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25febbbb32bf55aab01fa7bcb31b7b97a93d00bc
test2/intern/cycles/kernel/light
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Thomas Dinges 1be75e86aa Cleanup: replace floatX_to_floatY() with make_floatY()
Now that function overloads are usable on all GPUs, replace the former explicit functions.

Pull Request: https://projects.blender.org/blender/blender/pulls/132067
2024-12-19 09:41:55 +01:00
..
area.h
Refactor: Cycles: add helper struct Interval
2024-11-12 12:06:09 +01:00
background.h
Cleanup: replace floatX_to_floatY() with make_floatY()
2024-12-19 09:41:55 +01:00
common.h
Fix #114634: correlated samples in volume when using equiangular sampling and light tree
2024-03-25 18:50:52 +01:00
distant.h
Cleanup: replace floatX_to_floatY() with make_floatY()
2024-12-19 09:41:55 +01:00
distribution.h
Fix #114634: correlated samples in volume when using equiangular sampling and light tree
2024-03-25 18:50:52 +01:00
light.h
Cleanup: replace floatX_to_floatY() with make_floatY()
2024-12-19 09:41:55 +01:00
point.h
Cleanup: remove unused function parameters
2024-04-17 18:49:00 +02:00
sample.h
Refactor: handle MIS weight in lower-level functions
2024-04-17 18:49:00 +02:00
spot.h
Refactor: Cycles: add helper struct Interval
2024-11-12 12:06:09 +01:00
tree.h
Fix #131927: Cycles: Reduce uncertain light tree traversal in scenes with one distant light
2024-12-17 10:51:43 +01:00
triangle.h
Refactor: Cycles: add helper struct Interval
2024-11-12 12:06:09 +01:00
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