Files
test2/source/blender/compositor/operations/COM_PreviewOperation.cc
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00

142 lines
4.7 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_PreviewOperation.h"
#include "BKE_node.hh"
#include "IMB_colormanagement.hh"
#include "IMB_imbuf.hh"
namespace blender::compositor {
PreviewOperation::PreviewOperation(const ColorManagedViewSettings *view_settings,
const ColorManagedDisplaySettings *display_settings,
const uint default_width,
const uint default_height)
{
this->add_input_socket(DataType::Color, ResizeMode::Align);
preview_ = nullptr;
output_image_ = nullptr;
divider_ = 1.0f;
view_settings_ = view_settings;
display_settings_ = display_settings;
default_width_ = default_width;
default_height_ = default_height;
flags_.use_viewer_border = true;
flags_.is_preview_operation = true;
}
void PreviewOperation::verify_preview(bNodeInstanceHash *previews, bNodeInstanceKey key)
{
/* Size (0, 0) ensures the preview rect is not allocated in advance,
* this is set later in init_execution once the resolution is determined.
*/
preview_ = blender::bke::node_preview_verify(previews, key, 0, 0, true);
}
void PreviewOperation::init_execution()
{
output_image_ = preview_->ibuf;
if (this->get_width() == uint(preview_->ibuf->x) &&
this->get_height() == uint(preview_->ibuf->y))
{
return;
}
const uint size[2] = {get_width(), get_height()};
IMB_rect_size_set(output_image_, size);
if (output_image_->byte_buffer.data == nullptr) {
imb_addrectImBuf(output_image_);
}
}
void PreviewOperation::deinit_execution()
{
output_image_ = nullptr;
}
void PreviewOperation::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area)
{
/* Use default preview resolution as preferred ensuring it has size so that
* generated inputs (which don't have resolution on their own) are displayed */
BLI_assert(default_width_ > 0 && default_height_ > 0);
rcti local_preferred;
BLI_rcti_init(&local_preferred, 0, default_width_, 0, default_height_);
NodeOperation::determine_canvas(local_preferred, r_area);
/* If resolution is 0 there are two possible scenarios:
* - Either node is not connected at all
* - Or it is connected to an input which has no resolution.
*
* In the former case we rely on the execution system to not evaluate this node.
*
* The latter case would only happen if an input doesn't set any resolution ignoring output
* preferred resolution. In such case preview size will be 0 too.
*/
int width = BLI_rcti_size_x(&r_area);
int height = BLI_rcti_size_y(&r_area);
divider_ = 0.0f;
if (width > 0 && height > 0) {
if (width > height) {
divider_ = float(COM_PREVIEW_SIZE) / (width);
}
else {
divider_ = float(COM_PREVIEW_SIZE) / (height);
}
}
width = width * divider_;
height = height * divider_;
BLI_rcti_init(&r_area, r_area.xmin, r_area.xmin + width, r_area.ymin, r_area.ymin + height);
}
eCompositorPriority PreviewOperation::get_render_priority() const
{
return eCompositorPriority::Low;
}
void PreviewOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
BLI_assert(input_idx == 0);
UNUSED_VARS_NDEBUG(input_idx);
r_input_area.xmin = output_area.xmin / divider_;
r_input_area.xmax = output_area.xmax / divider_;
r_input_area.ymin = output_area.ymin / divider_;
r_input_area.ymax = output_area.ymax / divider_;
}
void PreviewOperation::update_memory_buffer_partial(MemoryBuffer * /*output*/,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
MemoryBuffer *input = inputs[0];
ColormanageProcessor *cm_processor = IMB_colormanagement_display_processor_new(
view_settings_, display_settings_);
rcti buffer_area;
BLI_rcti_init(&buffer_area, 0, this->get_width(), 0, this->get_height());
BuffersIteratorBuilder<uchar> it_builder(output_image_->byte_buffer.data,
buffer_area,
area,
COM_data_type_num_channels(DataType::Color));
for (BuffersIterator<uchar> it = it_builder.build(); !it.is_end(); ++it) {
const float rx = it.x / divider_;
const float ry = it.y / divider_;
float color[4];
input->read_elem_checked(rx, ry, color);
IMB_colormanagement_processor_apply_v4(cm_processor, color);
rgba_float_to_uchar(it.out, color);
}
IMB_colormanagement_processor_free(cm_processor);
}
} // namespace blender::compositor