Files
test2/source/blender/blenkernel/intern/DerivedMesh.c
Alexander Gavrilov f600b4bc67 Shrinkwrap: new mode that projects along the target normal.
The Nearest Surface Point shrink method, while fast, is neither
smooth nor continuous: as the source point moves, the projected
point can both stop and jump. This causes distortions in the
deformation of the shrinkwrap modifier, and the motion of an
animated object with a shrinkwrap constraint.

This patch implements a new mode, which, instead of using the simple
nearest point search, iteratively solves an equation for each triangle
to find a point which has its interpolated normal point to or from the
original vertex. Non-manifold boundary edges are treated as infinitely
thin cylinders that cast normals in all perpendicular directions.

Since this is useful for the constraint, and having multiple
objects with constraints targeting the same guide mesh is a quite
reasonable use case, rather than calculating the mesh boundary edge
data over and over again, it is precomputed and cached in the mesh.

Reviewers: mont29

Differential Revision: https://developer.blender.org/D3836
2018-11-06 21:20:17 +03:00

2762 lines
80 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/DerivedMesh.c
* \ingroup bke
*/
#include <string.h>
#include <limits.h>
#include "MEM_guardedalloc.h"
#include "DNA_cloth_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_array.h"
#include "BLI_blenlib.h"
#include "BLI_bitmap.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_linklist.h"
#include "BLI_task.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_colorband.h"
#include "BKE_editmesh.h"
#include "BKE_key.h"
#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_mapping.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_tangent.h"
#include "BKE_object.h"
#include "BKE_object_deform.h"
#include "BKE_paint.h"
#include "BKE_multires.h"
#include "BKE_bvhutils.h"
#include "BKE_deform.h"
#include "BLI_sys_types.h" /* for intptr_t support */
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "BKE_shrinkwrap.h"
#ifdef WITH_OPENSUBDIV
# include "DNA_userdef_types.h"
#endif
/* very slow! enable for testing only! */
//#define USE_MODIFIER_VALIDATE
#ifdef USE_MODIFIER_VALIDATE
# define ASSERT_IS_VALID_DM(dm) (BLI_assert((dm == NULL) || (DM_is_valid(dm) == true)))
# define ASSERT_IS_VALID_MESH(mesh) (BLI_assert((mesh == NULL) || (BKE_mesh_is_valid(mesh) == true)))
#else
# define ASSERT_IS_VALID_DM(dm)
# define ASSERT_IS_VALID_MESH(mesh)
#endif
static ThreadRWMutex loops_cache_lock = PTHREAD_RWLOCK_INITIALIZER;
static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid);
static void mesh_init_origspace(Mesh *mesh);
/* -------------------------------------------------------------------- */
static MVert *dm_getVertArray(DerivedMesh *dm)
{
MVert *mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
if (!mvert) {
mvert = CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL,
dm->getNumVerts(dm));
CustomData_set_layer_flag(&dm->vertData, CD_MVERT, CD_FLAG_TEMPORARY);
dm->copyVertArray(dm, mvert);
}
return mvert;
}
static MEdge *dm_getEdgeArray(DerivedMesh *dm)
{
MEdge *medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
if (!medge) {
medge = CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL,
dm->getNumEdges(dm));
CustomData_set_layer_flag(&dm->edgeData, CD_MEDGE, CD_FLAG_TEMPORARY);
dm->copyEdgeArray(dm, medge);
}
return medge;
}
static MFace *dm_getTessFaceArray(DerivedMesh *dm)
{
MFace *mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
if (!mface) {
int numTessFaces = dm->getNumTessFaces(dm);
if (!numTessFaces) {
/* Do not add layer if there's no elements in it, this leads to issues later when
* this layer is needed with non-zero size, but currently CD stuff does not check
* for requested layer size on creation and just returns layer which was previously
* added (sergey) */
return NULL;
}
mface = CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numTessFaces);
CustomData_set_layer_flag(&dm->faceData, CD_MFACE, CD_FLAG_TEMPORARY);
dm->copyTessFaceArray(dm, mface);
}
return mface;
}
static MLoop *dm_getLoopArray(DerivedMesh *dm)
{
MLoop *mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
if (!mloop) {
mloop = CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL,
dm->getNumLoops(dm));
CustomData_set_layer_flag(&dm->loopData, CD_MLOOP, CD_FLAG_TEMPORARY);
dm->copyLoopArray(dm, mloop);
}
return mloop;
}
static MPoly *dm_getPolyArray(DerivedMesh *dm)
{
MPoly *mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
if (!mpoly) {
mpoly = CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL,
dm->getNumPolys(dm));
CustomData_set_layer_flag(&dm->polyData, CD_MPOLY, CD_FLAG_TEMPORARY);
dm->copyPolyArray(dm, mpoly);
}
return mpoly;
}
static MVert *dm_dupVertArray(DerivedMesh *dm)
{
MVert *tmp = MEM_malloc_arrayN(dm->getNumVerts(dm), sizeof(*tmp),
"dm_dupVertArray tmp");
if (tmp) dm->copyVertArray(dm, tmp);
return tmp;
}
static MEdge *dm_dupEdgeArray(DerivedMesh *dm)
{
MEdge *tmp = MEM_malloc_arrayN(dm->getNumEdges(dm), sizeof(*tmp),
"dm_dupEdgeArray tmp");
if (tmp) dm->copyEdgeArray(dm, tmp);
return tmp;
}
static MFace *dm_dupFaceArray(DerivedMesh *dm)
{
MFace *tmp = MEM_malloc_arrayN(dm->getNumTessFaces(dm), sizeof(*tmp),
"dm_dupFaceArray tmp");
if (tmp) dm->copyTessFaceArray(dm, tmp);
return tmp;
}
static MLoop *dm_dupLoopArray(DerivedMesh *dm)
{
MLoop *tmp = MEM_malloc_arrayN(dm->getNumLoops(dm), sizeof(*tmp),
"dm_dupLoopArray tmp");
if (tmp) dm->copyLoopArray(dm, tmp);
return tmp;
}
static MPoly *dm_dupPolyArray(DerivedMesh *dm)
{
MPoly *tmp = MEM_malloc_arrayN(dm->getNumPolys(dm), sizeof(*tmp),
"dm_dupPolyArray tmp");
if (tmp) dm->copyPolyArray(dm, tmp);
return tmp;
}
static int dm_getNumLoopTri(DerivedMesh *dm)
{
const int numlooptris = poly_to_tri_count(dm->getNumPolys(dm), dm->getNumLoops(dm));
BLI_assert(ELEM(dm->looptris.num, 0, numlooptris));
return numlooptris;
}
static const MLoopTri *dm_getLoopTriArray(DerivedMesh *dm)
{
MLoopTri *looptri;
BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_READ);
looptri = dm->looptris.array;
BLI_rw_mutex_unlock(&loops_cache_lock);
if (looptri != NULL) {
BLI_assert(dm->getNumLoopTri(dm) == dm->looptris.num);
}
else {
BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_WRITE);
/* We need to ensure array is still NULL inside mutex-protected code, some other thread might have already
* recomputed those looptris. */
if (dm->looptris.array == NULL) {
dm->recalcLoopTri(dm);
}
looptri = dm->looptris.array;
BLI_rw_mutex_unlock(&loops_cache_lock);
}
return looptri;
}
static CustomData *dm_getVertCData(DerivedMesh *dm)
{
return &dm->vertData;
}
static CustomData *dm_getEdgeCData(DerivedMesh *dm)
{
return &dm->edgeData;
}
static CustomData *dm_getTessFaceCData(DerivedMesh *dm)
{
return &dm->faceData;
}
static CustomData *dm_getLoopCData(DerivedMesh *dm)
{
return &dm->loopData;
}
static CustomData *dm_getPolyCData(DerivedMesh *dm)
{
return &dm->polyData;
}
/**
* Utility function to initialize a DerivedMesh's function pointers to
* the default implementation (for those functions which have a default)
*/
void DM_init_funcs(DerivedMesh *dm)
{
/* default function implementations */
dm->getVertArray = dm_getVertArray;
dm->getEdgeArray = dm_getEdgeArray;
dm->getTessFaceArray = dm_getTessFaceArray;
dm->getLoopArray = dm_getLoopArray;
dm->getPolyArray = dm_getPolyArray;
dm->dupVertArray = dm_dupVertArray;
dm->dupEdgeArray = dm_dupEdgeArray;
dm->dupTessFaceArray = dm_dupFaceArray;
dm->dupLoopArray = dm_dupLoopArray;
dm->dupPolyArray = dm_dupPolyArray;
dm->getLoopTriArray = dm_getLoopTriArray;
/* subtypes handle getting actual data */
dm->getNumLoopTri = dm_getNumLoopTri;
dm->getVertDataLayout = dm_getVertCData;
dm->getEdgeDataLayout = dm_getEdgeCData;
dm->getTessFaceDataLayout = dm_getTessFaceCData;
dm->getLoopDataLayout = dm_getLoopCData;
dm->getPolyDataLayout = dm_getPolyCData;
dm->getVertData = DM_get_vert_data;
dm->getEdgeData = DM_get_edge_data;
dm->getTessFaceData = DM_get_tessface_data;
dm->getPolyData = DM_get_poly_data;
dm->getVertDataArray = DM_get_vert_data_layer;
dm->getEdgeDataArray = DM_get_edge_data_layer;
dm->getTessFaceDataArray = DM_get_tessface_data_layer;
dm->getPolyDataArray = DM_get_poly_data_layer;
dm->getLoopDataArray = DM_get_loop_data_layer;
dm->bvhCache = NULL;
}
/**
* Utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces (doesn't allocate memory for them, just
* sets up the custom data layers)
*/
void DM_init(
DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
int numTessFaces, int numLoops, int numPolys)
{
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numTessFaceData = numTessFaces;
dm->numLoopData = numLoops;
dm->numPolyData = numPolys;
DM_init_funcs(dm);
dm->needsFree = 1;
dm->dirty = 0;
/* don't use CustomData_reset(...); because we dont want to touch customdata */
copy_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->loopData.typemap, CD_NUMTYPES, -1);
copy_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1);
}
/**
* Utility function to initialize a DerivedMesh for the desired number
* of vertices, edges and faces, with a layer setup copied from source
*/
void DM_from_template_ex(
DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
int numVerts, int numEdges, int numTessFaces,
int numLoops, int numPolys,
CustomDataMask mask)
{
CustomData_copy(&source->vertData, &dm->vertData, mask, CD_CALLOC, numVerts);
CustomData_copy(&source->edgeData, &dm->edgeData, mask, CD_CALLOC, numEdges);
CustomData_copy(&source->faceData, &dm->faceData, mask, CD_CALLOC, numTessFaces);
CustomData_copy(&source->loopData, &dm->loopData, mask, CD_CALLOC, numLoops);
CustomData_copy(&source->polyData, &dm->polyData, mask, CD_CALLOC, numPolys);
dm->cd_flag = source->cd_flag;
dm->type = type;
dm->numVertData = numVerts;
dm->numEdgeData = numEdges;
dm->numTessFaceData = numTessFaces;
dm->numLoopData = numLoops;
dm->numPolyData = numPolys;
DM_init_funcs(dm);
dm->needsFree = 1;
dm->dirty = 0;
}
void DM_from_template(
DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
int numVerts, int numEdges, int numTessFaces,
int numLoops, int numPolys)
{
DM_from_template_ex(
dm, source, type,
numVerts, numEdges, numTessFaces,
numLoops, numPolys,
CD_MASK_DERIVEDMESH);
}
int DM_release(DerivedMesh *dm)
{
if (dm->needsFree) {
bvhcache_free(&dm->bvhCache);
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
CustomData_free(&dm->faceData, dm->numTessFaceData);
CustomData_free(&dm->loopData, dm->numLoopData);
CustomData_free(&dm->polyData, dm->numPolyData);
if (dm->mat) {
MEM_freeN(dm->mat);
dm->mat = NULL;
dm->totmat = 0;
}
MEM_SAFE_FREE(dm->looptris.array);
dm->looptris.num = 0;
dm->looptris.num_alloc = 0;
return 1;
}
else {
CustomData_free_temporary(&dm->vertData, dm->numVertData);
CustomData_free_temporary(&dm->edgeData, dm->numEdgeData);
CustomData_free_temporary(&dm->faceData, dm->numTessFaceData);
CustomData_free_temporary(&dm->loopData, dm->numLoopData);
CustomData_free_temporary(&dm->polyData, dm->numPolyData);
return 0;
}
}
void DM_DupPolys(DerivedMesh *source, DerivedMesh *target)
{
CustomData_free(&target->loopData, source->numLoopData);
CustomData_free(&target->polyData, source->numPolyData);
CustomData_copy(&source->loopData, &target->loopData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numLoopData);
CustomData_copy(&source->polyData, &target->polyData, CD_MASK_DERIVEDMESH, CD_DUPLICATE, source->numPolyData);
target->numLoopData = source->numLoopData;
target->numPolyData = source->numPolyData;
if (!CustomData_has_layer(&target->polyData, CD_MPOLY)) {
MPoly *mpoly;
MLoop *mloop;
mloop = source->dupLoopArray(source);
mpoly = source->dupPolyArray(source);
CustomData_add_layer(&target->loopData, CD_MLOOP, CD_ASSIGN, mloop, source->numLoopData);
CustomData_add_layer(&target->polyData, CD_MPOLY, CD_ASSIGN, mpoly, source->numPolyData);
}
}
void DM_ensure_normals(DerivedMesh *dm)
{
if (dm->dirty & DM_DIRTY_NORMALS) {
dm->calcNormals(dm);
}
BLI_assert((dm->dirty & DM_DIRTY_NORMALS) == 0);
}
/**
* Ensure the array is large enough
*
* /note This function must always be thread-protected by caller. It should only be used by internal code.
