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2070356a329969be2287e6f8f7575a7e45d13543
test2
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Lukas Toenne
2070356a32
A simplified way of defining bNodeType structs. Instead of doing full struct member initialization for each node, this uses a couple of helper functions now. This will make it easier to change and extend the bNodeSocket interface in the future. Two examples (normal and mapping shader nodes) included, the rest should be converted too.
2011-02-07 09:33:36 +00:00
..
blender
A simplified way of defining bNodeType structs. Instead of doing full struct member initialization for each node, this uses a couple of helper functions now. This will make it easier to change and extend the bNodeSocket interface in the future. Two examples (normal and mapping shader nodes) included, the rest should be converted too.
2011-02-07 09:33:36 +00:00
blenderplayer
Todo issue: sculpting on deformed mesh
2011-01-31 20:02:51 +00:00
creator
remove nan-makefiles
2011-01-30 15:29:22 +00:00
darwin
remove nan-makefiles
2011-01-30 15:29:22 +00:00
gameengine
remove nan-makefiles
2011-01-30 15:29:22 +00:00
icons
remove nan-makefiles
2011-01-30 15:29:22 +00:00
kernel
remove nan-makefiles
2011-01-30 15:29:22 +00:00
tests
pep8 cleanup
2011-02-04 09:27:25 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00