Files
test2/source/blender/compositor/intern/COM_CompositorContext.cc
Sergey Sharybin a8a05ebba1 Compositor: Switch CPU compositor to Full-Frame
The tiled compositor code is mainly still around, which is only
expected to be a short-lived period. Eventually it will also be
removed.

The OpenCL, Group Buffers, and Chunk size options are already removed.

Pull Request: https://projects.blender.org/blender/blender/pulls/118010
2024-02-14 14:23:49 +01:00

37 lines
807 B
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_CompositorContext.h"
namespace blender::compositor {
CompositorContext::CompositorContext()
{
scene_ = nullptr;
rd_ = nullptr;
quality_ = eCompositorQuality::High;
hasActiveOpenCLDevices_ = false;
fast_calculation_ = false;
bnodetree_ = nullptr;
}
int CompositorContext::get_framenumber() const
{
BLI_assert(rd_);
return rd_->cfra;
}
Size2f CompositorContext::get_render_size() const
{
return {get_render_data()->xsch * get_render_percentage_as_factor(),
get_render_data()->ysch * get_render_percentage_as_factor()};
}
eExecutionModel CompositorContext::get_execution_model() const
{
return eExecutionModel::FullFrame;
}
} // namespace blender::compositor