*/
void DM_ensure_looptri_data(DerivedMesh *dm)
{
const unsigned int totpoly = dm->numPolyData;
const unsigned int totloop = dm->numLoopData;
const int looptris_num = poly_to_tri_count(totpoly, totloop);
BLI_assert(dm->looptris.array_wip == NULL);
SWAP(MLoopTri *, dm->looptris.array, dm->looptris.array_wip);
if ((looptris_num > dm->looptris.num_alloc) ||
(looptris_num < dm->looptris.num_alloc * 2) ||
(totpoly == 0))
{
MEM_SAFE_FREE(dm->looptris.array_wip);
dm->looptris.num_alloc = 0;
dm->looptris.num = 0;
}
if (totpoly) {
if (dm->looptris.array_wip == NULL) {
dm->looptris.array_wip = MEM_malloc_arrayN(looptris_num, sizeof(*dm->looptris.array_wip), __func__);
dm->looptris.num_alloc = looptris_num;
}
dm->looptris.num = looptris_num;
}
}
void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob, CustomDataMask mask, bool take_ownership)
{
/* dm might depend on me, so we need to do everything with a local copy */
Mesh tmp = *me;
int totvert, totedge /*, totface */ /* UNUSED */, totloop, totpoly;
int did_shapekeys = 0;
eCDAllocType alloctype = CD_DUPLICATE;
if (take_ownership && dm->type == DM_TYPE_CDDM && dm->needsFree) {
bool has_any_referenced_layers =
CustomData_has_referenced(&dm->vertData) ||
CustomData_has_referenced(&dm->edgeData) ||
CustomData_has_referenced(&dm->loopData) ||
CustomData_has_referenced(&dm->faceData) ||
CustomData_has_referenced(&dm->polyData);
if (!has_any_referenced_layers) {
alloctype = CD_ASSIGN;
}
}
CustomData_reset(&tmp.vdata);
CustomData_reset(&tmp.edata);
CustomData_reset(&tmp.fdata);
CustomData_reset(&tmp.ldata);
CustomData_reset(&tmp.pdata);
DM_ensure_normals(dm);
totvert = tmp.totvert = dm->getNumVerts(dm);
totedge = tmp.totedge = dm->getNumEdges(dm);
totloop = tmp.totloop = dm->getNumLoops(dm);
totpoly = tmp.totpoly = dm->getNumPolys(dm);
tmp.totface = 0;
CustomData_copy(&dm->vertData, &tmp.vdata, mask, alloctype, totvert);
CustomData_copy(&dm->edgeData, &tmp.edata, mask, alloctype, totedge);
CustomData_copy(&dm->loopData, &tmp.ldata, mask, alloctype, totloop);
CustomData_copy(&dm->polyData, &tmp.pdata, mask, alloctype, totpoly);
tmp.cd_flag = dm->cd_flag;
tmp.runtime.deformed_only = dm->deformedOnly;
if (CustomData_has_layer(&dm->vertData, CD_SHAPEKEY)) {
KeyBlock *kb;
int uid;
if (ob) {
kb = BLI_findlink(&me->key->block, ob->shapenr - 1);
if (kb) {
uid = kb->uid;
}
else {
printf("%s: error - could not find active shapekey %d!\n",
__func__, ob->shapenr - 1);
uid = INT_MAX;
}
}
else {
/* if no object, set to INT_MAX so we don't mess up any shapekey layers */
uid = INT_MAX;
}
shapekey_layers_to_keyblocks(dm, me, uid);
did_shapekeys = 1;
}
/* copy texture space */
if (ob) {
BKE_mesh_texspace_copy_from_object(&tmp, ob);
}
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
* we set them here in case they are missing */
if (!CustomData_has_layer(&tmp.vdata, CD_MVERT)) {
CustomData_add_layer(&tmp.vdata, CD_MVERT, CD_ASSIGN,
(alloctype == CD_ASSIGN) ? dm->getVertArray(dm) : dm->dupVertArray(dm),
totvert);
}
if (!CustomData_has_layer(&tmp.edata, CD_MEDGE)) {
CustomData_add_layer(&tmp.edata, CD_MEDGE, CD_ASSIGN,
(alloctype == CD_ASSIGN) ? dm->getEdgeArray(dm) : dm->dupEdgeArray(dm),
totedge);
}
if (!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
tmp.mloop = (alloctype == CD_ASSIGN) ? dm->getLoopArray(dm) : dm->dupLoopArray(dm);
tmp.mpoly = (alloctype == CD_ASSIGN) ? dm->getPolyArray(dm) : dm->dupPolyArray(dm);
CustomData_add_layer(&tmp.ldata, CD_MLOOP, CD_ASSIGN, tmp.mloop, tmp.totloop);
CustomData_add_layer(&tmp.pdata, CD_MPOLY, CD_ASSIGN, tmp.mpoly, tmp.totpoly);
}
/* object had got displacement layer, should copy this layer to save sculpted data */
/* NOTE: maybe some other layers should be copied? nazgul */
if (CustomData_has_layer(&me->ldata, CD_MDISPS)) {
if (totloop == me->totloop) {
MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
CustomData_add_layer(&tmp.ldata, CD_MDISPS, alloctype, mdisps, totloop);
}
}
/* yes, must be before _and_ after tessellate */
BKE_mesh_update_customdata_pointers(&tmp, false);
/* since 2.65 caller must do! */
// BKE_mesh_tessface_calc(&tmp);
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
CustomData_free(&me->ldata, me->totloop);
CustomData_free(&me->pdata, me->totpoly);
/* ok, this should now use new CD shapekey data,
* which should be fed through the modifier
* stack */
if (tmp.totvert != me->totvert && !did_shapekeys && me->key) {
printf("%s: YEEK! this should be recoded! Shape key loss!: ID '%s'\n", __func__, tmp.id.name);
if (tmp.key && !(tmp.id.tag & LIB_TAG_NO_MAIN)) {
id_us_min(&tmp.key->id);
}
tmp.key = NULL;
}
/* Clear selection history */
MEM_SAFE_FREE(tmp.mselect);
tmp.totselect = 0;
BLI_assert(ELEM(tmp.bb, NULL, me->bb));
if (me->bb) {
MEM_freeN(me->bb);
tmp.bb = NULL;
}
/* skip the listbase */
MEMCPY_STRUCT_OFS(me, &tmp, id.prev);
if (take_ownership) {
if (alloctype == CD_ASSIGN) {
CustomData_free_typemask(&dm->vertData, dm->numVertData, ~mask);
CustomData_free_typemask(&dm->edgeData, dm->numEdgeData, ~mask);
CustomData_free_typemask(&dm->loopData, dm->numLoopData, ~mask);
CustomData_free_typemask(&dm->polyData, dm->numPolyData, ~mask);
}
dm->release(dm);
}
}
/** Utility function to convert an (evaluated) Mesh to a shape key block. */
/* Just a shallow wrapper around BKE_keyblock_convert_from_mesh,
* that ensures both evaluated mesh and original one has same number of vertices. */
void BKE_mesh_runtime_eval_to_meshkey(Mesh *me_deformed, Mesh *me, KeyBlock *kb)
{
const int totvert = me_deformed->totvert;
if (totvert == 0 || me->totvert == 0 || me->totvert != totvert) {
return;
}
BKE_keyblock_convert_from_mesh(me_deformed, me->key, kb);
}
/**
* set the CD_FLAG_NOCOPY flag in custom data layers where the mask is
* zero for the layer type, so only layer types specified by the mask
* will be copied
*/
void DM_set_only_copy(DerivedMesh *dm, CustomDataMask mask)
{
CustomData_set_only_copy(&dm->vertData, mask);
CustomData_set_only_copy(&dm->edgeData, mask);
CustomData_set_only_copy(&dm->faceData, mask);
/* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with
* weight paint mode when there are modifiers applied, needs further investigation,
* see replies to r50969, Campbell */
#if 0
CustomData_set_only_copy(&dm->loopData, mask);
CustomData_set_only_copy(&dm->polyData, mask);
#endif
}
static void mesh_set_only_copy(Mesh *mesh, CustomDataMask mask)
{
CustomData_set_only_copy(&mesh->vdata, mask);
CustomData_set_only_copy(&mesh->edata, mask);
CustomData_set_only_copy(&mesh->fdata, mask);
/* this wasn't in 2.63 and is disabled for 2.64 because it gives problems with
* weight paint mode when there are modifiers applied, needs further investigation,
* see replies to r50969, Campbell */
#if 0
CustomData_set_only_copy(&mesh->ldata, mask);
CustomData_set_only_copy(&mesh->pdata, mask);
#endif
}
void DM_add_vert_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->vertData, type, alloctype, layer, dm->numVertData);
}
void DM_add_edge_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->edgeData, type, alloctype, layer, dm->numEdgeData);
}
void DM_add_tessface_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->faceData, type, alloctype, layer, dm->numTessFaceData);
}
void DM_add_loop_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->loopData, type, alloctype, layer, dm->numLoopData);
}
void DM_add_poly_layer(DerivedMesh *dm, int type, eCDAllocType alloctype, void *layer)
{
CustomData_add_layer(&dm->polyData, type, alloctype, layer, dm->numPolyData);
}
void *DM_get_vert_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumVerts(dm));
return CustomData_get(&dm->vertData, index, type);
}
void *DM_get_edge_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumEdges(dm));
return CustomData_get(&dm->edgeData, index, type);
}
void *DM_get_tessface_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumTessFaces(dm));
return CustomData_get(&dm->faceData, index, type);
}
void *DM_get_poly_data(DerivedMesh *dm, int index, int type)
{
BLI_assert(index >= 0 && index < dm->getNumPolys(dm));
return CustomData_get(&dm->polyData, index, type);
}
void *DM_get_vert_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MVERT)
return dm->getVertArray(dm);
return CustomData_get_layer(&dm->vertData, type);
}
void *DM_get_edge_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MEDGE)
return dm->getEdgeArray(dm);
return CustomData_get_layer(&dm->edgeData, type);
