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263f4cd3426f19eccde79f6eeeec758c03a234ac
test2/source/blender/gpu/intern
History
Brecht Van Lommel 263f4cd342 OpenGL: rename GPU_enable_material to better indicate it's binding shaders.
2015-11-28 15:35:34 +01:00
..
gpu_buffers.c
Fix possible hang on buffer allocation failure. Reported by coverity
2015-11-28 09:33:48 +01:00
gpu_codegen.c
Fix OpenSubdiv geometry shader error on Linux / AMD.
2015-11-25 20:31:46 +01:00
gpu_codegen.h
OpenSubdiv: Commit of OpenSubdiv integration into Blender
2015-07-20 22:29:26 +02:00
gpu_compositing.c
OpenGL: clean up use of old extensions
2015-11-24 02:21:07 -05:00
gpu_debug.c
OpenGL: clean up use of old extensions
2015-11-24 02:21:07 -05:00
gpu_draw.c
OpenGL: rename GPU_enable_material to better indicate it's binding shaders.
2015-11-28 15:35:34 +01:00
gpu_extensions.c
OpenGL: GLSL always supported
2015-11-25 11:51:12 -05:00
gpu_init_exit.c
WM: Fix crash when a new window can't be created
2015-10-07 00:36:39 +11:00
gpu_material.c
OpenGL: GLSL always supported
2015-11-25 11:51:12 -05:00
gpu_private.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
gpu_select.c
OpenGL: clean up use of old extensions
2015-11-24 02:21:07 -05:00
gpu_simple_shader.c
OpenGL: GLSL always supported
2015-11-25 11:51:12 -05:00
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