Files
test2/source/blender/freestyle/intern/python/BPy_Freestyle.cpp
Bastien Montagne 1dbe94c8ac RNA: Make the PointerRNA struct non-trivial.
For now, PointerRNA is made non-trivial by giving explicit default
values to its members.

Besides of BPY python binding code, the change is relatively trivial.
The main change (besides the creation/deletion part) is the replacement
of `memset` by zero-initialized assignment (using `{}`).

makesrna required changes are quite small too.

The big piece of this PR is the refactor of the BPY RNA code.

It essentially brings back allocation and deletion of the BPy_StructRNA,
BPy_Pointer etc. python objects into 'cannonical process', using `__new__`,
and `__init__` callbacks (and there matching CAPI functions).

Existing code was doing very low-level manipulations to create these
data, which is not really easy to understand, and AFAICT incompatible
with handling C++ data that needs to be constructed and destructed.

Unfortunately, similar change in destruction code (using `__del__` and
matching `tp_finalize` CAPI callback) is not possible, because of technical
low-level implementation details in CPython (see [1] for details).

`std::optional` pointer management is used to encapsulate PointerRNA
data. This allows to keep control on _when_ actual RNA creation is done,
and to have a safe destruction in `tp_dealloc` callbacks.

Note that a critical change in Blender's Python API will be that classes
inherinting from `bpy_struct` etc. will now have to properly call the
base class `__new__` and/or `__init__`if they define them.

Implements #122431.

[1] https://discuss.python.org/t/cpython-usage-of-tp-finalize-in-c-defined-static-types-with-no-custom-tp-dealloc/64100
2024-10-30 15:08:37 +01:00

