Files
test2/intern/cycles/kernel/svm/clamp.h
Lukas Stockner 11ae08157e Revert Cycles SVM state cleanup due to Mac ARM test timeout
Not sure what is happening here, needs to be checked by someone on Mac.
Let's revert for now, it's not like this is a critical change.

Pull Request: https://projects.blender.org/blender/blender/pulls/110443
2024-10-08 00:33:56 +02:00

38 lines
1.2 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
CCL_NAMESPACE_BEGIN
/* Clamp Node */
ccl_device_noinline int svm_node_clamp(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
uint value_stack_offset,
uint parameters_stack_offsets,
uint result_stack_offset,
int offset)
{
uint min_stack_offset, max_stack_offset, type;
svm_unpack_node_uchar3(parameters_stack_offsets, &min_stack_offset, &max_stack_offset, &type);
uint4 defaults = read_node(kg, &offset);
float value = stack_load_float(stack, value_stack_offset);
float min = stack_load_float_default(stack, min_stack_offset, defaults.x);
float max = stack_load_float_default(stack, max_stack_offset, defaults.y);
if (type == NODE_CLAMP_RANGE && (min > max)) {
stack_store_float(stack, result_stack_offset, clamp(value, max, min));
}
else {
stack_store_float(stack, result_stack_offset, clamp(value, min, max));
}
return offset;
}
CCL_NAMESPACE_END