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1b8da326ba36caeb79fd5ebdc9e93283ab0cc648
test2/intern/cycles
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Brecht Van Lommel 841fe45df9 Cycles: change Gaussian subsurface scattering falloff to be more similar to
the Cubic falloff, see here for details.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/Shaders#Subsurface_Scattering
2013-08-28 19:22:46 +00:00
..
app
Cycles / Standalone:
2013-08-27 02:37:48 +00:00
blender
Cycles / Sky Texture:
2013-08-28 14:11:28 +00:00
bvh
Updates for the Cycle Hair UI. With the following changes
2013-08-18 13:41:53 +00:00
cmake
Cycles / Standalone:
2013-08-27 02:37:48 +00:00
device
Cycles: more code refactoring to rename things internally as well. Also change
2013-08-23 14:34:34 +00:00
doc
Cycles: relicense GNU GPL source code to Apache version 2.0.
2013-08-18 14:16:15 +00:00
kernel
Cycles: change Gaussian subsurface scattering falloff to be more similar to
2013-08-28 19:22:46 +00:00
render
Cycles / Sky Texture:
2013-08-28 14:11:28 +00:00
subd
Cycles: relicense GNU GPL source code to Apache version 2.0.
2013-08-18 14:16:15 +00:00
util
Cycles / Standalone:
2013-08-27 02:37:48 +00:00
CMakeLists.txt
Cycles / Standalone:
2013-08-27 02:37:48 +00:00
SConscript
Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the
2013-06-19 17:54:26 +00:00
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