}
void *DM_get_tessface_data_layer(DerivedMesh *dm, int type)
{
if (type == CD_MFACE)
return dm->getTessFaceArray(dm);
return CustomData_get_layer(&dm->faceData, type);
}
void *DM_get_poly_data_layer(DerivedMesh *dm, int type)
{
return CustomData_get_layer(&dm->polyData, type);
}
void *DM_get_loop_data_layer(DerivedMesh *dm, int type)
{
return CustomData_get_layer(&dm->loopData, type);
}
void DM_set_vert_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->vertData, index, type, data);
}
void DM_set_edge_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->edgeData, index, type, data);
}
void DM_set_tessface_data(DerivedMesh *dm, int index, int type, void *data)
{
CustomData_set(&dm->faceData, index, type, data);
}
void DM_copy_vert_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->vertData, &dest->vertData,
source_index, dest_index, count);
}
void DM_copy_edge_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->edgeData, &dest->edgeData,
source_index, dest_index, count);
}
void DM_copy_tessface_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->faceData, &dest->faceData,
source_index, dest_index, count);
}
void DM_copy_loop_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->loopData, &dest->loopData,
source_index, dest_index, count);
}
void DM_copy_poly_data(DerivedMesh *source, DerivedMesh *dest,
int source_index, int dest_index, int count)
{
CustomData_copy_data(&source->polyData, &dest->polyData,
source_index, dest_index, count);
}
void DM_free_vert_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->vertData, index, count);
}
void DM_free_edge_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->edgeData, index, count);
}
void DM_free_tessface_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->faceData, index, count);
}
void DM_free_loop_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->loopData, index, count);
}
void DM_free_poly_data(struct DerivedMesh *dm, int index, int count)
{
CustomData_free_elem(&dm->polyData, index, count);
}
/**
* interpolates vertex data from the vertices indexed by src_indices in the
* source mesh using the given weights and stores the result in the vertex
* indexed by dest_index in the dest mesh
*/
void DM_interp_vert_data(
DerivedMesh *source, DerivedMesh *dest,
int *src_indices, float *weights,
int count, int dest_index)
{
CustomData_interp(&source->vertData, &dest->vertData, src_indices,
weights, NULL, count, dest_index);
}
/**
* interpolates edge data from the edges indexed by src_indices in the
* source mesh using the given weights and stores the result in the edge indexed
* by dest_index in the dest mesh.
* if weights is NULL, all weights default to 1.
* if vert_weights is non-NULL, any per-vertex edge data is interpolated using
* vert_weights[i] multiplied by weights[i].
*/
void DM_interp_edge_data(
DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, EdgeVertWeight *vert_weights,
int count, int dest_index)
{
CustomData_interp(&source->edgeData, &dest->edgeData, src_indices,
weights, (float *)vert_weights, count, dest_index);
}
/**
* interpolates face data from the faces indexed by src_indices in the
* source mesh using the given weights and stores the result in the face indexed
* by dest_index in the dest mesh.
* if weights is NULL, all weights default to 1.
* if vert_weights is non-NULL, any per-vertex face data is interpolated using
* vert_weights[i] multiplied by weights[i].
*/
void DM_interp_tessface_data(
DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, FaceVertWeight *vert_weights,
int count, int dest_index)
{
CustomData_interp(&source->faceData, &dest->faceData, src_indices,
weights, (float *)vert_weights, count, dest_index);
}
void DM_interp_loop_data(
DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, int count, int dest_index)
{
CustomData_interp(&source->loopData, &dest->loopData, src_indices,
weights, NULL, count, dest_index);
}
void DM_interp_poly_data(
DerivedMesh *source, DerivedMesh *dest,
int *src_indices,
float *weights, int count, int dest_index)
{
CustomData_interp(&source->polyData, &dest->polyData, src_indices,
weights, NULL, count, dest_index);
}
DerivedMesh *mesh_create_derived(Mesh *me, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me);
if (!dm)
return NULL;
if (vertCos) {
CDDM_apply_vert_coords(dm, vertCos);
}
return dm;
}
static float (*get_editbmesh_orco_verts(BMEditMesh *em))[3]
{
BMIter iter;
BMVert *eve;
float (*orco)[3];
int i;
/* these may not really be the orco's, but it's only for preview.
* could be solver better once, but isn't simple */
orco = MEM_malloc_arrayN(em->bm->totvert, sizeof(float) * 3, "BMEditMesh Orco");
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(orco[i], eve->co);
}
return orco;
}
/* orco custom data layer */
static float (*get_orco_coords(Object *ob, BMEditMesh *em, int layer, int *free))[3]
{
*free = 0;
if (layer == CD_ORCO) {
/* get original coordinates */
*free = 1;
if (em)
return get_editbmesh_orco_verts(em);
else
return BKE_mesh_orco_verts_get(ob);
}
else if (layer == CD_CLOTH_ORCO) {
/* apply shape key for cloth, this should really be solved
* by a more flexible customdata system, but not simple */
if (!em) {
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob), clmd->sim_parms->shapekey_rest);
if (kb && kb->data) {
return kb->data;
}
}
return NULL;
}
return NULL;
}
static Mesh *create_orco_mesh(Object *ob, Mesh *me, BMEditMesh *em, int layer)
{
Mesh *mesh;
float (*orco)[3];
int free;
if (em) {
mesh = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, 0);
}
else {
mesh = BKE_mesh_copy_for_eval(me, true);
}
orco = get_orco_coords(ob, em, layer, &free);
if (orco) {
BKE_mesh_apply_vert_coords(mesh, orco);
if (free) MEM_freeN(orco);
}
return mesh;
}
static void add_orco_mesh(
Object *ob, BMEditMesh *em, Mesh *mesh,
Mesh *me_orco, int layer)
{
float (*orco)[3], (*layerorco)[3];
int totvert, free;
totvert = mesh->totvert;
if (me_orco) {
free = 1;
if (me_orco->totvert == totvert) {
orco = BKE_mesh_vertexCos_get(me_orco, NULL);
}
else {
orco = BKE_mesh_vertexCos_get(mesh, NULL);
}
}
else {
/* TODO(sybren): totvert should potentially change here, as ob->data
* or em may have a different number of vertices than dm. */
orco = get_orco_coords(ob, em, layer, &free);
}
if (orco) {
if (layer == CD_ORCO) {
BKE_mesh_orco_verts_transform(ob->data, orco, totvert, 0);
}
if (!(layerorco = CustomData_get_layer(&mesh->vdata, layer))) {
CustomData_add_layer(&mesh->vdata, layer, CD_CALLOC, NULL, mesh->totvert);
BKE_mesh_update_customdata_pointers(mesh, false);
layerorco = CustomData_get_layer(&mesh->vdata, layer);
}
memcpy(layerorco, orco, sizeof(float) * 3 * totvert);
if (free) MEM_freeN(orco);
}
}
static void editmesh_update_statvis_color(const Scene *scene, Object *ob)
{
BMEditMesh *em = BKE_editmesh_from_object(ob);
Mesh *me = ob->data;
BKE_mesh_runtime_ensure_edit_data(me);
BKE_editmesh_statvis_calc(em, me->runtime.edit_data, &scene->toolsettings->statvis);
}
static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape_uid)
{
KeyBlock *kb;
int i, j, tot;
if (!me->key)
return;
tot = CustomData_number_of_layers(&dm->vertData, CD_SHAPEKEY);
for (i = 0; i < tot; i++) {
CustomDataLayer *layer = &dm->vertData.layers[CustomData_get_layer_index_n(&dm->vertData, CD_SHAPEKEY, i)];
float (*cos)[3], (*kbcos)[3];
for (kb = me->key->block.first; kb; kb = kb->next) {
if (kb->uid == layer->uid)
break;
}
if (!kb) {
kb = BKE_keyblock_add(me->key, layer->name);
kb->uid = layer->uid;
}
if (kb->data)
MEM_freeN(kb->data);
cos = CustomData_get_layer_n(&dm->vertData, CD_SHAPEKEY, i);
kb->totelem = dm->numVertData;
kb->data = kbcos = MEM_malloc_arrayN(kb->totelem, 3 * sizeof(float), "kbcos DerivedMesh.c");
if (kb->uid == actshape_uid) {
MVert *mvert = dm->getVertArray(dm);
for (j = 0; j < dm->numVertData; j++, kbcos++, mvert++) {
copy_v3_v3(*kbcos, mvert->co);
}
}
else {
for (j = 0; j < kb->totelem; j++, cos++, kbcos++) {
copy_v3_v3(*kbcos, *cos);
}
}
}
for (kb = me->key->block.first; kb; kb = kb->next) {
if (kb->totelem != dm->numVertData) {
if (kb->data)
MEM_freeN(kb->data);
kb->totelem = dm->numVertData;
kb->data = MEM_calloc_arrayN(kb->totelem, 3 * sizeof(float), "kb->data derivedmesh.c");
fprintf(stderr, "%s: lost a shapekey layer: '%s'! (bmesh internal error)\n", __func__, kb->name);
}
}
}
static void add_shapekey_layers(Mesh *me_dst, Mesh *me_src, Object *UNUSED(ob))
{
KeyBlock *kb;
