The tiled compositor code is mainly still around, which is only expected to be a short-lived period. Eventually it will also be removed. The OpenCL, Group Buffers, and Chunk size options are already removed. Pull Request: https://projects.blender.org/blender/blender/pulls/118010
37 lines
807 B
C++
37 lines
807 B
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#include "COM_CompositorContext.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
CompositorContext::CompositorContext()
|
|
{
|
|
scene_ = nullptr;
|
|
rd_ = nullptr;
|
|
quality_ = eCompositorQuality::High;
|
|
hasActiveOpenCLDevices_ = false;
|
|
fast_calculation_ = false;
|
|
bnodetree_ = nullptr;
|
|
}
|
|
|
|
int CompositorContext::get_framenumber() const
|
|
{
|
|
BLI_assert(rd_);
|
|
return rd_->cfra;
|
|
}
|
|
|
|
Size2f CompositorContext::get_render_size() const
|
|
{
|
|
return {get_render_data()->xsch * get_render_percentage_as_factor(),
|
|
get_render_data()->ysch * get_render_percentage_as_factor()};
|
|
}
|
|
|
|
eExecutionModel CompositorContext::get_execution_model() const
|
|
{
|
|
return eExecutionModel::FullFrame;
|
|
}
|
|
|
|
} // namespace blender::compositor
|