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test2/source
Clément Foucault 38125d0499 Mesh Batch Cache: Define Compressed format for shading data.
Deactivated by default.
All shading attribs can be packed to take less VRAM at the cost of precision (not noticable in this case).
UVs can be packed into I16 but that limits their positions into the [-1, +1] range.

This could be a setting option in the future.
2017-05-15 16:14:17 +02:00
..
2017-01-29 17:21:57 +03:00
2017-04-08 12:01:29 +10:00