This is intended for quick renders for previsualization, animation previews or sequencer previews. It provides the same settings as found in the 3D view Shading popover in solid display mode, but in the scene render properties. The "Workbench" engine was removed, and this name no longer appears in the user interface, it's purely an internal name. We might come up with a better name for this OpenGL engine still, but it's good to be consistent with the OpenGL Render operator name since this has a similar purpose.
818 lines
25 KiB
Python
818 lines
25 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8 compliant>
|
|
import bpy
|
|
from bpy.types import Menu, Panel, UIList
|
|
|
|
from bpy.types import (
|
|
Brush,
|
|
FreestyleLineStyle,
|
|
Object,
|
|
ParticleSettings,
|
|
Texture,
|
|
)
|
|
|
|
from rna_prop_ui import PropertyPanel
|
|
|
|
from .properties_paint_common import brush_texture_settings
|
|
|
|
|
|
class TEXTURE_MT_specials(Menu):
|
|
bl_label = "Texture Specials"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("texture.slot_copy", icon='COPYDOWN')
|
|
layout.operator("texture.slot_paste", icon='PASTEDOWN')
|
|
|
|
|
|
class TEXTURE_UL_texslots(UIList):
|
|
|
|
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
|
ma = data
|
|
slot = item
|
|
tex = slot.texture if slot else None
|
|
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
|
if tex:
|
|
layout.prop(tex, "name", text="", emboss=False, icon_value=icon)
|
|
else:
|
|
layout.label(text="", icon_value=icon)
|
|
elif self.layout_type == 'GRID':
|
|
layout.alignment = 'CENTER'
|
|
layout.label(text="", icon_value=icon)
|
|
|
|
|
|
def context_tex_datablock(context):
|
|
idblock = context.brush
|
|
if idblock:
|
|
return idblock
|
|
|
|
idblock = context.line_style
|
|
if idblock:
|
|
return idblock
|
|
|
|
if context.particle_system:
|
|
idblock = context.particle_system.settings
|
|
|
|
return idblock
|
|
|
|
|
|
class TextureButtonsPanel:
|
|
bl_space_type = 'PROPERTIES'
|
|
bl_region_type = 'WINDOW'
|
|
bl_context = "texture"
|
|
|
|
|
|
class TEXTURE_PT_preview(TextureButtonsPanel, Panel):
|
|
bl_label = "Preview"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
tex = context.texture
|
|
return tex and (tex.type != 'NONE' or tex.use_nodes) and (context.engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
slot = getattr(context, "texture_slot", None)
|
|
idblock = context_tex_datablock(context)
|
|
|
|
if idblock:
|
|
layout.template_preview(tex, parent=idblock, slot=slot)
|
|
else:
|
|
layout.template_preview(tex, slot=slot)
|
|
|
|
# Show Alpha Button for Brush Textures, see #29502
|
|
idblock = context_tex_datablock(context)
|
|
if isinstance(idblock, Brush):
|
|
layout.prop(tex, "use_preview_alpha")
|
|
|
|
|
|
class TEXTURE_PT_context(TextureButtonsPanel, Panel):
|
|
bl_label = ""
|
|
bl_context = "texture"
|
|
bl_options = {'HIDE_HEADER'}
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
space = context.space_data
|
|
pin_id = space.pin_id
|
|
use_pin_id = space.use_pin_id
|
|
user = context.texture_user
|
|
|
|
col = layout.column()
|
|
|
|
if not (use_pin_id and isinstance(pin_id, bpy.types.Texture)):
|
|
pin_id = None
|
|
|
|
if not pin_id:
|
|
col.template_texture_user()
|
|
|
|
col.separator()
|
|
|
|
if user or pin_id:
|
|
if pin_id:
|
|
col.template_ID(space, "pin_id")
|
|
else:
|
|
propname = context.texture_user_property.identifier
|
|
col.template_ID(user, propname, new="texture.new")
|
|
|
|
col.separator()
|
|
|
|
if tex:
|
|
split = col.split(percentage=0.2)
|
|
split.label(text="Type")
|
|
split.prop(tex, "type", text="")
|
|
|
|
|
|
class TEXTURE_PT_node(TextureButtonsPanel, Panel):
|
|
bl_label = "Node"
|
|
bl_context = "texture"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
node = context.texture_node
|
|
return node and (context.engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
node = context.texture_node
|
|
ntree = node.id_data
|
|
layout.template_node_view(ntree, node, None)
|
|
|
|
|
|
class TEXTURE_PT_node_mapping(TextureButtonsPanel, Panel):
|
|
bl_label = "Mapping"
