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260d2adcf1f09f66f00a7b9fc857f2cbff486b68
test2/source/blender/gpu
History
Brecht Van Lommel c76fbf10e2 OpenGL: remove unnecessarily paranoid bound texture preservation.
2015-11-28 15:35:34 +01:00
..
intern
OpenGL: remove unnecessarily paranoid bound texture preservation.
2015-11-28 15:35:34 +01:00
shaders
OpenGL: set geometry shader input length implicitly
2015-11-25 01:49:07 -05:00
CMakeLists.txt
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
GPU_buffers.h
cleanup: C99 and vertex array comments
2015-11-25 19:49:54 -05:00
GPU_compositing.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
OpenGL: rename GPU_enable_material to better indicate it's binding shaders.
2015-11-28 15:35:34 +01:00
GPU_extensions.h
OpenGL: clean up use of old extensions
2015-11-24 02:21:07 -05:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
3D View: support non-uniform scaled lamps
2015-10-15 22:36:31 +11:00
GPU_select.h
OpenGL: clean up use of old extensions
2015-11-24 02:21:07 -05:00
GPU_simple_shader.h
OpenGL: update simple shader API.
2015-11-28 15:35:34 +01:00
SConscript
SCons: Fix for really nasty bug with polluting configuration environment
2015-08-04 18:06:28 +02:00
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