Key *key = me_src->key;
int i;
if (!me_src->key)
return;
/* ensure we can use mesh vertex count for derived mesh custom data */
if (me_src->totvert != me_dst->totvert) {
fprintf(stderr,
"%s: vertex size mismatch (mesh/eval) '%s' (%d != %d)\n",
__func__, me_src->id.name + 2, me_src->totvert, me_dst->totvert);
return;
}
for (i = 0, kb = key->block.first; kb; kb = kb->next, i++) {
int ci;
float *array;
if (me_src->totvert != kb->totelem) {
fprintf(stderr,
"%s: vertex size mismatch (Mesh '%s':%d != KeyBlock '%s':%d)\n",
__func__, me_src->id.name + 2, me_src->totvert, kb->name, kb->totelem);
array = MEM_calloc_arrayN((size_t)me_src->totvert, sizeof(float[3]), __func__);
}
else {
array = MEM_malloc_arrayN((size_t)me_src->totvert, sizeof(float[3]), __func__);
memcpy(array, kb->data, (size_t)me_src->totvert * sizeof(float[3]));
}
CustomData_add_layer_named(&me_dst->vdata, CD_SHAPEKEY, CD_ASSIGN, array, me_dst->totvert, kb->name);
ci = CustomData_get_layer_index_n(&me_dst->vdata, CD_SHAPEKEY, i);
me_dst->vdata.layers[ci].uid = kb->uid;
}
}
static void mesh_calc_modifiers(
struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*inputVertexCos)[3],
int useDeform,
const bool need_mapping, CustomDataMask dataMask,
const int index, const bool useCache, const bool build_shapekey_layers,
/* return args */
Mesh **r_deform, Mesh **r_final)
{
ModifierData *firstmd, *md, *previewmd = NULL;
CDMaskLink *datamasks, *curr;
/* XXX Always copying POLYINDEX, else tessellated data are no more valid! */
CustomDataMask mask, nextmask, previewmask = 0, append_mask = CD_MASK_ORIGINDEX;
float (*deformedVerts)[3] = NULL;
int numVerts = ((Mesh *)ob->data)->totvert;
const bool useRenderParams = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
const int required_mode = useRenderParams ? eModifierMode_Render : eModifierMode_Realtime;
bool isPrevDeform = false;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
const bool has_multires = (mmd && mmd->sculptlvl != 0);
bool multires_applied = false;
const bool sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt && !useRenderParams;
const bool sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm) && !useRenderParams;
/* Generic preview only in object mode! */
const bool do_mod_mcol = (ob->mode == OB_MODE_OBJECT);
const bool do_loop_normals = (((Mesh *)ob->data)->flag & ME_AUTOSMOOTH) != 0;
VirtualModifierData virtualModifierData;
ModifierApplyFlag app_flags = useRenderParams ? MOD_APPLY_RENDER : 0;
ModifierApplyFlag deform_app_flags = app_flags;
BLI_assert((((Mesh *)ob->data)->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
if (useCache)
app_flags |= MOD_APPLY_USECACHE;
if (useDeform)
deform_app_flags |= MOD_APPLY_USECACHE;
/* TODO(sybren): do we really need three context objects? Or do we modify
* them on the fly to change the flags where needed? */
const ModifierEvalContext mectx_deform = {depsgraph, ob, deform_app_flags};
const ModifierEvalContext mectx_apply = {depsgraph, ob, app_flags};
const ModifierEvalContext mectx_orco = {depsgraph, ob, (app_flags & ~MOD_APPLY_USECACHE) | MOD_APPLY_ORCO};
md = firstmd = modifiers_getVirtualModifierList(ob, &virtualModifierData);
modifiers_clearErrors(ob);
if (do_mod_mcol) {
/* Find the last active modifier generating a preview, or NULL if none. */
/* XXX Currently, DPaint modifier just ignores this.
* Needs a stupid hack...
* The whole "modifier preview" thing has to be (re?)designed, anyway! */
previewmd = modifiers_getLastPreview(scene, md, required_mode);
}
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode, previewmd, previewmask);
curr = datamasks;
if (r_deform) {
*r_deform = NULL;
}
*r_final = NULL;
if (useDeform) {
if (inputVertexCos)
deformedVerts = inputVertexCos;
/* Apply all leading deforming modifiers */
for (; md; md = md->next, curr = curr->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, required_mode)) {
continue;
}
if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) {
continue;
}
if (mti->type == eModifierTypeType_OnlyDeform && !sculpt_dyntopo) {
if (!deformedVerts)
deformedVerts = BKE_mesh_vertexCos_get(ob->data, &numVerts);
modwrap_deformVerts(md, &mectx_deform, NULL, deformedVerts, numVerts);
}
else {
break;
}
/* grab modifiers until index i */
if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index))
break;
}
/* Result of all leading deforming modifiers is cached for
* places that wish to use the original mesh but with deformed
* coordinates (vpaint, etc.)
*/
if (r_deform) {
*r_deform = BKE_mesh_copy_for_eval(ob->data, true);
/* XXX: Is build_shapekey_layers ever even true? This should have crashed long ago... */
BLI_assert(!build_shapekey_layers);
if (build_shapekey_layers) {
add_shapekey_layers(*r_deform, ob->data, ob);
}
if (deformedVerts) {
BKE_mesh_apply_vert_coords(*r_deform, deformedVerts);
}
}
}
else {
/* default behavior for meshes */
if (inputVertexCos)
deformedVerts = inputVertexCos;
else
deformedVerts = BKE_mesh_vertexCos_get(ob->data, &numVerts);
}
/* Now apply all remaining modifiers. If useDeform is off then skip
* OnlyDeform ones.
*/
Mesh *me = NULL;
Mesh *me_orco = NULL;
Mesh *me_orco_cloth = NULL;
for (; md; md = md->next, curr = curr->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, required_mode)) {
continue;
}
if (mti->type == eModifierTypeType_OnlyDeform && !useDeform) {
continue;
}
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && me) {
modifier_setError(md, "Modifier requires original data, bad stack position");
continue;
}
if (sculpt_mode &&
(!has_multires || multires_applied || sculpt_dyntopo))
{
bool unsupported = false;
if (md->type == eModifierType_Multires && ((MultiresModifierData *)md)->sculptlvl == 0) {
/* If multires is on level 0 skip it silently without warning message. */
if (!sculpt_dyntopo) {
continue;
}
}
if (sculpt_dyntopo && !useRenderParams)
unsupported = true;
if (scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM)
unsupported |= (mti->type != eModifierTypeType_OnlyDeform);
unsupported |= multires_applied;
if (unsupported) {
if (sculpt_dyntopo)
modifier_setError(md, "Not supported in dyntopo");
else
modifier_setError(md, "Not supported in sculpt mode");
continue;
}
else {
modifier_setError(md, "Hide, Mask and optimized display disabled");
}
}
if (need_mapping && !modifier_supportsMapping(md)) {
continue;
}
if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) {
continue;
}
/* add an orco layer if needed by this modifier */
if (mti->requiredDataMask)
mask = mti->requiredDataMask(ob, md);
else
mask = 0;
if (me && (mask & CD_MASK_ORCO)) {
add_orco_mesh(ob, NULL, me, me_orco, CD_ORCO);
}
/* How to apply modifier depends on (a) what we already have as
* a result of previous modifiers (could be a Mesh or just
* deformed vertices) and (b) what type the modifier is.
*/
if (mti->type == eModifierTypeType_OnlyDeform) {
/* No existing verts to deform, need to build them. */
if (!deformedVerts) {
if (me) {
/* Deforming a mesh, read the vertex locations
* out of the mesh and deform them. Once done with this
* run of deformers verts will be written back.
*/
deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
}
else {
deformedVerts = BKE_mesh_vertexCos_get(ob->data, &numVerts);
}
}
/* if this is not the last modifier in the stack then recalculate the normals
* to avoid giving bogus normals to the next modifier see: [#23673] */
if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
/* XXX, this covers bug #23673, but we may need normal calc for other types */
if (me) {
BKE_mesh_apply_vert_coords(me, deformedVerts);
}
}
modwrap_deformVerts(md, &mectx_deform, me, deformedVerts, numVerts);
}
else {
/* determine which data layers are needed by following modifiers */
if (curr->next)
nextmask = curr->next->mask;
else
nextmask = dataMask;
/* apply vertex coordinates or build a Mesh as necessary */
if (me) {
if (deformedVerts) {
BKE_mesh_apply_vert_coords(me, deformedVerts);
}
}
else {
me = BKE_mesh_copy_for_eval(ob->data, true);
ASSERT_IS_VALID_MESH(me);
if (build_shapekey_layers) {
add_shapekey_layers(me, ob->data, ob);
}
if (deformedVerts) {
BKE_mesh_apply_vert_coords(me, deformedVerts);
}
/* Constructive modifiers need to have an origindex
* otherwise they wont have anywhere to copy the data from.
*
* Also create ORIGINDEX data if any of the following modifiers
* requests it, this way Mirror, Solidify etc will keep ORIGINDEX
* data by using generic DM_copy_vert_data() functions.
