Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
20f0e2f342b572ce776ef22b2debcf9532894dea
test2/intern/cycles/kernel/split
History
Brecht Van Lommel 999d5a6785 Cycles CUDA: reduce stack memory by reusing ShaderData.
57% less for path and 48% less for branched path.
2016-05-23 22:29:24 +02:00
..
kernel_background_buffer_update.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_data_init.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_direct_lighting.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_holdout_emission_blurring_pathtermination_ao.h
Cycles: Remove unused argument from the split kernel functions
2015-11-01 17:22:42 +05:00
kernel_lamp_emission.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_next_iteration_setup.h
Cycles: Cleanup, indentation and braces
2016-02-03 15:00:55 +01:00
kernel_scene_intersect.h
Cycles: Remove some unused variables from split kernel function
2016-01-29 18:54:46 +01:00
kernel_shader_eval.h
Cycles: Refactor how we pass bounce info to light path node.
2016-01-06 23:43:29 +01:00
kernel_shadow_blocked.h
Cycles CUDA: reduce stack memory by reusing ShaderData.
2016-05-23 22:29:24 +02:00
kernel_split_common.h
Cycles: Code cleanup, split kernel
2015-05-27 13:08:17 +05:00
kernel_sum_all_radiance.h
Cycles: Partially revert previous commit
2015-11-01 21:01:12 +05:00
Powered by Gitea Version: 1.24.6 Page: 124ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API