The last good commit wasf57e4c5b98. After this one more fix was committed, this one is preserved as well:67bd678887.
142 lines
4.7 KiB
C++
142 lines
4.7 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_PreviewOperation.h"
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#include "BKE_node.hh"
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#include "IMB_colormanagement.hh"
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#include "IMB_imbuf.hh"
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namespace blender::compositor {
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PreviewOperation::PreviewOperation(const ColorManagedViewSettings *view_settings,
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const ColorManagedDisplaySettings *display_settings,
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const uint default_width,
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const uint default_height)
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{
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this->add_input_socket(DataType::Color, ResizeMode::Align);
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preview_ = nullptr;
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output_image_ = nullptr;
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divider_ = 1.0f;
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view_settings_ = view_settings;
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display_settings_ = display_settings;
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default_width_ = default_width;
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default_height_ = default_height;
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flags_.use_viewer_border = true;
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flags_.is_preview_operation = true;
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}
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void PreviewOperation::verify_preview(bNodeInstanceHash *previews, bNodeInstanceKey key)
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{
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/* Size (0, 0) ensures the preview rect is not allocated in advance,
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* this is set later in init_execution once the resolution is determined.
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*/
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preview_ = blender::bke::node_preview_verify(previews, key, 0, 0, true);
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}
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void PreviewOperation::init_execution()
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{
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output_image_ = preview_->ibuf;
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if (this->get_width() == uint(preview_->ibuf->x) &&
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this->get_height() == uint(preview_->ibuf->y))
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{
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return;
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}
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const uint size[2] = {get_width(), get_height()};
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IMB_rect_size_set(output_image_, size);
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if (output_image_->byte_buffer.data == nullptr) {
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imb_addrectImBuf(output_image_);
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}
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}
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void PreviewOperation::deinit_execution()
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{
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output_image_ = nullptr;
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}
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void PreviewOperation::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area)
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{
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/* Use default preview resolution as preferred ensuring it has size so that
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* generated inputs (which don't have resolution on their own) are displayed */
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BLI_assert(default_width_ > 0 && default_height_ > 0);
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rcti local_preferred;
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BLI_rcti_init(&local_preferred, 0, default_width_, 0, default_height_);
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NodeOperation::determine_canvas(local_preferred, r_area);
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/* If resolution is 0 there are two possible scenarios:
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* - Either node is not connected at all
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* - Or it is connected to an input which has no resolution.
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*
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* In the former case we rely on the execution system to not evaluate this node.
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*
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* The latter case would only happen if an input doesn't set any resolution ignoring output
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* preferred resolution. In such case preview size will be 0 too.
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*/
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int width = BLI_rcti_size_x(&r_area);
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int height = BLI_rcti_size_y(&r_area);
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divider_ = 0.0f;
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if (width > 0 && height > 0) {
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if (width > height) {
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divider_ = float(COM_PREVIEW_SIZE) / (width);
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}
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else {
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divider_ = float(COM_PREVIEW_SIZE) / (height);
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}
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}
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width = width * divider_;
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height = height * divider_;
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BLI_rcti_init(&r_area, r_area.xmin, r_area.xmin + width, r_area.ymin, r_area.ymin + height);
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}
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eCompositorPriority PreviewOperation::get_render_priority() const
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{
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return eCompositorPriority::Low;
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}
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void PreviewOperation::get_area_of_interest(const int input_idx,
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const rcti &output_area,
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rcti &r_input_area)
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{
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BLI_assert(input_idx == 0);
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UNUSED_VARS_NDEBUG(input_idx);
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r_input_area.xmin = output_area.xmin / divider_;
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r_input_area.xmax = output_area.xmax / divider_;
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r_input_area.ymin = output_area.ymin / divider_;
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r_input_area.ymax = output_area.ymax / divider_;
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}
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void PreviewOperation::update_memory_buffer_partial(MemoryBuffer * /*output*/,
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const rcti &area,
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Span<MemoryBuffer *> inputs)
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{
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MemoryBuffer *input = inputs[0];
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ColormanageProcessor *cm_processor = IMB_colormanagement_display_processor_new(
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view_settings_, display_settings_);
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rcti buffer_area;
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BLI_rcti_init(&buffer_area, 0, this->get_width(), 0, this->get_height());
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BuffersIteratorBuilder<uchar> it_builder(output_image_->byte_buffer.data,
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buffer_area,
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area,
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COM_data_type_num_channels(DataType::Color));
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for (BuffersIterator<uchar> it = it_builder.build(); !it.is_end(); ++it) {
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const float rx = it.x / divider_;
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const float ry = it.y / divider_;
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float color[4];
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input->read_elem_checked(rx, ry, color);
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IMB_colormanagement_processor_apply_v4(cm_processor, color);
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rgba_float_to_uchar(it.out, color);
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}
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IMB_colormanagement_processor_free(cm_processor);
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}
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} // namespace blender::compositor
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