*/
if (need_mapping || (nextmask & CD_MASK_ORIGINDEX)) {
/* calc */
CustomData_add_layer(&me->vdata, CD_ORIGINDEX, CD_CALLOC, NULL, me->totvert);
CustomData_add_layer(&me->edata, CD_ORIGINDEX, CD_CALLOC, NULL, me->totedge);
CustomData_add_layer(&me->pdata, CD_ORIGINDEX, CD_CALLOC, NULL, me->totpoly);
/* Not worth parallelizing this, gives less than 0.1% overall speedup in best of best cases... */
range_vn_i(CustomData_get_layer(&me->vdata, CD_ORIGINDEX), me->totvert, 0);
range_vn_i(CustomData_get_layer(&me->edata, CD_ORIGINDEX), me->totedge, 0);
range_vn_i(CustomData_get_layer(&me->pdata, CD_ORIGINDEX), me->totpoly, 0);
}
}
/* set the Mesh to only copy needed data */
mask = curr->mask;
/* needMapping check here fixes bug [#28112], otherwise it's
* possible that it won't be copied */
mask |= append_mask;
mesh_set_only_copy(me, mask | (need_mapping ? CD_MASK_ORIGINDEX : 0));
/* add cloth rest shape key if needed */
if (mask & CD_MASK_CLOTH_ORCO)
add_orco_mesh(ob, NULL, me, me_orco, CD_CLOTH_ORCO);
/* add an origspace layer if needed */
if ((curr->mask) & CD_MASK_ORIGSPACE_MLOOP) {
if (!CustomData_has_layer(&me->ldata, CD_ORIGSPACE_MLOOP)) {
CustomData_add_layer(&me->ldata, CD_ORIGSPACE_MLOOP, CD_CALLOC, NULL, me->totloop);
mesh_init_origspace(me);
}
}
Mesh *me_next = modwrap_applyModifier(md, &mectx_apply, me);
ASSERT_IS_VALID_MESH(me_next);
if (me_next) {
/* if the modifier returned a new mesh, release the old one */
if (me && me != me_next) {
BLI_assert(me != ob->data);
BKE_id_free(NULL, me);
}
me = me_next;
if (deformedVerts) {
if (deformedVerts != inputVertexCos) {
MEM_freeN(deformedVerts);
}
deformedVerts = NULL;
}
}
/* create an orco mesh in parallel */
if (nextmask & CD_MASK_ORCO) {
if (!me_orco) {
me_orco = create_orco_mesh(ob, ob->data, NULL, CD_ORCO);
}
nextmask &= ~CD_MASK_ORCO;
mesh_set_only_copy(me_orco, nextmask | CD_MASK_ORIGINDEX |
(mti->requiredDataMask ?
mti->requiredDataMask(ob, md) : 0));
me_next = modwrap_applyModifier(md, &mectx_orco, me_orco);
ASSERT_IS_VALID_MESH(me_next);
if (me_next) {
/* if the modifier returned a new mesh, release the old one */
if (me_orco && me_orco != me_next) {
BLI_assert(me_orco != ob->data);
BKE_id_free(NULL, me_orco);
}
me_orco = me_next;
}
}
/* create cloth orco mesh in parallel */
if (nextmask & CD_MASK_CLOTH_ORCO) {
if (!me_orco_cloth) {
me_orco_cloth = create_orco_mesh(ob, ob->data, NULL, CD_CLOTH_ORCO);
}
nextmask &= ~CD_MASK_CLOTH_ORCO;
mesh_set_only_copy(me_orco_cloth, nextmask | CD_MASK_ORIGINDEX);
me_next = modwrap_applyModifier(md, &mectx_orco, me_orco_cloth);
ASSERT_IS_VALID_DM(me_next);
if (me_next) {
/* if the modifier returned a new mesh, release the old one */
if (me_orco_cloth && me_orco_cloth != me_next) {
BLI_assert(me_orco != ob->data);
BKE_id_free(NULL, me_orco_cloth);
}
me_orco_cloth = me_next;
}
}
/* in case of dynamic paint, make sure preview mask remains for following modifiers */
/* XXX Temp and hackish solution! */
if (md->type == eModifierType_DynamicPaint)
append_mask |= CD_MASK_PREVIEW_MLOOPCOL;
me->runtime.deformed_only = false;
}
isPrevDeform = (mti->type == eModifierTypeType_OnlyDeform);
/* grab modifiers until index i */
if ((index != -1) && (BLI_findindex(&ob->modifiers, md) >= index))
break;
if (sculpt_mode && md->type == eModifierType_Multires) {
multires_applied = true;
}
}
for (md = firstmd; md; md = md->next)
modifier_freeTemporaryData(md);
/* Yay, we are done. If we have a Mesh and deformed vertices
* need to apply these back onto the Mesh. If we have no
* Mesh then we need to build one.
*/
if (me) {
*r_final = me;
if (deformedVerts) {
BKE_mesh_apply_vert_coords(*r_final, deformedVerts);
}
}
else {
*r_final = BKE_mesh_copy_for_eval(ob->data, true);
if (build_shapekey_layers) {
add_shapekey_layers(*r_final, ob->data, ob);
}
if (deformedVerts) {
BKE_mesh_apply_vert_coords(*r_final, deformedVerts);
}
}
/* add an orco layer if needed */
if (dataMask & CD_MASK_ORCO) {
add_orco_mesh(ob, NULL, *r_final, me_orco, CD_ORCO);
if (r_deform && *r_deform)
add_orco_mesh(ob, NULL, *r_deform, NULL, CD_ORCO);
}
if (do_loop_normals) {
/* Compute loop normals (note: will compute poly and vert normals as well, if needed!) */
BKE_mesh_calc_normals_split(*r_final);
BKE_mesh_tessface_clear(*r_final);
}
if (sculpt_dyntopo == false) {
/* watch this! after 2.75a we move to from tessface to looptri (by default) */
if (dataMask & CD_MASK_MFACE) {
BKE_mesh_tessface_ensure(*r_final);
}
/* without this, drawing ngon tri's faces will show ugly tessellated face
* normals and will also have to calculate normals on the fly, try avoid
* this where possible since calculating polygon normals isn't fast,
* note that this isn't a problem for subsurf (only quads) or editmode
* which deals with drawing differently.
*
* Only calc vertex normals if they are flagged as dirty.
* If using loop normals, poly nors have already been computed.
*/
if (!do_loop_normals) {
BKE_mesh_ensure_normals_for_display(*r_final);
}
}
/* Some modifiers, like datatransfer, may generate those data as temp layer, we do not want to keep them,
* as they are used by display code when available (i.e. even if autosmooth is disabled). */
if (!do_loop_normals && CustomData_has_layer(&(*r_final)->ldata, CD_NORMAL)) {
CustomData_free_layers(&(*r_final)->ldata, CD_NORMAL, (*r_final)->totloop);
}
if (me_orco) {
BKE_id_free(NULL, me_orco);
}
if (me_orco_cloth) {
BKE_id_free(NULL, me_orco_cloth);
}
if (deformedVerts && deformedVerts != inputVertexCos)
MEM_freeN(deformedVerts);
BLI_linklist_free((LinkNode *)datamasks, NULL);
}
static void mesh_calc_modifiers_dm(
struct Depsgraph *depsgraph, Scene *scene, Object *ob, float (*inputVertexCos)[3],
int useDeform,
const bool need_mapping, CustomDataMask dataMask,
const int index, const bool useCache, const bool build_shapekey_layers,
/* return args */
DerivedMesh **r_deformdm, DerivedMesh **r_finaldm)
{
Mesh *deform_mesh = NULL, *final_mesh = NULL;
mesh_calc_modifiers(
depsgraph, scene, ob, inputVertexCos, useDeform,
need_mapping, dataMask, index, useCache, build_shapekey_layers,
(r_deformdm ? &deform_mesh : NULL), &final_mesh);
if (deform_mesh) {
*r_deformdm = CDDM_from_mesh_ex(deform_mesh, CD_DUPLICATE, CD_MASK_MESH);
BKE_id_free(NULL, deform_mesh);
}
*r_finaldm = CDDM_from_mesh_ex(final_mesh, CD_DUPLICATE, CD_MASK_MESH);
BKE_id_free(NULL, final_mesh);
}
float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *r_numVerts))[3]
{
BMIter iter;
BMVert *eve;
float (*cos)[3];
int i;
*r_numVerts = em->bm->totvert;
cos = MEM_malloc_arrayN(em->bm->totvert, 3 * sizeof(float), "vertexcos");
BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
copy_v3_v3(cos[i], eve->co);
}
return cos;
}
bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, bool has_prev_mesh)
{
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
if (!modifier_isEnabled(scene, md, required_mode)) {
return false;
}
if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && has_prev_mesh) {
modifier_setError(md, "Modifier requires original data, bad stack position");
return false;
}
return true;
}
static void editbmesh_calc_modifiers(
struct Depsgraph *depsgraph, Scene *scene, Object *ob,
BMEditMesh *em, CustomDataMask dataMask,
/* return args */
Mesh **r_cage, Mesh **r_final)
{
ModifierData *md;
float (*deformedVerts)[3] = NULL;
CustomDataMask mask = 0, append_mask = 0;
int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
CDMaskLink *datamasks, *curr;
const int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
const bool do_init_statvis = false; /* FIXME: use V3D_OVERLAY_EDIT_STATVIS. */
VirtualModifierData virtualModifierData;
/* TODO(sybren): do we really need multiple objects, or shall we change the flags where needed? */
const ModifierEvalContext mectx = {depsgraph, ob, 0};
const ModifierEvalContext mectx_orco = {depsgraph, ob, MOD_APPLY_ORCO};
const ModifierEvalContext mectx_cache = {depsgraph, ob, MOD_APPLY_USECACHE};
const bool do_loop_normals = (((Mesh *)(ob->data))->flag & ME_AUTOSMOOTH) != 0;
modifiers_clearErrors(ob);
if (r_cage && cageIndex == -1) {
*r_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap(em, dataMask, NULL);
}
md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
/* copied from mesh_calc_modifiers */
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode, NULL, 0);
curr = datamasks;
Mesh *me = NULL;
Mesh *me_orco = NULL;
for (i = 0; md; i++, md = md->next, curr = curr->next) {
const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, me != NULL)) {
continue;
}
/* add an orco layer if needed by this modifier */
if (me && mti->requiredDataMask) {
mask = mti->requiredDataMask(ob, md);
if (mask & CD_MASK_ORCO) {
add_orco_mesh(ob, em, me, me_orco, CD_ORCO);
}
}
/* How to apply modifier depends on (a) what we already have as
* a result of previous modifiers (could be a DerivedMesh or just
* deformed vertices) and (b) what type the modifier is.
*/
if (mti->type == eModifierTypeType_OnlyDeform) {
/* No existing verts to deform, need to build them. */
if (!deformedVerts) {
if (me) {
/* Deforming a derived mesh, read the vertex locations
* out of the mesh and deform them. Once done with this
* run of deformers verts will be written back.