607 lines
17 KiB
C++

/* SPDX-FileCopyrightText: 2008-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup freestyle
*/
#include "BPy_Freestyle.h"
#include "BPy_BBox.h"
#include "BPy_BinaryPredicate0D.h"
#include "BPy_BinaryPredicate1D.h"
#include "BPy_ContextFunctions.h"
#include "BPy_Convert.h"
#include "BPy_FrsMaterial.h"
#include "BPy_FrsNoise.h"
#include "BPy_Id.h"
#include "BPy_IntegrationType.h"
#include "BPy_Interface0D.h"
#include "BPy_Interface1D.h"
#include "BPy_Iterator.h"
#include "BPy_MediumType.h"
#include "BPy_Nature.h"
#include "BPy_Operators.h"
#include "BPy_SShape.h"
#include "BPy_StrokeAttribute.h"
#include "BPy_StrokeShader.h"
#include "BPy_UnaryFunction0D.h"
#include "BPy_UnaryFunction1D.h"
#include "BPy_UnaryPredicate0D.h"
#include "BPy_UnaryPredicate1D.h"
#include "BPy_ViewMap.h"
#include "BPy_ViewShape.h"
#include "BKE_appdir.hh"
#include "DNA_scene_types.h"
#include "FRS_freestyle.h"
#include "RNA_access.hh"
#include "RNA_prototypes.hh"
#include "bpy_rna.hh" /* pyrna_struct_CreatePyObject() */
#include "../generic/py_capi_utils.hh" /* #PyC_UnicodeFromBytes */
#include "BKE_colorband.hh" /* BKE_colorband_evaluate() */
#include "BKE_colortools.hh" /* BKE_curvemapping_evaluateF() */
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------ MODULE FUNCTIONS ----------------------------------
PyDoc_STRVAR(
/* Wrap. */
Freestyle_getCurrentScene___doc__,
".. function:: getCurrentScene()\n"
"\n"
" Returns the current scene.\n"
"\n"
" :return: The current scene.\n"
" :rtype: :class:`bpy.types.Scene`\n");
static PyObject *Freestyle_getCurrentScene(PyObject * /*self*/)
{
Scene *scene = g_freestyle.scene;
if (!scene) {
PyErr_SetString(PyExc_TypeError, "current scene not available");
return nullptr;
}
PointerRNA ptr_scene = RNA_pointer_create(&scene->id, &RNA_Scene, scene);
return pyrna_struct_CreatePyObject(&ptr_scene);
}
#include "DNA_material_types.h"
static int ramp_blend_type(const char *type)
{
if (STREQ(type, "MIX")) {
return MA_RAMP_BLEND;
}
if (STREQ(type, "ADD")) {
return MA_RAMP_ADD;
}
if (STREQ(type, "MULTIPLY")) {
return MA_RAMP_MULT;
}
if (STREQ(type, "SUBTRACT")) {
return MA_RAMP_SUB;
}
if (STREQ(type, "SCREEN")) {
return MA_RAMP_SCREEN;
}
if (STREQ(type, "DIVIDE")) {
return MA_RAMP_DIV;
}
if (STREQ(type, "DIFFERENCE")) {
return MA_RAMP_DIFF;
}
if (STREQ(type, "EXCLUSION")) {
return MA_RAMP_EXCLUSION;
}
if (STREQ(type, "DARKEN")) {
return MA_RAMP_DARK;
}
if (STREQ(type, "LIGHTEN")) {
return MA_RAMP_LIGHT;
}
if (STREQ(type, "OVERLAY")) {
return MA_RAMP_OVERLAY;
}
if (STREQ(type, "DODGE")) {
return MA_RAMP_DODGE;
}
if (STREQ(type, "BURN")) {
return MA_RAMP_BURN;
}
if (STREQ(type, "HUE")) {
return MA_RAMP_HUE;
}
if (STREQ(type, "SATURATION")) {
return MA_RAMP_SAT;
}
if (STREQ(type, "VALUE")) {
return MA_RAMP_VAL;
}
if (STREQ(type, "COLOR")) {
return MA_RAMP_COLOR;
}
if (STREQ(type, "SOFT_LIGHT")) {
return MA_RAMP_SOFT;
}
if (STREQ(type, "LINEAR_LIGHT")) {
return MA_RAMP_LINEAR;
}
return -1;
}
#include "BKE_material.h" /* ramp_blend() */
PyDoc_STRVAR(
/* Wrap. */
Freestyle_blendRamp___doc__,
".. function:: blendRamp(type, color1, fac, color2)\n"
"\n"
" Blend two colors according to a ramp blend type.\n"
"\n"
" :arg type: Ramp blend type.\n"
" :type type: int\n"
" :arg color1: 1st color.\n"
" :type color1: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"
" :arg fac: Blend factor.\n"
" :type fac: float\n"
" :arg color2: 1st color.\n"
" :type color2: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n"
" :return: Blended color in RGB format.\n"
" :rtype: :class:`mathutils.Vector`\n");
static PyObject *Freestyle_blendRamp(PyObject * /*self*/, PyObject *args)
{
PyObject *obj1, *obj2;
char *s;
int type;
float a[3], fac, b[3];
if (!PyArg_ParseTuple(args, "sOfO", &s, &obj1, &fac, &obj2)) {
return nullptr;
}