|
|
bl_context = "texture"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
node = context.texture_node
|
|
# TODO(sergey): perform a faster/nicer check?
|
|
return node and hasattr(node, 'texture_mapping') and (context.engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
node = context.texture_node
|
|
|
|
mapping = node.texture_mapping
|
|
|
|
layout.prop(mapping, "vector_type", expand=True)
|
|
|
|
row = layout.row()
|
|
|
|
row.column().prop(mapping, "translation")
|
|
row.column().prop(mapping, "rotation")
|
|
row.column().prop(mapping, "scale")
|
|
|
|
layout.label(text="Projection:")
|
|
|
|
row = layout.row()
|
|
row.prop(mapping, "mapping_x", text="")
|
|
row.prop(mapping, "mapping_y", text="")
|
|
row.prop(mapping, "mapping_z", text="")
|
|
|
|
|
|
class TextureTypePanel(TextureButtonsPanel):
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
tex = context.texture
|
|
engine = context.engine
|
|
return tex and ((tex.type == cls.tex_type and not tex.use_nodes) and (engine in cls.COMPAT_ENGINES))
|
|
|
|
|
|
class TEXTURE_PT_clouds(TextureTypePanel, Panel):
|
|
bl_label = "Clouds"
|
|
tex_type = 'CLOUDS'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.row().prop(tex, "cloud_type", expand=True)
|
|
layout.label(text="Noise:")
|
|
layout.row().prop(tex, "noise_type", text="Type", expand=True)
|
|
layout.prop(tex, "noise_basis", text="Basis")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(tex, "noise_scale", text="Size")
|
|
col.prop(tex, "noise_depth", text="Depth")
|
|
|
|
split.prop(tex, "nabla", text="Nabla")
|
|
|
|
|
|
class TEXTURE_PT_wood(TextureTypePanel, Panel):
|
|
bl_label = "Wood"
|
|
tex_type = 'WOOD'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.row().prop(tex, "noise_basis_2", expand=True)
|
|
layout.row().prop(tex, "wood_type", expand=True)
|
|
|
|
col = layout.column()
|
|
col.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'}
|
|
col.label(text="Noise:")
|
|
col.row().prop(tex, "noise_type", text="Type", expand=True)
|
|
layout.prop(tex, "noise_basis", text="Basis")
|
|
|
|
split = layout.split()
|
|
split.active = tex.wood_type in {'RINGNOISE', 'BANDNOISE'}
|
|
|
|
col = split.column()
|
|
col.prop(tex, "noise_scale", text="Size")
|
|
col.prop(tex, "turbulence")
|
|
|
|
split.prop(tex, "nabla")
|
|
|
|
|
|
class TEXTURE_PT_marble(TextureTypePanel, Panel):
|
|
bl_label = "Marble"
|
|
tex_type = 'MARBLE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.row().prop(tex, "marble_type", expand=True)
|
|
layout.row().prop(tex, "noise_basis_2", expand=True)
|
|
layout.label(text="Noise:")
|
|
layout.row().prop(tex, "noise_type", text="Type", expand=True)
|
|
layout.prop(tex, "noise_basis", text="Basis")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(tex, "noise_scale", text="Size")
|
|
col.prop(tex, "noise_depth", text="Depth")
|
|
|
|
col = split.column()
|
|
col.prop(tex, "turbulence")
|
|
col.prop(tex, "nabla")
|
|
|
|
|
|
class TEXTURE_PT_magic(TextureTypePanel, Panel):
|
|
bl_label = "Magic"
|
|
tex_type = 'MAGIC'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
row = layout.row()
|
|
row.prop(tex, "noise_depth", text="Depth")
|
|
row.prop(tex, "turbulence")
|
|
|
|
|
|
class TEXTURE_PT_blend(TextureTypePanel, Panel):
|
|
bl_label = "Blend"
|
|
tex_type = 'BLEND'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.prop(tex, "progression")