*/
deformedVerts = BKE_mesh_vertexCos_get(me, &numVerts);
}
else {
deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
}
}
if (mti->deformVertsEM)
modwrap_deformVertsEM(md, &mectx, em, me, deformedVerts, numVerts);
else
modwrap_deformVerts(md, &mectx, me, deformedVerts, numVerts);
}
else {
Mesh *me_next;
/* apply vertex coordinates or build a DerivedMesh as necessary */
if (me) {
if (deformedVerts) {
Mesh *me_temp = BKE_mesh_copy_for_eval(me, false);
if (!(r_cage && me == *r_cage)) {
BKE_id_free(NULL, me);
}
me = me_temp;
BKE_mesh_apply_vert_coords(me, deformedVerts);
}
else if (r_cage && me == *r_cage) {
/* 'me' may be changed by this modifier, so we need to copy it. */
me = BKE_mesh_copy_for_eval(me, false);
}
}
else {
me = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, 0);
ASSERT_IS_VALID_MESH(me);
if (deformedVerts) {
BKE_mesh_apply_vert_coords(me, deformedVerts);
}
}
/* create an orco derivedmesh in parallel */
mask = curr->mask;
if (mask & CD_MASK_ORCO) {
if (!me_orco) {
me_orco = create_orco_mesh(ob, ob->data, em, CD_ORCO);
}
mask &= ~CD_MASK_ORCO;
mesh_set_only_copy(me_orco, mask | CD_MASK_ORIGINDEX);
me_next = modwrap_applyModifier(md, &mectx_orco, me_orco);
ASSERT_IS_VALID_MESH(me_next);
if (me_next) {
/* if the modifier returned a new dm, release the old one */
if (me_orco && me_orco != me_next) {
BKE_id_free(NULL, me_orco);
}
me_orco = me_next;
}
}
/* set the DerivedMesh to only copy needed data */
mask |= append_mask;
mask = curr->mask; /* CD_MASK_ORCO may have been cleared above */
mesh_set_only_copy(me, mask | CD_MASK_ORIGINDEX);
if (mask & CD_MASK_ORIGSPACE_MLOOP) {
if (!CustomData_has_layer(&me->ldata, CD_ORIGSPACE_MLOOP)) {
CustomData_add_layer(&me->ldata, CD_ORIGSPACE_MLOOP, CD_CALLOC, NULL, me->totloop);
mesh_init_origspace(me);
}
}
me_next = modwrap_applyModifier(md, &mectx_cache, me);
ASSERT_IS_VALID_MESH(me_next);
if (me_next) {
if (me && me != me_next) {
BKE_id_free(NULL, me);
}
me = me_next;
if (deformedVerts) {
MEM_freeN(deformedVerts);
deformedVerts = NULL;
}
}
me->runtime.deformed_only = false;
}
if (r_cage && i == cageIndex) {
if (me && deformedVerts) {
*r_cage = BKE_mesh_copy_for_eval(me, false);
BKE_mesh_apply_vert_coords(*r_cage, deformedVerts);
}
else if (me) {
*r_cage = me;
}
else {
Mesh *me_orig = ob->data;
if (me_orig->id.tag & LIB_TAG_COPIED_ON_WRITE) {
BKE_mesh_runtime_ensure_edit_data(me_orig);
me_orig->runtime.edit_data->vertexCos = MEM_dupallocN(deformedVerts);
}
*r_cage = BKE_mesh_from_editmesh_with_coords_thin_wrap(
em, mask,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
}
BLI_linklist_free((LinkNode *)datamasks, NULL);
/* Yay, we are done. If we have a DerivedMesh and deformed vertices need
* to apply these back onto the DerivedMesh. If we have no DerivedMesh
* then we need to build one.
*/
if (me && deformedVerts) {
*r_final = BKE_mesh_copy_for_eval(me, false);
if (!(r_cage && me == *r_cage)) {
BKE_id_free(NULL, me);
}
BKE_mesh_apply_vert_coords(*r_final, deformedVerts);
}
else if (me) {
*r_final = me;
}
else if (!deformedVerts && r_cage && *r_cage) {
/* cage should already have up to date normals */
*r_final = *r_cage;
/* In this case, we should never have weight-modifying modifiers in stack... */
if (do_init_statvis) {
editmesh_update_statvis_color(scene, ob);
}
}
else {
/* this is just a copy of the editmesh, no need to calc normals */
*r_final = BKE_mesh_from_editmesh_with_coords_thin_wrap(em, dataMask, deformedVerts);
deformedVerts = NULL;
/* In this case, we should never have weight-modifying modifiers in stack... */
if (do_init_statvis) {
editmesh_update_statvis_color(scene, ob);
}
}
if (do_loop_normals) {
/* Compute loop normals */
BKE_mesh_calc_normals_split(*r_final);
BKE_mesh_tessface_clear(*r_final);
if (r_cage && *r_cage && (*r_cage != *r_final)) {
BKE_mesh_calc_normals_split(*r_cage);
BKE_mesh_tessface_clear(*r_cage);
}
}
/* BMESH_ONLY, ensure tessface's used for drawing,
* but don't recalculate if the last modifier in the stack gives us tessfaces
* check if the derived meshes are DM_TYPE_EDITBMESH before calling, this isn't essential
* but quiets annoying error messages since tessfaces wont be created. */
if (dataMask & CD_MASK_MFACE) {
if ((*r_final)->edit_btmesh == NULL) {
BKE_mesh_tessface_ensure(*r_final);
}
if (r_cage && *r_cage) {
if ((*r_cage)->edit_btmesh == NULL) {
if (*r_cage != *r_final) {
BKE_mesh_tessface_ensure(*r_cage);
}
}
}
}
/* --- */
/* same as mesh_calc_modifiers (if using loop normals, poly nors have already been computed). */
if (!do_loop_normals) {
BKE_mesh_ensure_normals_for_display(*r_final);
/* Some modifiers, like datatransfer, may generate those data, we do not want to keep them,
* as they are used by display code when available (i.e. even if autosmooth is disabled). */
if (CustomData_has_layer(&(*r_final)->ldata, CD_NORMAL)) {
CustomData_free_layers(&(*r_final)->ldata, CD_NORMAL, (*r_final)->totloop);
}
if (r_cage && CustomData_has_layer(&(*r_cage)->ldata, CD_NORMAL)) {
CustomData_free_layers(&(*r_cage)->ldata, CD_NORMAL, (*r_cage)->totloop);
}
}
/* add an orco layer if needed */
if (dataMask & CD_MASK_ORCO)
add_orco_mesh(ob, em, *r_final, me_orco, CD_ORCO);
if (me_orco) {
BKE_id_free(NULL, me_orco);
}
if (deformedVerts) {
MEM_freeN(deformedVerts);
}
}
static void mesh_finalize_eval(Object *object)
{
Mesh *mesh = (Mesh *)object->data;
Mesh *mesh_eval = object->runtime.mesh_eval;
/* Special Tweaks for cases when evaluated mesh came from
* BKE_mesh_new_nomain_from_template().
*/
BLI_strncpy(mesh_eval->id.name, mesh->id.name, sizeof(mesh_eval->id.name));
if (mesh_eval->mat != NULL) {
MEM_freeN(mesh_eval->mat);
}
/* Set flag which makes it easier to see what's going on in a debugger. */
mesh_eval->id.tag |= LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT;
mesh_eval->mat = MEM_dupallocN(mesh->mat);
mesh_eval->totcol = mesh->totcol;
/* Make evaluated mesh to share same edit mesh pointer as original
* and copied meshes.
*/
mesh_eval->edit_btmesh = mesh->edit_btmesh;
/* Copy autosmooth settings from original mesh.
* This is not done by BKE_mesh_new_nomain_from_template(), so need to take
* extra care here.
*/
mesh_eval->flag |= (mesh->flag & ME_AUTOSMOOTH);
mesh_eval->smoothresh = mesh->smoothresh;
/* Replace evaluated object's data with fully evaluated mesh. */
/* TODO(sergey): There was statement done by Sybren and Mai that this
* caused modifiers to be applied twice. which is weirtd and shouldn't
* really happen. But since there is no reference to the report, can not
* do much about this.
*/
/* Object is sometimes not evaluated!
* TODO(sergey): BAD TEMPORARY HACK FOR UNTIL WE ARE SMARTER */
if (object->id.tag & LIB_TAG_COPIED_ON_WRITE) {
object->data = mesh_eval;
}
else {
/* evaluated will be available via: 'object->runtime.mesh_eval' */
}
}
static void mesh_build_extra_data(struct Depsgraph *depsgraph, Object *ob)
{
uint32_t eval_flags = DEG_get_eval_flags_for_id(depsgraph, &ob->id);
if (eval_flags & DAG_EVAL_NEED_SHRINKWRAP_BOUNDARY) {
BKE_shrinkwrap_compute_boundary_data(ob->runtime.mesh_eval);
}
}
static void mesh_build_data(
struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask,
const bool build_shapekey_layers, const bool need_mapping)
{
BLI_assert(ob->type == OB_MESH);
BKE_object_free_derived_caches(ob);
BKE_object_sculpt_modifiers_changed(ob);
mesh_calc_modifiers(
depsgraph, scene, ob, NULL, 1, need_mapping, dataMask, -1, true, build_shapekey_layers,
&ob->runtime.mesh_deform_eval, &ob->runtime.mesh_eval);
mesh_finalize_eval(ob);
/* TODO(campbell): remove these copies, they are expected in various places over the code. */
ob->derivedDeform = CDDM_from_mesh_ex(ob->runtime.mesh_deform_eval, CD_REFERENCE, CD_MASK_MESH);
ob->derivedFinal = CDDM_from_mesh_ex(ob->runtime.mesh_eval, CD_REFERENCE, CD_MASK_MESH);
BKE_object_boundbox_calc_from_mesh(ob, ob->runtime.mesh_eval);
BKE_mesh_texspace_copy_from_object(ob->runtime.mesh_eval, ob);
ob->derivedFinal->needsFree = 0;
ob->derivedDeform->needsFree = 0;
ob->lastDataMask = dataMask;
ob->lastNeedMapping = need_mapping;
if ((ob->mode & OB_MODE_ALL_SCULPT) && ob->sculpt) {
/* create PBVH immediately (would be created on the fly too,
* but this avoids waiting on first stroke) */
/* XXX Disabled for now.
