Files
test2/intern/ghost/intern/GHOST_WindowManager.h
Mike Erwin f0f3554e17 GHOST: fewer virtual functions
Reined back over-use of virtual functions in GHOST, especially in
"leaves" of the inheritance hierarchy. This eliminates vtables for many
classes and (in some places) turns virtual function dispatch into direct
function calls.

I'll be around to fix things if other coders think this change is too
much.

Still lots of virtual in GHOST_TaskbarWin32 since it just loves virtual.
2015-02-08 14:18:53 -05:00

172 lines
4.6 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_WindowManager.h
* \ingroup GHOST
* Declaration of GHOST_WindowManager class.
*/
#ifndef __GHOST_WINDOWMANAGER_H__
#define __GHOST_WINDOWMANAGER_H__
#include <vector>
#include "GHOST_Rect.h"
#include "GHOST_IWindow.h"
/**
* Manages system windows (platform independent implementation).
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_WindowManager
{
public:
/**
* Constructor.
*/
GHOST_WindowManager();
/**
* Destructor.
*/
~GHOST_WindowManager();
/**
* Add a window to our list.
* It is only added if it is not already in the list.
* \param window Pointer to the window to be added.
* \return Indication of success.
*/
GHOST_TSuccess addWindow(GHOST_IWindow *window);
/**
* Remove a window from our list.
* \param window Pointer to the window to be removed.
* \return Indication of success.
*/
GHOST_TSuccess removeWindow(const GHOST_IWindow *window);
/**
* Returns whether the window is in our list.
* \param window Pointer to the window to query.
* \return A boolean indicator.
*/
bool getWindowFound(const GHOST_IWindow *window) const;
/**
* Returns whether one of the windows is fullscreen.
* \return A boolean indicator.
*/
bool getFullScreen(void) const;
/**
* Returns pointer to the full-screen window.
* \return The full-screen window (NULL if not in full-screen).
*/
GHOST_IWindow *getFullScreenWindow(void) const;
/**
* Activates fullscreen mode for a window.
* \param window The window displayed fullscreen.
* \return Indication of success.
*/
GHOST_TSuccess beginFullScreen(GHOST_IWindow *window, const bool stereoVisual);
/**
* Closes fullscreen mode down.
* \return Indication of success.
*/
GHOST_TSuccess endFullScreen(void);
/**
* Sets new window as active window (the window receiving events).
* There can be only one window active which should be in the current window list.
* \param window The new active window.
*/
GHOST_TSuccess setActiveWindow(GHOST_IWindow *window);
/**
* Returns the active window (the window receiving events).
* There can be only one window active which should be in the current window list.
* \return window The active window (or NULL if there is none).
*/
GHOST_IWindow *getActiveWindow(void) const;
/**
* Set this window to be inactive (not receiving events).
* \param window The window to deactivate.
*/
void setWindowInactive(const GHOST_IWindow *window);
/**
* Return a vector of the windows currently managed by this
* class.
* \warning It is very dangerous to mess with the contents of
* this vector. Please do not destroy or add windows use the
* interface above for this,
*/
std::vector<GHOST_IWindow *> & getWindows();
/**
* Finds the window associated with an OS window object/handle
* \param osWindow The OS window object/handle
* \return The associated window, null if none corresponds
*/
GHOST_IWindow *getWindowAssociatedWithOSWindow(void *osWindow);
/**
* Return true if any windows has a modified status
* \return True if any window has unsaved changes
*/
bool getAnyModifiedState();
protected:
/** The list of windows managed */
std::vector<GHOST_IWindow *> m_windows;
/** Window in fullscreen state. There can be only one of this which is not in or window list. */
GHOST_IWindow *m_fullScreenWindow;
/** The active window. */
GHOST_IWindow *m_activeWindow;
/** Window that was active before entering fullscreen state. */
GHOST_IWindow *m_activeWindowBeforeFullScreen;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_WindowManager")
#endif
};
#endif // __GHOST_WINDOWMANAGER_H__