/
int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Return true if all verts are in the face.
*/
bool BM_verts_in_face(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns whether or not a given edge is part of a given face.
*/
bool BM_edge_in_face(const BMEdge *e, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
BLI_INLINE bool BM_vert_in_edge(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
BLI_INLINE bool BM_verts_in_edge(const BMVert *v1,
const BMVert *v2,
const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns edge length
*/
float BM_edge_calc_length(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns edge length squared (for comparisons)
*/
float BM_edge_calc_length_squared(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Utility function, since enough times we have an edge
* and want to access 2 connected faces.
*
* \return true when only 2 faces are found.
*/
bool BM_edge_face_pair(BMEdge *e, BMFace **r_fa, BMFace **r_fb) ATTR_NONNULL();
/**
* Utility function, since enough times we have an edge
* and want to access 2 connected loops.
*
* \return true when only 2 faces are found.
*/
bool BM_edge_loop_pair(BMEdge *e, BMLoop **r_la, BMLoop **r_lb) ATTR_NONNULL();
BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Given a edge and a loop (assumes the edge is manifold). returns
* the other faces loop, sharing the same vertex.
*
* <pre>
* +-------------------+
* | |
* | |
* |l_other <-- return |
* +-------------------+ <-- A manifold edge between 2 faces
* |l e <-- edge |
* |^ <-------- loop |
* | |
* +-------------------+
* </pre>
*/
BMLoop *BM_edge_other_loop(BMEdge *e, BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief Other Loop in Face Sharing an Edge
*
* Finds the other loop that shares \a v with \a e loop in \a f.
* <pre>
* +----------+
* | |
* | f |
* | |
* +----------+ <-- return the face loop of this vertex.
* v --> e
* ^ ^ <------- These vert args define direction
* in the face to check.
* The faces loop direction is ignored.
* </pre>
*
* \note caller must ensure \a e is used in \a f
*/
BMLoop *BM_face_other_edge_loop(BMFace *f, BMEdge *e, BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* See #BM_face_other_edge_loop This is the same functionality
* to be used when the edges loop is already known.
*/
BMLoop *BM_loop_other_edge_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief Other Loop in Face Sharing a Vertex
*
* Finds the other loop in a face.
*
* This function returns a loop in \a f that shares an edge with \a v
* The direction is defined by \a v_prev, where the return value is
* the loop of what would be 'v_next'
* <pre>
* +----------+ <-- return the face loop of this vertex.
* | |
* | f |
* | |
* +----------+
* v_prev --> v
* ^^^^^^ ^ <-- These vert args define direction
* in the face to check.
* The faces loop direction is ignored.
* </pre>
*
* \note \a v_prev and \a v _implicitly_ define an edge.
*/
BMLoop *BM_face_other_vert_loop(BMFace *f, BMVert *v_prev, BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Return the other loop that uses this edge.
*
* In this case the loop defines the vertex,
* the edge passed in defines the direction to step.
*
* <pre>
* +----------+ <-- Return the face-loop of this vertex.
* | |
* | e | <-- This edge defines the direction.
* | |
* +----------+ <-- This loop defines the face and vertex..
* l
* </pre>
*/
BMLoop *BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \brief Other Loop in Face Sharing a Vert
*
* Finds the other loop that shares \a v with \a e loop in \a f.
* <pre>
* +----------+ <-- return the face loop of this vertex.
* | |
* | |
* | |
* +----------+ <-- This vertex defines the direction.
* l v
* ^ <------- This loop defines both the face to search
* and the edge, in combination with 'v'
* The faces loop direction is ignored.
* </pre>
*/
BMLoop *BM_loop_other_vert_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Utility function to step around a fan of loops,
* using an edge to mark the previous side.
*
* \note all edges must be manifold,
* once a non manifold edge is hit, return NULL.
*
* \code{.unparsed}
* ,.,-->|
* _,-' |
* ,' | (notice how 'e_step'
* / | and 'l' define the
* / | direction the arrow
* | return | points).
* | loop --> |
* ---------------------+---------------------
* ^ l --> |
* | |
* assign e_step |
* |
* begin e_step ----> |
* |
* \endcode
*/
BMLoop *BM_vert_step_fan_loop(BMLoop *l, BMEdge **e_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Get the first loop of a vert. Uses the same initialization code for the first loop of the
* iterator API
*/
BMLoop *BM_vert_find_first_loop(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* A version of #BM_vert_find_first_loop that ignores hidden loops.