type = ramp_blend_type(s);
if (type < 0) {
PyErr_SetString(PyExc_TypeError, "argument 1 is an unknown ramp blend type");
return nullptr;
}
if (mathutils_array_parse(a,
3,
3,
obj1,
"argument 2 must be a 3D vector "
"(either a tuple/list of 3 elements or Vector)") == -1)
{
return nullptr;
}
if (mathutils_array_parse(b,
3,
3,
obj2,
"argument 4 must be a 3D vector "
"(either a tuple/list of 3 elements or Vector)") == -1)
{
return nullptr;
}
ramp_blend(type, a, fac, b);
return Vector_CreatePyObject(a, 3, nullptr);
}
PyDoc_STRVAR(
/* Wrap. */
Freestyle_evaluateColorRamp___doc__,
".. function:: evaluateColorRamp(ramp, in)\n"
"\n"
" Evaluate a color ramp at a point in the interval 0 to 1.\n"
"\n"
" :arg ramp: Color ramp object.\n"
" :type ramp: :class:`bpy.types.ColorRamp`\n"
" :arg in: Value in the interval 0 to 1.\n"
" :type in: float\n"
" :return: color in RGBA format.\n"
" :rtype: :class:`mathutils.Vector`\n");
static PyObject *Freestyle_evaluateColorRamp(PyObject * /*self*/, PyObject *args)
{
BPy_StructRNA *py_srna;
ColorBand *coba;
float in, out[4];
if (!PyArg_ParseTuple(args, "O!f", &pyrna_struct_Type, &py_srna, &in)) {
return nullptr;
}
if (!RNA_struct_is_a(py_srna->ptr->type, &RNA_ColorRamp)) {
PyErr_SetString(PyExc_TypeError, "1st argument is not a ColorRamp object");
return nullptr;
}
coba = (ColorBand *)py_srna->ptr->data;
if (!BKE_colorband_evaluate(coba, in, out)) {
PyErr_SetString(PyExc_ValueError, "failed to evaluate the color ramp");
return nullptr;
}
return Vector_CreatePyObject(out, 4, nullptr);
}
#include "DNA_color_types.h"
PyDoc_STRVAR(
/* Wrap. */
Freestyle_evaluateCurveMappingF___doc__,
".. function:: evaluateCurveMappingF(cumap, cur, value)\n"
"\n"
" Evaluate a curve mapping at a point in the interval 0 to 1.\n"
"\n"
" :arg cumap: Curve mapping object.\n"
" :type cumap: :class:`bpy.types.CurveMapping`\n"
" :arg cur: Index of the curve to be used (0 <= cur <= 3).\n"
" :type cur: int\n"
" :arg value: Input value in the interval 0 to 1.\n"
" :type value: float\n"
" :return: Mapped output value.\n"
" :rtype: float\n");
static PyObject *Freestyle_evaluateCurveMappingF(PyObject * /*self*/, PyObject *args)
{
BPy_StructRNA *py_srna;
CurveMapping *cumap;
int cur;
float value;
if (!PyArg_ParseTuple(args, "O!if", &pyrna_struct_Type, &py_srna, &cur, &value)) {
return nullptr;
}
if (!RNA_struct_is_a(py_srna->ptr->type, &RNA_CurveMapping)) {
PyErr_SetString(PyExc_TypeError, "1st argument is not a CurveMapping object");
return nullptr;
}
if (cur < 0 || cur > 3) {
PyErr_SetString(PyExc_ValueError, "2nd argument is out of range");
return nullptr;
}
cumap = (CurveMapping *)py_srna->ptr->data;
BKE_curvemapping_init(cumap);
/* disable extrapolation if enabled */
if (cumap->flag & CUMA_EXTEND_EXTRAPOLATE) {
cumap->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
BKE_curvemapping_changed(cumap, false);
}
return PyFloat_FromDouble(BKE_curvemapping_evaluateF(cumap, cur, value));
}
/*-----------------------Freestyle module docstring----------------------------*/
PyDoc_STRVAR(
/* Force wrapped line. */
module_docstring,
"This module provides classes for defining line drawing rules (such as\n"
"predicates, functions, chaining iterators, and stroke shaders), as well\n"
"as helper functions for style module writing.\n"
"\n"
"Class hierarchy:\n"
"\n"
"- :class:`BBox`\n"
"- :class:`BinaryPredicate0D`\n"
"- :class:`BinaryPredicate1D`\n"
"\n"
" - :class:`FalseBP1D`\n"
" - :class:`Length2DBP1D`\n"
" - :class:`SameShapeIdBP1D`\n"
" - :class:`TrueBP1D`\n"
" - :class:`ViewMapGradientNormBP1D`\n"
"\n"
"- :class:`Id`\n"
"- :class:`Interface0D`\n"
"\n"
" - :class:`CurvePoint`\n"
"\n"
" - :class:`StrokeVertex`\n"
"\n"
" - :class:`SVertex`\n"
" - :class:`ViewVertex`\n"
"\n"
" - :class:`NonTVertex`\n"
" - :class:`TVertex`\n"
"\n"
"- :class:`Interface1D`\n"
