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test2/source
Ton Roosendaal 1bde293997 Bug fix #2394
While in camera view, going to local axis rotation (R, X, X) the view
became instable. Was still using the view3d view matrix, instead of
initialized TransInfo->viewmat.

Martin; you could check on the mouse motion in this case, for some reason
it only uses horizontal motion?

ALso; renamed button in InfoWindow "Disable sound" to "Disable Game Sound".
2005-04-12 10:08:04 +00:00
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2005-04-12 10:08:04 +00:00
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