*/
BMLoop *BM_vert_find_first_loop_visible(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Only #BMEdge.l access us needed, however when we want the first visible loop,
* a utility function is needed.
*/
BMLoop *BM_edge_find_first_loop_visible(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Check if verts share a face.
*/
bool BM_vert_pair_share_face_check(BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_vert_pair_share_face_check_cb(BMVert *v_a,
BMVert *v_b,
bool (*test_fn)(BMFace *f, void *user_data),
void *user_data) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3);
BMFace *BM_vert_pair_shared_face_cb(BMVert *v_a,
BMVert *v_b,
bool allow_adjacent,
bool (*callback)(BMFace *, BMLoop *, BMLoop *, void *userdata),
void *user_data,
BMLoop **r_l_a,
BMLoop **r_l_b) ATTR_NONNULL(1, 2, 4, 6, 7);
/**
* Given 2 verts, find the smallest face they share and give back both loops.
*/
BMFace *BM_vert_pair_share_face_by_len(
BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, bool allow_adjacent) ATTR_NONNULL();
/**
* Given 2 verts,
* find a face they share that has the lowest angle across these verts and give back both loops.
*
* This can be better than #BM_vert_pair_share_face_by_len
* because concave splits are ranked lowest.
*/
BMFace *BM_vert_pair_share_face_by_angle(
BMVert *v_a, BMVert *v_b, BMLoop **r_l_a, BMLoop **r_l_b, bool allow_adjacent) ATTR_NONNULL();
BMFace *BM_edge_pair_share_face_by_len(
BMEdge *e_a, BMEdge *e_b, BMLoop **r_l_a, BMLoop **r_l_b, bool allow_adjacent) ATTR_NONNULL();
int BM_vert_edge_count_nonwire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_vert_edge_count_is_equal(v, n) (BM_vert_edge_count_at_most(v, (n) + 1) == n)
#define BM_vert_edge_count_is_over(v, n) (BM_vert_edge_count_at_most(v, (n) + 1) == (n) + 1)
int BM_vert_edge_count_at_most(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Returns the number of edges around this vertex.
*/
int BM_vert_edge_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_edge_face_count_is_equal(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == n)
#define BM_edge_face_count_is_over(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == (n) + 1)
int BM_edge_face_count_at_most(const BMEdge *e, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Returns the number of faces around this edge
*/
int BM_edge_face_count(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_vert_face_count_is_equal(v, n) (BM_vert_face_count_at_most(v, (n) + 1) == n)
#define BM_vert_face_count_is_over(v, n) (BM_vert_face_count_at_most(v, (n) + 1) == (n) + 1)
int BM_vert_face_count_at_most(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Returns the number of faces around this vert
* length matches #BM_LOOPS_OF_VERT iterator
*/
int BM_vert_face_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* The function takes a vertex at the center of a fan and returns the opposite edge in the fan.
* All edges in the fan must be manifold, otherwise return NULL.
*
* \note This could (probably) be done more efficiently.
*/
BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Fast alternative to `(BM_vert_edge_count(v) == 2)`.
*/
bool BM_vert_is_edge_pair(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Fast alternative to `(BM_vert_edge_count(v) == 2)`
* that checks both edges connect to the same faces.
*/
bool BM_vert_is_edge_pair_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Access a verts 2 connected edges.
*
* \return true when only 2 verts are found.
*/
bool BM_vert_edge_pair(BMVert *v, BMEdge **r_e_a, BMEdge **r_e_b);
/**
* Return true if the vertex is connected to _any_ faces.
*
* same as `BM_vert_face_count(v) != 0` or `BM_vert_find_first_loop(v) == NULL`.
*/
bool BM_vert_face_check(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Tests whether or not the vertex is part of a wire edge.
* (ie: has no faces attached to it)
*/
bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_wire(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* A vertex is non-manifold if it meets the following conditions:
* 1: Loose - (has no edges/faces incident upon it).
* 2: Joins two distinct regions - (two pyramids joined at the tip).
* 3: Is part of an edge with more than 2 faces.
* 4: Is part of a wire edge.
*/
bool BM_vert_is_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* A version of #BM_vert_is_manifold
* which only checks if we're connected to multiple isolated regions.
*/
bool BM_vert_is_manifold_region(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_boundary(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Check if the edge is convex or concave
* (depends on face winding)
*/
bool BM_edge_is_convex(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \return true when loop customdata is contiguous.
*/
bool BM_edge_is_contiguous_loop_cd(const BMEdge *e,
int cd_loop_type,
int cd_loop_offset) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* The number of loops connected to this loop (not including disconnected regions).
*/
int BM_loop_region_loops_count_at_most(BMLoop *l, int *r_loop_total) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
int BM_loop_region_loops_count(BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
/**
* Check if the loop is convex or concave
* (depends on face normal)
*/
bool BM_loop_is_convex(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Check if a point is inside the corner defined by a loop
* (within the 2 planes defined by the loops corner & face normal).
*
* \return signed, squared distance to the loops planes, less than 0.0 when outside.
*/
float BM_loop_point_side_of_loop_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Check if a point is inside the edge defined by a loop
* (within the plane defined by the loops edge & face normal).
*
* \return signed, squared distance to the edge plane, less than 0.0 when outside.
*/
float BM_loop_point_side_of_edge_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \return The previous loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
*/
BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, float eps_sq);
/**
* \return The next loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
*/
BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, float eps_sq);
/**
* Calculates the angle between the previous and next loops
* (angle at this loops face corner).
*
* \return angle in radians
*/
float BM_loop_calc_face_angle(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief BM_loop_calc_face_normal
*
* Calculate the normal at this loop corner or fallback to the face normal on straight lines.
*
* \param l: The loop to calculate the normal at
* \param r_normal: Resulting normal
* \return The length of the cross product (double the area).
*/
float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
/**
* #BM_loop_calc_face_normal_safe_ex with predefined sane epsilon.
*
* Since this doesn't scale based on triangle size, fixed value works well.
*/
float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
/**
* \brief BM_loop_calc_face_normal
*
* Calculate the normal at this loop corner or fallback to the face normal on straight lines.
*
* \param l: The loop to calculate the normal at.
* \param epsilon_sq: Value to avoid numeric errors (1e-5f works well).
* \param r_normal: Resulting normal.
*/
float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, float epsilon_sq, float r_normal[3])
ATTR_NONNULL();
/**
* A version of BM_loop_calc_face_normal_safe_ex which takes vertex coordinates.
*/
float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l,
const float normal_fallback[3],
float const (*vertexCos)[3],
float epsilon_sq,
float r_normal[3]) ATTR_NONNULL();
float BM_loop_calc_face_normal_safe_vcos(const BMLoop *l,
const float normal_fallback[3],
float const (*vertexCos)[3],
float r_normal[3]) ATTR_NONNULL();
/**
* \brief BM_loop_calc_face_direction
*
* Calculate the direction a loop is pointing.
*
* \param l: The loop to calculate the direction at
* \param r_dir: Resulting direction
*/
void BM_loop_calc_face_direction(const BMLoop *l, float r_dir[3]);
/**
* \brief BM_loop_calc_face_tangent
*
* Calculate the tangent at this loop corner or fallback to the face normal on straight lines.
* This vector always points inward into the face.
*
* \param l: The loop to calculate the tangent at
* \param r_tangent: Resulting tangent
*/
void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
/**
* \brief BMESH EDGE/FACE ANGLE
*
* Calculates the angle between two faces.
* Assumes the face normals are correct.
*
* \return angle in radians
*/
float BM_edge_calc_face_angle_ex(const BMEdge *e, float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief BMESH EDGE/FACE ANGLE
*
* Calculates the angle between two faces.
* Assumes the face normals are correct.
*
* \return angle in radians
*/
float BM_edge_calc_face_angle_signed_ex(const BMEdge *e, float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \brief BMESH EDGE/FACE ANGLE
*
* Calculates the angle between two faces in world space.
* Assumes the face normals are correct.
*
* \return angle in radians
*/
float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e,
const float imat3[3][3],
float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_edge_calc_face_angle_with_imat3(const BMEdge *e,
const float imat3[3][3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
float BM_edge_calc_face_angle_signed(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief BMESH EDGE/FACE TANGENT
*
* Calculate the tangent at this loop corner or fallback to the face normal on straight lines.
* This vector always points inward into the face.
*
* \brief BM_edge_calc_face_tangent
* \param e:
* \param e_loop: The loop to calculate the tangent at,
* used to get the face and winding direction.
* \param r_tangent: The loop corner tangent to set
*/
void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3])
ATTR_NONNULL();
float BM_vert_calc_edge_angle(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief BMESH VERT/EDGE ANGLE
*
* Calculates the angle a verts 2 edges.
*
* \returns the angle in radians
*/
float BM_vert_calc_edge_angle_ex(const BMVert *v, float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* \note this isn't optimal to run on an array of verts,
* see 'solidify_add_thickness' for a function which runs on an array.
*/
float BM_vert_calc_shell_factor(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/* alternate version of #BM_vert_calc_shell_factor which only
* uses 'hflag' faces, but falls back to all if none found. */
float BM_vert_calc_shell_factor_ex(const BMVert *v,
const float no[3],
char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \note quite an obscure function.
* used in bmesh operators that have a relative scale options,
*/
float BM_vert_calc_median_tagged_edge_length(const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/**
* Returns the loop of the shortest edge in f.
*/
BMLoop *BM_face_find_shortest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns the loop of the longest edge in f.
*/
BMLoop *BM_face_find_longest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMEdge *BM_edge_exists(BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns an edge sharing the same vertices as this one.
* This isn't an invalid state but tools should clean up these cases before
* returning the mesh to the user.
*/
BMEdge *BM_edge_find_double(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Given a set of vertices (varr), find out if
* there is a face with exactly those vertices
* (and only those vertices).
*
* \note there used to be a BM_face_exists_overlap function that checks for partial overlap.
*/
BMFace *BM_face_exists(BMVert **varr, int len) ATTR_NONNULL(1);
/**
* Check if the face has an exact duplicate (both winding directions).
*/
BMFace *BM_face_find_double(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Given a set of vertices and edges (\a varr, \a earr), find out if
* all those vertices are filled in by existing faces that _only_ use those vertices.
*
* This is for use in cases where creating a face is possible but would result in
* many overlapping faces.
*
* An example of how this is used: when 2 tri's are selected that share an edge,
* pressing F-key would make a new overlapping quad (without a check like this)
*
* \a earr and \a varr can be in any order, however they _must_ form a closed loop.
*/
bool BM_face_exists_multi(BMVert **varr, BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
/* same as 'BM_face_exists_multi' but built vert array from edges */
bool BM_face_exists_multi_edge(BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Given a set of vertices (varr), find out if
* all those vertices overlap an existing face.
*
* \note The face may contain other verts \b not in \a varr.
*
* \note Its possible there are more than one overlapping faces,
* in this case the first one found will be returned.
*
* \param varr: Array of unordered verts.
* \param len: \a varr array length.
* \return The face or NULL.
*/
BMFace *BM_face_exists_overlap(BMVert **varr, int len) ATTR_WARN_UNUSED_RESULT;
/**
* Given a set of vertices (varr), find out if
* there is a face that uses vertices only from this list
* (that the face is a subset or made from the vertices given).
*
* \param varr: Array of unordered verts.
* \param len: varr array length.
*/
bool BM_face_exists_overlap_subset(BMVert **varr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns the number of faces that are adjacent to both f1 and f2,
* \note Could be sped up a bit by not using iterators and by tagging
* faces on either side, then count the tags rather then searching.
*/
int BM_face_share_face_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Counts the number of edges two faces share (if any)
*/
int BM_face_share_edge_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Counts the number of verts two faces share (if any).
*/
int BM_face_share_vert_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* same as #BM_face_share_face_count but returns a bool
*/
bool BM_face_share_face_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns true if the faces share an edge
*/
bool BM_face_share_edge_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns true if the faces share a vert.
*/
bool BM_face_share_vert_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Returns true when 2 loops share an edge (are adjacent in the face-fan)
*/
bool BM_loop_share_edge_check(BMLoop *l_a, BMLoop *l_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Test if e1 shares any faces with e2
*/
bool BM_edge_share_face_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Test if e1 shares any quad faces with e2
*/
bool BM_edge_share_quad_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Tests to see if e1 shares a vertex with e2
*/
bool BM_edge_share_vert_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Return the shared vertex between the two edges or NULL
*/
BMVert *BM_edge_share_vert(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief Return the Loop Shared by Edge and Vert
*
* Finds the loop used which uses \a in face loop \a l
*
* \note this function takes a loop rather than an edge
* so we can select the face that the loop should be from.
*/
BMLoop *BM_edge_vert_share_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief Return the Loop Shared by Face and Vertex
*
* Finds the loop used which uses \a v in face loop \a l
*
* \note currently this just uses simple loop in future may be sped up
* using radial vars
*/
BMLoop *BM_face_vert_share_loop(BMFace *f, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* \brief Return the Loop Shared by Face and Edge
*
* Finds the loop used which uses \a e in face loop \a l
*
* \note currently this just uses simple loop in future may be sped up
* using radial vars
*/
BMLoop *BM_face_edge_share_loop(BMFace *f, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_edge_ordered_verts(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2) ATTR_NONNULL();
/**
* Returns the verts of an edge as used in a face
* if used in a face at all, otherwise just assign as used in the edge.
*
* Useful to get a deterministic winding order when calling
* BM_face_create_ngon() on an arbitrary array of verts,
* though be sure to pick an edge which has a face.
*
* \note This is in fact quite a simple check,
* mainly include this function so the intent is more obvious.
* We know these 2 verts will _always_ make up the loops edge
*/
void BM_edge_ordered_verts_ex(const BMEdge *edge,
BMVert **r_v1,
BMVert **r_v2,
const BMLoop *edge_loop) ATTR_NONNULL();
bool BM_vert_is_all_edge_flag_test(const BMVert *v,
char hflag,
bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_all_face_flag_test(const BMVert *v,
char hflag,
bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_edge_is_all_face_flag_test(const BMEdge *e,
char hflag,
bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/* convenience functions for checking flags */
bool BM_edge_is_any_vert_flag_test(const BMEdge *e, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_edge_is_any_face_flag_test(const BMEdge *e, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_face_is_any_vert_flag_test(const BMFace *f, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_face_is_any_edge_flag_test(const BMFace *f, char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_edge_is_any_face_len_test(const BMEdge *e, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Use within assert's to check normals are valid.
*/
bool BM_face_is_normal_valid(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
double BM_mesh_calc_volume(BMesh *bm, bool is_signed) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/**
* Calculate isolated groups of faces with optional filtering.
*
* \param bm: the BMesh.
* \param r_groups_array: Array of integers to fill in, length of `bm->totface`
* (or when hflag_test is set, the number of flagged faces).
* \param r_group_index: index, length pairs into \a r_groups_array, size of return value
* int pairs: (array_start, array_length).
* \param filter_fn: Filter the edge-loops or vert-loops we step over (depends on \a htype_step).
* \param user_data: Optional user data for \a filter_fn, can be NULL.
* \param hflag_test: Optional flag to test faces,
* use to exclude faces from the calculation, 0 for all faces.
* \param htype_step: BM_VERT to walk over face-verts, BM_EDGE to walk over faces edges
* (having both set is supported too).
* \return The number of groups found.
*/
int BM_mesh_calc_face_groups(BMesh *bm,
int *r_groups_array,
int (**r_group_index)[2],
BMLoopFilterFunc filter_fn,
BMLoopPairFilterFunc filter_pair_fn,
void *user_data,
char hflag_test,
char htype_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
/**
* Calculate isolated groups of edges with optional filtering.
*
* \param bm: the BMesh.
* \param r_groups_array: Array of ints to fill in, length of `bm->totedge`
* (or when hflag_test is set, the number of flagged edges).
* \param r_group_index: index, length pairs into \a r_groups_array, size of return value
* int pairs: (array_start, array_length).
* \param filter_fn: Filter the edges or verts we step over (depends on \a htype_step)
* as to which types we deal with.
* \param user_data: Optional user data for \a filter_fn, can be NULL.
* \param hflag_test: Optional flag to test edges,
* use to exclude edges from the calculation, 0 for all edges.
* \return The number of groups found.
*
* \note Unlike #BM_mesh_calc_face_groups there is no 'htype_step' argument,
* since we always walk over verts.
*/
int BM_mesh_calc_edge_groups(BMesh *bm,
int *r_groups_array,
int (**r_group_index)[2],
BMVertFilterFunc filter_fn,
void *user_data,
char hflag_test) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
/**
* This is an alternative to #BM_mesh_calc_edge_groups.
*
* While we could call this, then create vertex & face arrays,
* it requires looping over geometry connectivity twice,
* this slows down edit-mesh separate by loose parts, see: #70864.
*/
int BM_mesh_calc_edge_groups_as_arrays(BMesh *bm,
BMVert **verts,
BMEdge **edges,
BMFace **faces,
int (**r_groups)[3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1, 2, 3, 4, 5);
/* Not really any good place to put this. */
float bmesh_subd_falloff_calc(int falloff, float val) ATTR_WARN_UNUSED_RESULT;
#include "bmesh_query_inline.h"
#ifdef __cplusplus
}
#endif