"\n"
" - :class:`Curve`\n"
"\n"
" - :class:`Chain`\n"
"\n"
" - :class:`FEdge`\n"
"\n"
" - :class:`FEdgeSharp`\n"
" - :class:`FEdgeSmooth`\n"
"\n"
" - :class:`Stroke`\n"
" - :class:`ViewEdge`\n"
"\n"
"- :class:`Iterator`\n"
"\n"
" - :class:`AdjacencyIterator`\n"
" - :class:`CurvePointIterator`\n"
" - :class:`Interface0DIterator`\n"
" - :class:`SVertexIterator`\n"
" - :class:`StrokeVertexIterator`\n"
" - :class:`ViewEdgeIterator`\n"
"\n"
" - :class:`ChainingIterator`\n"
"\n"
" - :class:`ChainPredicateIterator`\n"
" - :class:`ChainSilhouetteIterator`\n"
"\n"
" - :class:`orientedViewEdgeIterator`\n"
"\n"
"- :class:`Material`\n"
"- :class:`Noise`\n"
"- :class:`Operators`\n"
"- :class:`SShape`\n"
"- :class:`StrokeAttribute`\n"
"- :class:`StrokeShader`\n"
"\n"
" - :class:`BackboneStretcherShader`\n"
" - :class:`BezierCurveShader`\n"
" - :class:`BlenderTextureShader`\n"
" - :class:`CalligraphicShader`\n"
" - :class:`ColorNoiseShader`\n"
" - :class:`ColorVariationPatternShader`\n"
" - :class:`ConstantColorShader`\n"
" - :class:`ConstantThicknessShader`\n"
" - :class:`ConstrainedIncreasingThicknessShader`\n"
" - :class:`GuidingLinesShader`\n"
" - :class:`IncreasingColorShader`\n"
" - :class:`IncreasingThicknessShader`\n"
" - :class:`PolygonalizationShader`\n"
" - :class:`SamplingShader`\n"
" - :class:`SmoothingShader`\n"
" - :class:`SpatialNoiseShader`\n"
" - :class:`StrokeTextureShader`\n"
" - :class:`StrokeTextureStepShader`\n"
" - :class:`TextureAssignerShader`\n"
" - :class:`ThicknessNoiseShader`\n"
" - :class:`ThicknessVariationPatternShader`\n"
" - :class:`TipRemoverShader`\n"
" - :class:`fstreamShader`\n"
" - :class:`streamShader`\n"
"\n"
"- :class:`UnaryFunction0D`\n"
"\n"
" - :class:`UnaryFunction0DDouble`\n"
"\n"
" - :class:`Curvature2DAngleF0D`\n"
" - :class:`DensityF0D`\n"
" - :class:`GetProjectedXF0D`\n"
" - :class:`GetProjectedYF0D`\n"
" - :class:`GetProjectedZF0D`\n"
" - :class:`GetXF0D`\n"
" - :class:`GetYF0D`\n"
" - :class:`GetZF0D`\n"
" - :class:`LocalAverageDepthF0D`\n"
" - :class:`ZDiscontinuityF0D`\n"
"\n"
" - :class:`UnaryFunction0DEdgeNature`\n"
"\n"
" - :class:`CurveNatureF0D`\n"
"\n"
" - :class:`UnaryFunction0DFloat`\n"
"\n"
" - :class:`GetCurvilinearAbscissaF0D`\n"
" - :class:`GetParameterF0D`\n"
" - :class:`GetViewMapGradientNormF0D`\n"
" - :class:`ReadCompleteViewMapPixelF0D`\n"
" - :class:`ReadMapPixelF0D`\n"
" - :class:`ReadSteerableViewMapPixelF0D`\n"
"\n"
" - :class:`UnaryFunction0DId`\n"
"\n"
" - :class:`ShapeIdF0D`\n"
"\n"
" - :class:`UnaryFunction0DMaterial`\n"
"\n"
" - :class:`MaterialF0D`\n"
"\n"
" - :class:`UnaryFunction0DUnsigned`\n"
"\n"
" - :class:`QuantitativeInvisibilityF0D`\n"
"\n"
" - :class:`UnaryFunction0DVec2f`\n"
"\n"
" - :class:`Normal2DF0D`\n"
" - :class:`VertexOrientation2DF0D`\n"
"\n"
" - :class:`UnaryFunction0DVec3f`\n"
"\n"
" - :class:`VertexOrientation3DF0D`\n"
"\n"
" - :class:`UnaryFunction0DVectorViewShape`\n"
"\n"
" - :class:`GetOccludersF0D`\n"
"\n"
" - :class:`UnaryFunction0DViewShape`\n"
"\n"
" - :class:`GetOccludeeF0D`\n"
" - :class:`GetShapeF0D`\n"
"\n"
"- :class:`UnaryFunction1D`\n"
"\n"
" - :class:`UnaryFunction1DDouble`\n"
"\n"
" - :class:`Curvature2DAngleF1D`\n"
" - :class:`DensityF1D`\n"
" - :class:`GetCompleteViewMapDensityF1D`\n"
" - :class:`GetDirectionalViewMapDensityF1D`\n"
" - :class:`GetProjectedXF1D`\n"
" - :class:`GetProjectedYF1D`\n"
" - :class:`GetProjectedZF1D`\n"
" - :class:`GetSteerableViewMapDensityF1D`\n"
" - :class:`GetViewMapGradientNormF1D`\n"
" - :class:`GetXF1D`\n"
" - :class:`GetYF1D`\n"
" - :class:`GetZF1D`\n"
" - :class:`LocalAverageDepthF1D`\n"
" - :class:`ZDiscontinuityF1D`\n"
"\n"
" - :class:`UnaryFunction1DEdgeNature`\n"
"\n"
" - :class:`CurveNatureF1D`\n"
"\n"
" - :class:`UnaryFunction1DFloat`\n"
" - :class:`UnaryFunction1DUnsigned`\n"
"\n"
