Files
test2/intern/ghost/intern/GHOST_SystemHeadless.hh
Jonas Holzman ce42d92503 macOS: Colored Titlebar and WM Window Decoration Styles API - GSoC 2024
As part of the GSoC 2024 project "Improvements to the Blender macOS User
Interface Experience" [1], this patch implements colored titlebar window
decorations on macOS, based on the current Blender theme colors.

Additionally, this patch introduces a new WM/GHOST API for implementing
and enabling custom decoration styles on any system/desktop environment
that support customizing window decorations.

[1]: https://devtalk.blender.org/t/gsoc-2024-proposal-improvements-to-the-blender-macos-user-interface-experience/34022)

Pull Request: https://projects.blender.org/blender/blender/pulls/123982
2025-02-04 16:18:19 +01:00

205 lines
6.4 KiB
C++

/* SPDX-FileCopyrightText: 2022-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup GHOST
* Declaration of GHOST_SystemHeadless class.
*/
#pragma once
#include "../GHOST_Types.h"
#include "GHOST_DisplayManagerNULL.hh"
#include "GHOST_System.hh"
#include "GHOST_WindowNULL.hh"
#if defined(WITH_OPENGL_BACKEND) && defined(__linux__)
# include "GHOST_ContextEGL.hh"
#endif
#ifdef WITH_VULKAN_BACKEND
# include "GHOST_ContextVK.hh"
#endif
#include "GHOST_ContextNone.hh"
class GHOST_WindowNULL;
class GHOST_SystemHeadless : public GHOST_System {
public:
GHOST_SystemHeadless() : GHOST_System()
{ /* nop */
}
~GHOST_SystemHeadless() override = default;
bool processEvents(bool /*waitForEvent*/) override
{
return false;
}
bool setConsoleWindowState(GHOST_TConsoleWindowState /*action*/) override
{
return false;
}
GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys & /*keys*/) const override
{
return GHOST_kSuccess;
}
GHOST_TSuccess getButtons(GHOST_Buttons & /*buttons*/) const override
{
return GHOST_kSuccess;
}
GHOST_TCapabilityFlag getCapabilities() const override
{
return GHOST_TCapabilityFlag(GHOST_CAPABILITY_FLAG_ALL &
/* No windowing functionality supported. */
~(GHOST_kCapabilityWindowPosition | GHOST_kCapabilityCursorWarp |
GHOST_kCapabilityPrimaryClipboard |
GHOST_kCapabilityDesktopSample |
GHOST_kCapabilityClipboardImages | GHOST_kCapabilityInputIME |
GHOST_kCapabilityWindowDecorationStyles));
}
char *getClipboard(bool /*selection*/) const override
{
return nullptr;
}
void putClipboard(const char * /*buffer*/, bool /*selection*/) const override
{ /* nop */
}
uint64_t getMilliSeconds() const override
{
return 0;
}
uint8_t getNumDisplays() const override
{
return uint8_t(1);
}
GHOST_TSuccess getCursorPosition(int32_t & /*x*/, int32_t & /*y*/) const override
{
return GHOST_kFailure;
}
GHOST_TSuccess setCursorPosition(int32_t /*x*/, int32_t /*y*/) override
{
return GHOST_kFailure;
}
void getMainDisplayDimensions(uint32_t & /*width*/, uint32_t & /*height*/) const override
{ /* nop */
}
void getAllDisplayDimensions(uint32_t & /*width*/, uint32_t & /*height*/) const override
{ /* nop */
}
GHOST_IContext *createOffscreenContext(GHOST_GPUSettings gpuSettings) override
{
switch (gpuSettings.context_type) {
#ifdef WITH_VULKAN_BACKEND
case GHOST_kDrawingContextTypeVulkan: {
const bool debug_context = (gpuSettings.flags & GHOST_gpuDebugContext) != 0;
# ifdef _WIN32
GHOST_Context *context = new GHOST_ContextVK(
false, (HWND)0, 1, 2, debug_context, gpuSettings.preferred_device);
# elif defined(__APPLE__)
GHOST_Context *context = new GHOST_ContextVK(
false, nullptr, 1, 2, debug_context, gpuSettings.preferred_device);
# else
GHOST_Context *context = new GHOST_ContextVK(false,
GHOST_kVulkanPlatformHeadless,
0,
0,
nullptr,
nullptr,
nullptr,
1,
2,
debug_context,
gpuSettings.preferred_device);
# endif
if (context->initializeDrawingContext()) {
return context;
}
delete context;
return nullptr;
}
#endif
#if defined(WITH_OPENGL_BACKEND) && defined(__linux__)
case GHOST_kDrawingContextTypeOpenGL: {
GHOST_Context *context;
for (int minor = 6; minor >= 3; --minor) {
context = new GHOST_ContextEGL((GHOST_System *)this,
false,
EGLNativeWindowType(0),
EGLNativeDisplayType(EGL_DEFAULT_DISPLAY),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
4,
minor,
GHOST_OPENGL_EGL_CONTEXT_FLAGS,
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
if (context->initializeDrawingContext()) {
return context;
}
delete context;
context = nullptr;
}
return context;
}
#endif
default:
/* Unsupported backend. */
return nullptr;
}
return nullptr;
}
GHOST_TSuccess disposeContext(GHOST_IContext *context) override
{
delete context;
return GHOST_kSuccess;
}
GHOST_TSuccess init() override
{
GHOST_TSuccess success = GHOST_System::init();
if (success) {
m_displayManager = new GHOST_DisplayManagerNULL();
if (m_displayManager) {
return GHOST_kSuccess;
}
}
return GHOST_kFailure;
}
GHOST_IWindow *createWindow(const char *title,
int32_t left,
int32_t top,
uint32_t width,
uint32_t height,
GHOST_TWindowState state,
GHOST_GPUSettings gpuSettings,
const bool /*exclusive*/,
const bool /*is_dialog*/,
const GHOST_IWindow *parentWindow) override
{
return new GHOST_WindowNULL(title,
left,
top,
width,
height,
state,
parentWindow,
gpuSettings.context_type,
((gpuSettings.flags & GHOST_gpuStereoVisual) != 0));
}
GHOST_IWindow *getWindowUnderCursor(int32_t /*x*/, int32_t /*y*/) override
{
return nullptr;
}
};