* This can create horrible nasty bugs by generating re-entrant call of mesh_get_eval_final! */
// BKE_sculpt_update_mesh_elements(depsgraph, scene, scene->toolsettings->sculpt, ob, false, false);
}
BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS));
mesh_build_extra_data(depsgraph, ob);
}
static void editbmesh_build_data(
struct Depsgraph *depsgraph, Scene *scene,
Object *obedit, BMEditMesh *em, CustomDataMask dataMask)
{
BKE_object_free_derived_caches(obedit);
BKE_object_sculpt_modifiers_changed(obedit);
BKE_editmesh_free_derivedmesh(em);
Mesh *me_cage;
Mesh *me_final;
editbmesh_calc_modifiers(
depsgraph, scene, obedit, em, dataMask,
&me_cage, &me_final);
em->mesh_eval_final = me_final;
em->mesh_eval_cage = me_cage;
BKE_object_boundbox_calc_from_mesh(obedit, em->mesh_eval_final);
em->lastDataMask = dataMask;
BLI_assert(!(em->mesh_eval_final->runtime.cd_dirty_vert & DM_DIRTY_NORMALS));
}
static CustomDataMask object_get_datamask(const Depsgraph *depsgraph, Object *ob, bool *r_need_mapping)
{
ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph);
Object *actob = view_layer->basact ? DEG_get_original_object(view_layer->basact->object) : NULL;
CustomDataMask mask = ob->customdata_mask;
if (r_need_mapping) {
*r_need_mapping = false;
}
if (DEG_get_original_object(ob) == actob) {
bool editing = BKE_paint_select_face_test(ob);
/* weight paint and face select need original indices because of selection buffer drawing */
if (r_need_mapping) {
*r_need_mapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT)));
}
/* check if we need tfaces & mcols due to face select or texture paint */
if ((ob->mode & OB_MODE_TEXTURE_PAINT) || editing) {
mask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL;
}
/* check if we need mcols due to vertex paint or weightpaint */
if (ob->mode & OB_MODE_VERTEX_PAINT) {
mask |= CD_MASK_MLOOPCOL;
}
if (ob->mode & OB_MODE_WEIGHT_PAINT) {
mask |= CD_MASK_MDEFORMVERT;
}
if (ob->mode & OB_MODE_EDIT)
mask |= CD_MASK_MVERT_SKIN;
}
return mask;
}
void makeDerivedMesh(
struct Depsgraph *depsgraph, Scene *scene, Object *ob, BMEditMesh *em,
CustomDataMask dataMask, const bool build_shapekey_layers)
{
bool need_mapping;
dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (em) {
editbmesh_build_data(depsgraph, scene, ob, em, dataMask);
}
else {
mesh_build_data(depsgraph, scene, ob, dataMask, build_shapekey_layers, need_mapping);
}
}
/***/
#ifdef USE_DERIVEDMESH
/* Deprecated DM, use: 'mesh_get_eval_final'. */
DerivedMesh *mesh_get_derived_final(
struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (!ob->derivedFinal ||
((dataMask & ob->lastDataMask) != dataMask) ||
(need_mapping != ob->lastNeedMapping))
{
mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping);
}
if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
return ob->derivedFinal;
}
#endif
Mesh *mesh_get_eval_final(
struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
/* if there's no evaluated mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (!ob->runtime.mesh_eval ||
((dataMask & ob->lastDataMask) != dataMask) ||
(need_mapping != ob->lastNeedMapping))
{
mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping);
}
if (ob->runtime.mesh_eval) { BLI_assert(!(ob->runtime.mesh_eval->runtime.cd_dirty_vert & CD_MASK_NORMAL)); }
return ob->runtime.mesh_eval;
}
#ifdef USE_DERIVEDMESH
/* Deprecated DM, use: 'mesh_get_eval_deform' instead. */
DerivedMesh *mesh_get_derived_deform(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (!ob->derivedDeform ||
((dataMask & ob->lastDataMask) != dataMask) ||
(need_mapping != ob->lastNeedMapping))
{
mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping);
}
return ob->derivedDeform;
}
#endif
Mesh *mesh_get_eval_deform(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
bool need_mapping;
dataMask |= object_get_datamask(depsgraph, ob, &need_mapping);
if (!ob->runtime.mesh_deform_eval ||
((dataMask & ob->lastDataMask) != dataMask) ||
(need_mapping != ob->lastNeedMapping))
{
mesh_build_data(depsgraph, scene, ob, dataMask, false, need_mapping);
}
return ob->runtime.mesh_deform_eval;
}
#ifdef USE_DERIVEDMESH
/* Deprecated, use `mesh_create_eval_final_render` instead. */
DerivedMesh *mesh_create_derived_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers_dm(
depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false,
NULL, &final);
return final;
}
#endif
Mesh *mesh_create_eval_final_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask)
{
Mesh *final;
mesh_calc_modifiers(
depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false,
NULL, &final);
return final;
}
#ifdef USE_DERIVEDMESH
/* Deprecated, use `mesh_create_eval_final_index_render` instead. */
DerivedMesh *mesh_create_derived_index_render(struct Depsgraph *depsgraph, Scene *scene, Object *ob, CustomDataMask dataMask, int index)
{
DerivedMesh *final;
mesh_calc_modifiers_dm(
depsgraph, scene, ob, NULL, 1, false, dataMask, index, false, false,
NULL, &final);
return final;
}
#endif
Mesh *mesh_create_eval_final_index_render(
struct Depsgraph *depsgraph, struct Scene *scene,
struct Object *ob, CustomDataMask dataMask, int index)
{
Mesh *final;
mesh_calc_modifiers(
depsgraph, scene, ob, NULL, 1, false, dataMask, index, false, false,
NULL, &final);
return final;
}
#ifdef USE_DERIVEDMESH
/* Deprecated, use `mesh_create_eval_final_view` instead. */
DerivedMesh *mesh_create_derived_view(
struct Depsgraph *depsgraph, Scene *scene,
Object *ob, CustomDataMask dataMask)
{
DerivedMesh *final;
/* XXX hack
* psys modifier updates particle state when called during dupli-list generation,
* which can lead to wrong transforms. This disables particle system modifier execution.
*/
ob->transflag |= OB_NO_PSYS_UPDATE;
mesh_calc_modifiers_dm(
depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false,
NULL, &final);
ob->transflag &= ~OB_NO_PSYS_UPDATE;
return final;
}
#endif
Mesh *mesh_create_eval_final_view(
struct Depsgraph *depsgraph, Scene *scene,
Object *ob, CustomDataMask dataMask)
{
Mesh *final;
/* XXX hack
* psys modifier updates particle state when called during dupli-list generation,
* which can lead to wrong transforms. This disables particle system modifier execution.
*/
ob->transflag |= OB_NO_PSYS_UPDATE;
mesh_calc_modifiers(
depsgraph, scene, ob, NULL, 1, false, dataMask, -1, false, false,
NULL, &final);
ob->transflag &= ~OB_NO_PSYS_UPDATE;
return final;
}
DerivedMesh *mesh_create_derived_no_deform(
struct Depsgraph *depsgraph, Scene *scene, Object *ob,
float (*vertCos)[3], CustomDataMask dataMask)
{
DerivedMesh *final;
mesh_calc_modifiers_dm(
depsgraph, scene, ob, vertCos, 0, false, dataMask, -1, false, false,
NULL, &final);
return final;
}
/***/
Mesh *editbmesh_get_eval_cage_and_final(
struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em,
CustomDataMask dataMask,
/* return args */
Mesh **r_final)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
dataMask |= object_get_datamask(depsgraph, obedit, NULL);
if (!em->mesh_eval_cage ||
(em->lastDataMask & dataMask) != dataMask)
{
editbmesh_build_data(depsgraph, scene, obedit, em, dataMask);
}
*r_final = em->mesh_eval_final;
if (em->mesh_eval_final) { BLI_assert(!(em->mesh_eval_final->runtime.cd_dirty_vert & DM_DIRTY_NORMALS)); }
return em->mesh_eval_cage;
}
Mesh *editbmesh_get_eval_cage(
struct Depsgraph *depsgraph, Scene *scene, Object *obedit, BMEditMesh *em,
CustomDataMask dataMask)
{
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
dataMask |= object_get_datamask(depsgraph, obedit, NULL);
if (!em->mesh_eval_cage ||
(em->lastDataMask & dataMask) != dataMask)
{
editbmesh_build_data(depsgraph, scene, obedit, em, dataMask);
}
return em->mesh_eval_cage;
}
/***/
/* UNUSED */
#if 0
/* ********* For those who don't grasp derived stuff! (ton) :) *************** */
static void make_vertexcosnos__mapFunc(void *userData, int index, const float co[3],
const float no_f[3], const short no_s[3])
{
DMCoNo *co_no = &((DMCoNo *)userData)[index];
/* check if we've been here before (normal should not be 0) */
if (!is_zero_v3(co_no->no)) {
return;
}
copy_v3_v3(co_no->co, co);
if (no_f) {
copy_v3_v3(co_no->no, no_f);
}
else {
normal_short_to_float_v3(co_no->no, no_s);
}
}
/* always returns original amount me->totvert of vertices and normals, but fully deformed and subsurfered */
/* this is needed for all code using vertexgroups (no subsurf support) */
/* it stores the normals as floats, but they can still be scaled as shorts (32767 = unit) */
/* in use now by vertex/weight paint and particle generating */
DMCoNo *mesh_get_mapped_verts_nors(Scene *scene, Object *ob)
{
Mesh *me = ob->data;
DerivedMesh *dm;
DMCoNo *vertexcosnos;
/* lets prevent crashing... */
if (ob->type != OB_MESH || me->totvert == 0)
return NULL;
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
if (dm->foreachMappedVert) {
vertexcosnos = MEM_calloc_arrayN(me->totvert, sizeof(DMCoNo), "vertexcosnos map");
dm->foreachMappedVert(dm, make_vertexcosnos__mapFunc, vertexcosnos);
}
else {
DMCoNo *v_co_no = vertexcosnos = MEM_malloc_arrayN(me->totvert, sizeof(DMCoNo), "vertexcosnos map");
int a;
for (a = 0; a < me->totvert; a++, v_co_no++) {
dm->getVertCo(dm, a, v_co_no->co);
dm->getVertNo(dm, a, v_co_no->no);
}
}
dm->release(dm);
return vertexcosnos;
}
#endif
/* same as above but for vert coords */
typedef struct {
float (*vertexcos)[3];
BLI_bitmap *vertex_visit;
} MappedUserData;
static void make_vertexcos__mapFunc(