|
|
|
|
sub = layout.row()
|
|
|
|
sub.active = (tex.progression in {'LINEAR', 'QUADRATIC', 'EASING', 'RADIAL'})
|
|
sub.prop(tex, "use_flip_axis", expand=True)
|
|
|
|
|
|
class TEXTURE_PT_stucci(TextureTypePanel, Panel):
|
|
bl_label = "Stucci"
|
|
tex_type = 'STUCCI'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.row().prop(tex, "stucci_type", expand=True)
|
|
layout.label(text="Noise:")
|
|
layout.row().prop(tex, "noise_type", text="Type", expand=True)
|
|
layout.prop(tex, "noise_basis", text="Basis")
|
|
|
|
row = layout.row()
|
|
row.prop(tex, "noise_scale", text="Size")
|
|
row.prop(tex, "turbulence")
|
|
|
|
|
|
class TEXTURE_PT_image(TextureTypePanel, Panel):
|
|
bl_label = "Image"
|
|
tex_type = 'IMAGE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
layout.template_image(tex, "image", tex.image_user)
|
|
|
|
|
|
def texture_filter_common(tex, layout):
|
|
layout.prop(tex, "filter_type", text="Filter Type")
|
|
if tex.use_mipmap and tex.filter_type in {'AREA', 'EWA', 'FELINE'}:
|
|
if tex.filter_type == 'FELINE':
|
|
layout.prop(tex, "filter_lightprobes", text="Light Probes")
|
|
else:
|
|
layout.prop(tex, "filter_eccentricity", text="Eccentricity")
|
|
|
|
layout.prop(tex, "filter_size", text="Size")
|
|
layout.prop(tex, "use_filter_size_min", text="Minimum Size")
|
|
|
|
|
|
class TEXTURE_PT_image_sampling(TextureTypePanel, Panel):
|
|
bl_label = "Sampling"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_parent_id = 'TEXTURE_PT_image'
|
|
tex_type = 'IMAGE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
idblock = context_tex_datablock(context)
|
|
tex = context.texture
|
|
slot = getattr(context, "texture_slot", None)
|
|
|
|
col = flow.column()
|
|
col.prop(tex, "use_flip_axis", text="Flip X/Y Axis")
|
|
col.prop(tex, "use_interpolation")
|
|
|
|
col.separator()
|
|
|
|
col = flow.column()
|
|
col.prop(tex, "use_mipmap")
|
|
sub = col.column()
|
|
sub.active = tex.use_mipmap
|
|
sub.prop(tex, "use_mipmap_gauss", text="Gaussian Filter")
|
|
|
|
col.separator()
|
|
|
|
col = flow.column()
|
|
texture_filter_common(tex, col)
|
|
|
|
|
|
class TEXTURE_PT_image_alpha(TextureTypePanel, Panel):
|
|
bl_label = "Alpha"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_parent_id = 'TEXTURE_PT_image'
|
|
tex_type = 'IMAGE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
|
|
|
def draw_header(self, context):
|
|
tex = context.texture
|
|
self.layout.prop(tex, "use_alpha", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
tex = context.texture
|
|
|
|
col = layout.column()
|
|
col.active = bool(tex.image and tex.image.use_alpha)
|
|
col.prop(tex, "use_calculate_alpha", text="Calculate")
|
|
col.prop(tex, "invert_alpha", text="Invert")
|
|
|
|
|
|
class TEXTURE_PT_image_mapping(TextureTypePanel, Panel):
|
|
bl_label = "Mapping"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
bl_parent_id = 'TEXTURE_PT_image'
|
|
tex_type = 'IMAGE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False)
|
|
|
|
tex = context.texture
|
|
|
|
col = flow.column()
|
|
col.prop(tex, "extension")
|
|
|
|
if tex.extension == 'REPEAT':
|
|
sub = col.column(align=True)
|
|
sub.prop(tex, "repeat_x", text="Repeat X")
|
|
sub.prop(tex, "repeat_y", text="Y")
|
|
|
|
sub = col.column()
|
|
sub.prop(tex, "use_mirror_x", text="Mirror X")
|
|
sub.active = (tex.repeat_x > 1)
|
|
|
|
sub = col.column()
|
|
