This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
1bb491348b039eff2cc4e56267efcb43d24fccae
test2
/
source
/
gameengine
/
Physics
History
Campbell Barton
9b51503307
style cleanup
2012-07-21 22:58:08 +00:00
..
Bullet
Fix for a crash caused by ReplaceMesh changing an objects physics shape. CcdShapeConstructionInfo::UpdateMesh() would change the CcdShapeConstructionInfo's m_meshObject, but didn't change m_meshShapeMap, which means the CcdShapeConstructionInfo object's destructor would not find it's m_meshObject in the m_meshShapeMap. This leaves some nasty dangling pointers laying around which caused issues if the scene was re-run, or the scene was changed to one that also had the mesh.
2012-07-10 02:05:06 +00:00
common
style cleanup
2012-07-21 22:58:08 +00:00
Dummy
style cleanup: comments
2012-06-30 22:49:33 +00:00