Files
test2/source/blender/editors/include/ED_time_scrub_ui.hh
Brecht Van Lommel 920e709069 Refactor: Make header files more clangd and clang-tidy friendly
When using clangd or running clang-tidy on headers there are
currently many errors. These are noisy in IDEs, make auto fixes
impossible, and break features like code completion, refactoring
and navigation.

This makes source/blender headers work by themselves, which is
generally the goal anyway. But #includes and forward declarations
were often incomplete.

* Add #includes and forward declarations
* Add IWYU pragma: export in a few places
* Remove some unused #includes (but there are many more)
* Tweak ShaderCreateInfo macros to work better with clangd

Some types of headers still have errors, these could be fixed or
worked around with more investigation. Mostly preprocessor
template headers like NOD_static_types.h.

Note that that disabling WITH_UNITY_BUILD is required for clangd to
work properly, otherwise compile_commands.json does not contain
the information for the relevant source files.

For more details see the developer docs:
https://developer.blender.org/docs/handbook/tooling/clangd/

Pull Request: https://projects.blender.org/blender/blender/pulls/132608
2025-01-07 12:39:13 +01:00

46 lines
1.5 KiB
C++

/* SPDX-FileCopyrightText: 2019 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*/
#pragma once
struct ARegion;
struct Scene;
struct ScrArea;
struct bContext;
struct bDopeSheet;
struct rcti;
struct wmEvent;
struct wmWindow;
void ED_time_scrub_draw_current_frame(const ARegion *region,
const Scene *scene,
bool display_seconds);
void ED_time_scrub_draw(const ARegion *region,
const Scene *scene,
bool display_seconds,
bool discrete_frames);
/**
* Scroll-bars shouldn't overlap the time scrub UI. So this returns a mask adjusted to exclude it,
* which can be passed to #UI_view2d_scrollers_draw().
*
* \param scroller_mask: Typically #View2D.mask (or something smaller, if further parts have been
* masked out already).
*/
rcti ED_time_scrub_clamp_scroller_mask(const rcti &scroller_mask);
bool ED_time_scrub_event_in_region(const ARegion *region, const wmEvent *event);
/** Follow the #EventHandlerPoll function signature. */
bool ED_time_scrub_event_in_region_poll(const wmWindow *win,
const ScrArea *area,
const ARegion *region,
const wmEvent *event);
void ED_time_scrub_channel_search_draw(const bContext *C, ARegion *region, bDopeSheet *dopesheet);
void ED_time_scrub_region_rect_get(const ARegion *region, rcti *r_rect);