sub.prop(tex, "use_mirror_y", text="Y")
|
|
sub.active = (tex.repeat_y > 1)
|
|
|
|
elif tex.extension == 'CHECKER':
|
|
col = layout.column(align=True)
|
|
col.prop(tex, "use_checker_even", text="Even")
|
|
col.prop(tex, "use_checker_odd", text="Odd")
|
|
|
|
col = layout.column()
|
|
col.prop(tex, "checker_distance", text="Distance")
|
|
|
|
col = flow.column()
|
|
sub = col.column(align=True)
|
|
# col.prop(tex, "crop_rectangle")
|
|
sub.prop(tex, "crop_min_x", text="Crop Minimum X")
|
|
sub.prop(tex, "crop_min_y", text="Y")
|
|
|
|
sub = col.column(align=True)
|
|
sub.prop(tex, "crop_max_x", text="Crop Maximum X")
|
|
sub.prop(tex, "crop_max_y", text="Y")
|
|
|
|
|
|
class TEXTURE_PT_musgrave(TextureTypePanel, Panel):
|
|
bl_label = "Musgrave"
|
|
tex_type = 'MUSGRAVE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.prop(tex, "musgrave_type")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(tex, "dimension_max", text="Dimension")
|
|
col.prop(tex, "lacunarity")
|
|
col.prop(tex, "octaves")
|
|
|
|
musgrave_type = tex.musgrave_type
|
|
col = split.column()
|
|
if musgrave_type in {'HETERO_TERRAIN', 'RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL'}:
|
|
col.prop(tex, "offset")
|
|
col.prop(tex, "noise_intensity", text="Intensity")
|
|
if musgrave_type in {'RIDGED_MULTIFRACTAL', 'HYBRID_MULTIFRACTAL'}:
|
|
col.prop(tex, "gain")
|
|
|
|
layout.label(text="Noise:")
|
|
|
|
layout.prop(tex, "noise_basis", text="Basis")
|
|
|
|
row = layout.row()
|
|
row.prop(tex, "noise_scale", text="Size")
|
|
row.prop(tex, "nabla")
|
|
|
|
|
|
class TEXTURE_PT_voronoi(TextureTypePanel, Panel):
|
|
bl_label = "Voronoi"
|
|
tex_type = 'VORONOI'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="Distance Metric:")
|
|
col.prop(tex, "distance_metric", text="")
|
|
sub = col.column()
|
|
sub.active = tex.distance_metric == 'MINKOVSKY'
|
|
sub.prop(tex, "minkovsky_exponent", text="Exponent")
|
|
col.label(text="Coloring:")
|
|
col.prop(tex, "color_mode", text="")
|
|
col.prop(tex, "noise_intensity", text="Intensity")
|
|
|
|
col = split.column()
|
|
sub = col.column(align=True)
|
|
sub.label(text="Feature Weights:")
|
|
sub.prop(tex, "weight_1", text="1", slider=True)
|
|
sub.prop(tex, "weight_2", text="2", slider=True)
|
|
sub.prop(tex, "weight_3", text="3", slider=True)
|
|
sub.prop(tex, "weight_4", text="4", slider=True)
|
|
|
|
layout.label(text="Noise:")
|
|
row = layout.row()
|
|
row.prop(tex, "noise_scale", text="Size")
|
|
row.prop(tex, "nabla")
|
|
|
|
|
|
class TEXTURE_PT_distortednoise(TextureTypePanel, Panel):
|
|
bl_label = "Distorted Noise"
|
|
tex_type = 'DISTORTED_NOISE'
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tex = context.texture
|
|
|
|
layout.prop(tex, "noise_distortion")
|
|
layout.prop(tex, "noise_basis", text="Basis")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(tex, "distortion", text="Distortion")
|
|
col.prop(tex, "noise_scale", text="Size")
|
|
|
|
split.prop(tex, "nabla")
|
|
|
|
|
|
class TextureSlotPanel(TextureButtonsPanel):
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
if not hasattr(context, "texture_slot"):
|
|
return False
|
|
|
|
return (context.engine in cls.COMPAT_ENGINES)
|
|
|
|
|
|
class TEXTURE_PT_mapping(TextureSlotPanel, Panel):
|
|
bl_label = "Mapping"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
idblock = context_tex_datablock(context)
