Files
test2/source/blender/compositor/operations/COM_DenoiseOperation.cc
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00

242 lines
6.4 KiB
C++

/* SPDX-FileCopyrightText: 2019 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_DenoiseOperation.h"
#include "BLI_system.h"
#ifdef WITH_OPENIMAGEDENOISE
# include "BLI_threads.h"
# include <OpenImageDenoise/oidn.hpp>
static pthread_mutex_t oidn_lock = BLI_MUTEX_INITIALIZER;
#endif
namespace blender::compositor {
bool COM_is_denoise_supported()
{
#ifdef WITH_OPENIMAGEDENOISE
/* Always supported through Accelerate framework BNNS on macOS. */
# ifdef __APPLE__
return true;
# else
return BLI_cpu_support_sse42();
# endif
#else
return false;
#endif
}
#ifdef WITH_OPENIMAGEDENOISE
static bool oidn_progress_monitor_function(void *user_ptr, double /*n*/)
{
const NodeOperation *operation = static_cast<const NodeOperation *>(user_ptr);
return !operation->is_braked();
}
#endif
class DenoiseFilter {
private:
#ifdef WITH_OPENIMAGEDENOISE
oidn::DeviceRef device_;
oidn::FilterRef filter_;
bool initialized_ = false;
#endif
public:
#ifdef WITH_OPENIMAGEDENOISE
~DenoiseFilter()
{
BLI_assert(!initialized_);
}
void init_and_lock_denoiser(NodeOperation *operation, MemoryBuffer *output)
{
/* Since it's memory intensive, it's better to run only one instance of OIDN at a time.
* OpenImageDenoise is multithreaded internally and should use all available cores
* nonetheless. */
BLI_mutex_lock(&oidn_lock);
device_ = oidn::newDevice(oidn::DeviceType::CPU);
device_.set("setAffinity", false);
device_.commit();
filter_ = device_.newFilter("RT");
filter_.setProgressMonitorFunction(oidn_progress_monitor_function, operation);
initialized_ = true;
set_image("output", output);
}
void deinit_and_unlock_denoiser()
{
BLI_mutex_unlock(&oidn_lock);
initialized_ = false;
}
void set_image(const StringRef name, MemoryBuffer *buffer)
{
BLI_assert(initialized_);
BLI_assert(!buffer->is_a_single_elem());
filter_.setImage(name.data(),
buffer->get_buffer(),
oidn::Format::Float3,
buffer->get_width(),
buffer->get_height(),
0,
buffer->get_elem_bytes_len());
}
template<typename T> void set(const StringRef option_name, T value)
{
BLI_assert(initialized_);
filter_.set(option_name.data(), value);
}
void execute()
{
BLI_assert(initialized_);
filter_.commit();
filter_.execute();
}
#else
void init_and_lock_denoiser(NodeOperation * /*operation*/, MemoryBuffer * /*output*/) {}
void deinit_and_unlock_denoiser() {}
void set_image(const StringRef /*name*/, MemoryBuffer * /*buffer*/) {}
template<typename T> void set(const StringRef /*option_name*/, T /*value*/) {}
void execute() {}
#endif
};
DenoiseBaseOperation::DenoiseBaseOperation()
{
flags_.can_be_constant = true;
output_rendered_ = false;
}
void DenoiseBaseOperation::get_area_of_interest(const int /*input_idx*/,
const rcti & /*output_area*/,
rcti &r_input_area)
{
r_input_area = this->get_canvas();
}
DenoiseOperation::DenoiseOperation()
{
this->add_input_socket(DataType::Color);
this->add_input_socket(DataType::Vector);
this->add_input_socket(DataType::Color);
this->add_output_socket(DataType::Color);
settings_ = nullptr;
}
static bool are_guiding_passes_noise_free(const NodeDenoise *settings)
{
switch (settings->prefilter) {
case CMP_NODE_DENOISE_PREFILTER_NONE:
case CMP_NODE_DENOISE_PREFILTER_ACCURATE: /* Prefiltered with #DenoisePrefilterOperation. */
return true;
case CMP_NODE_DENOISE_PREFILTER_FAST:
default:
return false;
}
}
void DenoiseOperation::hash_output_params()
{
if (settings_) {
hash_params(int(settings_->hdr), are_guiding_passes_noise_free(settings_));
}
}
void DenoiseOperation::generate_denoise(MemoryBuffer *output,
MemoryBuffer *input_color,
MemoryBuffer *input_normal,
MemoryBuffer *input_albedo,
const NodeDenoise *settings)
{
if (input_color->is_a_single_elem()) {
output->fill(output->get_rect(), input_color->get_elem(0, 0));
return;
}
BLI_assert(COM_is_denoise_supported());
DenoiseFilter filter;
filter.init_and_lock_denoiser(this, output);
filter.set_image("color", input_color);
if (!input_albedo->is_a_single_elem()) {
filter.set_image("albedo", input_albedo);
if (!input_normal->is_a_single_elem()) {
filter.set_image("normal", input_normal);
}
}
BLI_assert(settings);
if (settings) {
filter.set("hdr", settings->hdr);
filter.set("srgb", false);
filter.set("cleanAux", are_guiding_passes_noise_free(settings));
}
filter.execute();
filter.deinit_and_unlock_denoiser();
/* Copy the alpha channel, OpenImageDenoise currently only supports RGB. */
output->copy_from(input_color, input_color->get_rect(), 3, COM_DATA_TYPE_VALUE_CHANNELS, 3);
}
void DenoiseOperation::update_memory_buffer(MemoryBuffer *output,
const rcti & /*area*/,
Span<MemoryBuffer *> inputs)
{
if (!output_rendered_) {
this->generate_denoise(output, inputs[0], inputs[1], inputs[2], settings_);
output_rendered_ = true;
}
}
DenoisePrefilterOperation::DenoisePrefilterOperation(DataType data_type)
{
this->add_input_socket(data_type);
this->add_output_socket(data_type);
image_name_ = "";
}
void DenoisePrefilterOperation::hash_output_params()
{
hash_param(image_name_);
}
void DenoisePrefilterOperation::generate_denoise(MemoryBuffer *output, MemoryBuffer *input)
{
if (input->is_a_single_elem()) {
copy_v4_v4(output->get_elem(0, 0), input->get_elem(0, 0));
return;
}
BLI_assert(COM_is_denoise_supported());
DenoiseFilter filter;
filter.init_and_lock_denoiser(this, output);
filter.set_image(image_name_, input);
filter.execute();
filter.deinit_and_unlock_denoiser();
}
void DenoisePrefilterOperation::update_memory_buffer(MemoryBuffer *output,
const rcti & /*area*/,
Span<MemoryBuffer *> inputs)
{
if (!output_rendered_) {
this->generate_denoise(output, inputs[0]);
output_rendered_ = true;
}
}
} // namespace blender::compositor