Files
test2/intern/cycles/util/thread.h
Brecht Van Lommel fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00

91 lines
2.1 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_THREAD_H__
#define __UTIL_THREAD_H__
#include <condition_variable>
#include <functional>
#include <mutex>
#include <queue>
#include <thread>
#ifdef _WIN32
# include "util/windows.h"
#else
# include <pthread.h>
#endif
/* NOTE: Use tbb/spin_mutex.h instead of util_tbb.h because some of the TBB
* functionality requires RTTI, which is disabled for OSL kernel. */
#include <tbb/spin_mutex.h>
#include "util/function.h"
CCL_NAMESPACE_BEGIN
typedef std::mutex thread_mutex;
typedef std::unique_lock<std::mutex> thread_scoped_lock;
typedef std::condition_variable thread_condition_variable;
/* Own thread implementation similar to std::thread, so we can set a
* custom stack size on macOS. */
class thread {
public:
/* NOTE: Node index of -1 means that affinity will be inherited from the
* parent thread and no override on top of that will happen. */
thread(function<void()> run_cb, int node = -1);
~thread();
static void *run(void *arg);
bool join();
protected:
function<void()> run_cb_;
#ifdef __APPLE__
pthread_t pthread_id;
#else
std::thread std_thread;
#endif
bool joined_;
int node_;
};
using thread_spin_lock = tbb::spin_mutex;
class thread_scoped_spin_lock {
public:
explicit thread_scoped_spin_lock(thread_spin_lock &lock) : lock_(lock)
{
lock_.lock();
}
~thread_scoped_spin_lock()
{
lock_.unlock();
}
/* TODO(sergey): Implement manual control over lock/unlock. */
protected:
thread_spin_lock &lock_;
};
CCL_NAMESPACE_END
#endif /* __UTIL_THREAD_H__ */