void *userData, int index, const float co[3],
const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
{
MappedUserData *mappedData = (MappedUserData *)userData;
if (BLI_BITMAP_TEST(mappedData->vertex_visit, index) == 0) {
/* we need coord from prototype vertex, not from copies,
* assume they stored in the beginning of vertex array stored in DM
* (mirror modifier for eg does this) */
copy_v3_v3(mappedData->vertexcos[index], co);
BLI_BITMAP_ENABLE(mappedData->vertex_visit, index);
}
}
void mesh_get_mapped_verts_coords(Mesh *me_eval, float (*r_cos)[3], const int totcos)
{
if (me_eval->runtime.deformed_only == false) {
MappedUserData userData;
memset(r_cos, 0, sizeof(*r_cos) * totcos);
userData.vertexcos = r_cos;
userData.vertex_visit = BLI_BITMAP_NEW(totcos, "vertexcos flags");
BKE_mesh_foreach_mapped_vert(me_eval, make_vertexcos__mapFunc, &userData, MESH_FOREACH_NOP);
MEM_freeN(userData.vertex_visit);
}
else {
MVert *mv = me_eval->mvert;
for (int i = 0; i < totcos; i++, mv++) {
copy_v3_v3(r_cos[i], mv->co);
}
}
}
void DM_add_named_tangent_layer_for_uv(
CustomData *uv_data, CustomData *tan_data, int numLoopData,
const char *layer_name)
{
if (CustomData_get_named_layer_index(tan_data, CD_TANGENT, layer_name) == -1 &&
CustomData_get_named_layer_index(uv_data, CD_MLOOPUV, layer_name) != -1)
{
CustomData_add_layer_named(
tan_data, CD_TANGENT, CD_CALLOC, NULL,
numLoopData, layer_name);
}
}
void DM_calc_loop_tangents(
DerivedMesh *dm, bool calc_active_tangent,
const char (*tangent_names)[MAX_NAME], int tangent_names_len)
{
BKE_mesh_calc_loop_tangent_ex(
dm->getVertArray(dm),
dm->getPolyArray(dm), dm->getNumPolys(dm),
dm->getLoopArray(dm),
dm->getLoopTriArray(dm), dm->getNumLoopTri(dm),
&dm->loopData,
calc_active_tangent,
tangent_names, tangent_names_len,
CustomData_get_layer(&dm->polyData, CD_NORMAL),
dm->getLoopDataArray(dm, CD_NORMAL),
dm->getVertDataArray(dm, CD_ORCO), /* may be NULL */
/* result */
&dm->loopData, dm->getNumLoops(dm),
&dm->tangent_mask);
}
void DM_init_origspace(DerivedMesh *dm)
{
const float default_osf[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
OrigSpaceLoop *lof_array = CustomData_get_layer(&dm->loopData, CD_ORIGSPACE_MLOOP);
const int numpoly = dm->getNumPolys(dm);
// const int numloop = dm->getNumLoops(dm);
MVert *mv = dm->getVertArray(dm);
MLoop *ml = dm->getLoopArray(dm);
MPoly *mp = dm->getPolyArray(dm);
int i, j, k;
float (*vcos_2d)[2] = NULL;
BLI_array_staticdeclare(vcos_2d, 64);
for (i = 0; i < numpoly; i++, mp++) {
OrigSpaceLoop *lof = lof_array + mp->loopstart;
if (mp->totloop == 3 || mp->totloop == 4) {
for (j = 0; j < mp->totloop; j++, lof++) {
copy_v2_v2(lof->uv, default_osf[j]);
}
}
else {
MLoop *l = &ml[mp->loopstart];
float p_nor[3], co[3];
float mat[3][3];
float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX};
float translate[2], scale[2];
BKE_mesh_calc_poly_normal(mp, l, mv, p_nor);
axis_dominant_v3_to_m3(mat, p_nor);
BLI_array_clear(vcos_2d);
BLI_array_reserve(vcos_2d, mp->totloop);
for (j = 0; j < mp->totloop; j++, l++) {
mul_v3_m3v3(co, mat, mv[l->v].co);
copy_v2_v2(vcos_2d[j], co);
for (k = 0; k < 2; k++) {
if (co[k] > max[k])
max[k] = co[k];
else if (co[k] < min[k])
min[k] = co[k];
}
}
/* Brings min to (0, 0). */
negate_v2_v2(translate, min);
/* Scale will bring max to (1, 1). */
sub_v2_v2v2(scale, max, min);
if (scale[0] == 0.0f)
scale[0] = 1e-9f;
if (scale[1] == 0.0f)
scale[1] = 1e-9f;
invert_v2(scale);
/* Finally, transform all vcos_2d into ((0, 0), (1, 1)) square and assign them as origspace. */
for (j = 0; j < mp->totloop; j++, lof++) {
add_v2_v2v2(lof->uv, vcos_2d[j], translate);
mul_v2_v2(lof->uv, scale);
}
}
}
dm->dirty |= DM_DIRTY_TESS_CDLAYERS;
BLI_array_free(vcos_2d);
}
static void mesh_init_origspace(Mesh *mesh)
{
const float default_osf[4][2] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
OrigSpaceLoop *lof_array = CustomData_get_layer(&mesh->ldata, CD_ORIGSPACE_MLOOP);
const int numpoly = mesh->totpoly;
// const int numloop = mesh->totloop;
MVert *mv = mesh->mvert;
MLoop *ml = mesh->mloop;
MPoly *mp = mesh->mpoly;
int i, j, k;
float (*vcos_2d)[2] = NULL;
BLI_array_staticdeclare(vcos_2d, 64);
for (i = 0; i < numpoly; i++, mp++) {
OrigSpaceLoop *lof = lof_array + mp->loopstart;
if (mp->totloop == 3 || mp->totloop == 4) {
for (j = 0; j < mp->totloop; j++, lof++) {
copy_v2_v2(lof->uv, default_osf[j]);
}
}
else {
MLoop *l = &ml[mp->loopstart];
float p_nor[3], co[3];
float mat[3][3];
float min[2] = {FLT_MAX, FLT_MAX}, max[2] = {-FLT_MAX, -FLT_MAX};
float translate[2], scale[2];
BKE_mesh_calc_poly_normal(mp, l, mv, p_nor);
axis_dominant_v3_to_m3(mat, p_nor);
BLI_array_clear(vcos_2d);
BLI_array_reserve(vcos_2d, mp->totloop);
for (j = 0; j < mp->totloop; j++, l++) {
mul_v3_m3v3(co, mat, mv[l->v].co);
copy_v2_v2(vcos_2d[j], co);
for (k = 0; k < 2; k++) {
if (co[k] > max[k])
max[k] = co[k];
else if (co[k] < min[k])
min[k] = co[k];
}
}
/* Brings min to (0, 0). */
negate_v2_v2(translate, min);
/* Scale will bring max to (1, 1). */
sub_v2_v2v2(scale, max, min);
if (scale[0] == 0.0f)
scale[0] = 1e-9f;
if (scale[1] == 0.0f)
scale[1] = 1e-9f;
invert_v2(scale);
/* Finally, transform all vcos_2d into ((0, 0), (1, 1)) square and assign them as origspace. */
for (j = 0; j < mp->totloop; j++, lof++) {
add_v2_v2v2(lof->uv, vcos_2d[j], translate);
mul_v2_v2(lof->uv, scale);
}
}
}
BKE_mesh_tessface_clear(mesh);
BLI_array_free(vcos_2d);
}
/* derivedmesh info printing function,
* to help track down differences DM output */
#ifndef NDEBUG
#include "BLI_dynstr.h"
static void dm_debug_info_layers(
DynStr *dynstr, DerivedMesh *dm, CustomData *cd,
void *(*getElemDataArray)(DerivedMesh *, int))
{
int type;
for (type = 0; type < CD_NUMTYPES; type++) {
if (CustomData_has_layer(cd, type)) {
/* note: doesn't account for multiple layers */
const char *name = CustomData_layertype_name(type);
const int size = CustomData_sizeof(type);
const void *pt = getElemDataArray(dm, type);
const int pt_size = pt ? (int)(MEM_allocN_len(pt) / size) : 0;
const char *structname;
int structnum;
CustomData_file_write_info(type, &structname, &structnum);
BLI_dynstr_appendf(dynstr,
" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
name, structname, type, (const void *)pt, size, pt_size);
}
}
}
char *DM_debug_info(DerivedMesh *dm)
{
DynStr *dynstr = BLI_dynstr_new();
char *ret;
const char *tstr;
BLI_dynstr_appendf(dynstr, "{\n");
BLI_dynstr_appendf(dynstr, " 'ptr': '%p',\n", (void *)dm);
switch (dm->type) {
case DM_TYPE_CDDM: tstr = "DM_TYPE_CDDM"; break;
case DM_TYPE_CCGDM: tstr = "DM_TYPE_CCGDM"; break;
default: tstr = "UNKNOWN"; break;
}
BLI_dynstr_appendf(dynstr, " 'type': '%s',\n", tstr);
BLI_dynstr_appendf(dynstr, " 'numVertData': %d,\n", dm->numVertData);
BLI_dynstr_appendf(dynstr, " 'numEdgeData': %d,\n", dm->numEdgeData);
BLI_dynstr_appendf(dynstr, " 'numTessFaceData': %d,\n", dm->numTessFaceData);
BLI_dynstr_appendf(dynstr, " 'numPolyData': %d,\n", dm->numPolyData);
BLI_dynstr_appendf(dynstr, " 'deformedOnly': %d,\n", dm->deformedOnly);
BLI_dynstr_appendf(dynstr, " 'vertexLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->vertData, dm->getVertDataArray);
BLI_dynstr_appendf(dynstr, " ),\n");
BLI_dynstr_appendf(dynstr, " 'edgeLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->edgeData, dm->getEdgeDataArray);
BLI_dynstr_appendf(dynstr, " ),\n");
BLI_dynstr_appendf(dynstr, " 'loopLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->loopData, dm->getLoopDataArray);
BLI_dynstr_appendf(dynstr, " ),\n");
BLI_dynstr_appendf(dynstr, " 'polyLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->polyData, dm->getPolyDataArray);
BLI_dynstr_appendf(dynstr, " ),\n");
BLI_dynstr_appendf(dynstr, " 'tessFaceLayers': (\n");
dm_debug_info_layers(dynstr, dm, &dm->faceData, dm->getTessFaceDataArray);
BLI_dynstr_appendf(dynstr, " ),\n");
BLI_dynstr_appendf(dynstr, "}\n");
ret = BLI_dynstr_get_cstring(dynstr);
BLI_dynstr_free(dynstr);
return ret;
}
void DM_debug_print(DerivedMesh *dm)
{
char *str = DM_debug_info(dm);
puts(str);
fflush(stdout);
MEM_freeN(str);
}
void DM_debug_print_cdlayers(CustomData *data)
{
int i;
const CustomDataLayer *layer;
printf("{\n");
for (i = 0, layer = data->layers; i < data->totlayer; i++, layer++) {
const char *name = CustomData_layertype_name(layer->type);
const int size = CustomData_sizeof(layer->type);
const char *structname;
int structnum;
CustomData_file_write_info(layer->type, &structname, &structnum);
printf(" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
name, structname, layer->type, (const void *)layer->data, size, (int)(MEM_allocN_len(layer->data) / size));
}
printf("}\n");
}
bool DM_is_valid(DerivedMesh *dm)
{
const bool do_verbose = true;
const bool do_fixes = false;
bool is_valid = true;
bool changed = true;
is_valid &= BKE_mesh_validate_all_customdata(
dm->getVertDataLayout(dm),
dm->getEdgeDataLayout(dm),
dm->getLoopDataLayout(dm),
dm->getPolyDataLayout(dm),
false, /* setting mask here isn't useful, gives false positives */
do_verbose, do_fixes, &changed);
is_valid &= BKE_mesh_validate_arrays(
NULL,
dm->getVertArray(dm), dm->getNumVerts(dm),
dm->getEdgeArray(dm), dm->getNumEdges(dm),
dm->getTessFaceArray(dm), dm->getNumTessFaces(dm),
dm->getLoopArray(dm), dm->getNumLoops(dm),
dm->getPolyArray(dm), dm->getNumPolys(dm),
dm->getVertDataArray(dm, CD_MDEFORMVERT),
do_verbose, do_fixes, &changed);
BLI_assert(changed == false);
return is_valid;
}
#endif /* NDEBUG */