" - :class:`QuantitativeInvisibilityF1D`\n"
"\n"
" - :class:`UnaryFunction1DVec2f`\n"
"\n"
" - :class:`Normal2DF1D`\n"
" - :class:`Orientation2DF1D`\n"
"\n"
" - :class:`UnaryFunction1DVec3f`\n"
"\n"
" - :class:`Orientation3DF1D`\n"
"\n"
" - :class:`UnaryFunction1DVectorViewShape`\n"
"\n"
" - :class:`GetOccludeeF1D`\n"
" - :class:`GetOccludersF1D`\n"
" - :class:`GetShapeF1D`\n"
"\n"
" - :class:`UnaryFunction1DVoid`\n"
"\n"
" - :class:`ChainingTimeStampF1D`\n"
" - :class:`IncrementChainingTimeStampF1D`\n"
" - :class:`TimeStampF1D`\n"
"\n"
"- :class:`UnaryPredicate0D`\n"
"\n"
" - :class:`FalseUP0D`\n"
" - :class:`TrueUP0D`\n"
"\n"
"- :class:`UnaryPredicate1D`\n"
"\n"
" - :class:`ContourUP1D`\n"
" - :class:`DensityLowerThanUP1D`\n"
" - :class:`EqualToChainingTimeStampUP1D`\n"
" - :class:`EqualToTimeStampUP1D`\n"
" - :class:`ExternalContourUP1D`\n"
" - :class:`FalseUP1D`\n"
" - :class:`QuantitativeInvisibilityUP1D`\n"
" - :class:`ShapeUP1D`\n"
" - :class:`TrueUP1D`\n"
" - :class:`WithinImageBoundaryUP1D`\n"
"\n"
"- :class:`ViewMap`\n"
"- :class:`ViewShape`\n"
"- :class:`IntegrationType`\n"
"- :class:`MediumType`\n"
"- :class:`Nature`\n"
"\n");
/*-----------------------Freestyle module method def---------------------------*/
static PyMethodDef module_functions[] = {
{"getCurrentScene",
(PyCFunction)Freestyle_getCurrentScene,
METH_NOARGS,
Freestyle_getCurrentScene___doc__},
{"blendRamp", (PyCFunction)Freestyle_blendRamp, METH_VARARGS, Freestyle_blendRamp___doc__},
{"evaluateColorRamp",
(PyCFunction)Freestyle_evaluateColorRamp,
METH_VARARGS,
Freestyle_evaluateColorRamp___doc__},
{"evaluateCurveMappingF",
(PyCFunction)Freestyle_evaluateCurveMappingF,
METH_VARARGS,
Freestyle_evaluateCurveMappingF___doc__},
{nullptr, nullptr, 0, nullptr},
};
/*-----------------------Freestyle module definition---------------------------*/
static PyModuleDef module_definition = {
/*m_base*/ PyModuleDef_HEAD_INIT,
/*m_name*/ "_freestyle",
/*m_doc*/ module_docstring,
/*m_size*/ -1,
/*m_methods*/ module_functions,
/*m_slots*/ nullptr,
/*m_traverse*/ nullptr,
/*m_clear*/ nullptr,
/*m_free*/ nullptr,
};
//-------------------MODULE INITIALIZATION--------------------------------
PyObject *Freestyle_Init()
{
PyObject *module;
// initialize modules
module = PyModule_Create(&module_definition);
if (!module) {
return nullptr;
}
PyDict_SetItemString(PySys_GetObject("modules"), module_definition.m_name, module);
// update 'sys.path' for Freestyle Python API modules
const std::optional<std::string> path = BKE_appdir_folder_id(BLENDER_SYSTEM_SCRIPTS,
"freestyle");
if (path.has_value()) {
char modpath[FILE_MAX];
BLI_path_join(modpath, sizeof(modpath), path->c_str(), "modules");
PyObject *sys_path = PySys_GetObject("path"); /* borrow */
PyObject *py_modpath = PyC_UnicodeFromBytes(modpath);
PyList_Append(sys_path, py_modpath);
Py_DECREF(py_modpath);
#if 0
printf("Adding Python path: %s\n", modpath);
#endif
}
else {
printf(
"Freestyle: couldn't find 'scripts/freestyle/modules', Freestyle won't work properly.\n");
}
// attach its classes (adding the object types to the module)
// those classes have to be initialized before the others
MediumType_Init(module);
Nature_Init(module);
BBox_Init(module);
BinaryPredicate0D_Init(module);
BinaryPredicate1D_Init(module);
ContextFunctions_Init(module);
FrsMaterial_Init(module);
FrsNoise_Init(module);
Id_Init(module);
IntegrationType_Init(module);
Interface0D_Init(module);
Interface1D_Init(module);
Iterator_Init(module);
Operators_Init(module);
SShape_Init(module);
StrokeAttribute_Init(module);
StrokeShader_Init(module);
UnaryFunction0D_Init(module);
UnaryFunction1D_Init(module);
UnaryPredicate0D_Init(module);
UnaryPredicate1D_Init(module);
ViewMap_Init(module);
ViewShape_Init(module);
return module;
}
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif