This is the last of the changes needed to support all the EditMesh data that previously worked only with the regular Mesh, so this should fix bug #5331, Various problems with Editmode Undo and Multi-Resolution Meshes.
This is the last of the changes needed to support all the EditMesh data that previously worked only with the regular Mesh, so this should fix bug #5331, Various problems with Editmode Undo and Multi-Resolution Meshes.