|
|
if isinstance(idblock, Brush) and not context.sculpt_object:
|
|
return False
|
|
|
|
if not getattr(context, "texture_slot", None):
|
|
return False
|
|
|
|
engine = context.engine
|
|
return (engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
idblock = context_tex_datablock(context)
|
|
|
|
tex = context.texture_slot
|
|
|
|
if not isinstance(idblock, Brush):
|
|
split = layout.split(percentage=0.3)
|
|
col = split.column()
|
|
col.label(text="Coordinates:")
|
|
col = split.column()
|
|
col.prop(tex, "texture_coords", text="")
|
|
|
|
if tex.texture_coords == 'ORCO':
|
|
"""
|
|
ob = context.object
|
|
if ob and ob.type == 'MESH':
|
|
split = layout.split(percentage=0.3)
|
|
split.label(text="Mesh:")
|
|
split.prop(ob.data, "texco_mesh", text="")
|
|
"""
|
|
elif tex.texture_coords == 'UV':
|
|
split = layout.split(percentage=0.3)
|
|
split.label(text="Map:")
|
|
ob = context.object
|
|
if ob and ob.type == 'MESH':
|
|
split.prop_search(tex, "uv_layer", ob.data, "uv_layers", text="")
|
|
else:
|
|
split.prop(tex, "uv_layer", text="")
|
|
|
|
elif tex.texture_coords == 'OBJECT':
|
|
split = layout.split(percentage=0.3)
|
|
split.label(text="Object:")
|
|
split.prop(tex, "object", text="")
|
|
|
|
elif tex.texture_coords == 'ALONG_STROKE':
|
|
split = layout.split(percentage=0.3)
|
|
split.label(text="Use Tips:")
|
|
split.prop(tex, "use_tips", text="")
|
|
|
|
if isinstance(idblock, Brush):
|
|
if context.sculpt_object or context.image_paint_object:
|
|
brush_texture_settings(layout, idblock, context.sculpt_object)
|
|
else:
|
|
if isinstance(idblock, FreestyleLineStyle):
|
|
split = layout.split(percentage=0.3)
|
|
split.label(text="Projection:")
|
|
split.prop(tex, "mapping", text="")
|
|
|
|
split = layout.split(percentage=0.3)
|
|
split.separator()
|
|
row = split.row()
|
|
row.prop(tex, "mapping_x", text="")
|
|
row.prop(tex, "mapping_y", text="")
|
|
row.prop(tex, "mapping_z", text="")
|
|
|
|
row = layout.row()
|
|
row.column().prop(tex, "offset")
|
|
row.column().prop(tex, "scale")
|
|
|
|
|
|
class TEXTURE_PT_influence(TextureSlotPanel, Panel):
|
|
bl_label = "Influence"
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
idblock = context_tex_datablock(context)
|
|
if isinstance(idblock, Brush):
|
|
return False
|
|
|
|
if not getattr(context, "texture_slot", None):
|
|
return False
|
|
|
|
engine = context.engine
|
|
return (engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
|
|
layout = self.layout
|
|
|
|
idblock = context_tex_datablock(context)
|
|
|
|
tex = context.texture_slot
|
|
|
|
def factor_but(layout, toggle, factor, name):
|
|
row = layout.row(align=True)
|
|
row.prop(tex, toggle, text="")
|
|
sub = row.row(align=True)
|
|
sub.active = getattr(tex, toggle)
|
|
sub.prop(tex, factor, text=name, slider=True)
|
|
return sub # XXX, temp. use_map_normal needs to override.
|
|
|
|
if isinstance(idblock, ParticleSettings):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.label(text="General:")
|
|
factor_but(col, "use_map_time", "time_factor", "Time")
|
|
factor_but(col, "use_map_life", "life_factor", "Lifetime")
|
|
factor_but(col, "use_map_density", "density_factor", "Density")
|
|
factor_but(col, "use_map_size", "size_factor", "Size")
|
|
|
|
col = split.column()
|
|
col.label(text="Physics:")
|
|
factor_but(col, "use_map_velocity", "velocity_factor", "Velocity")
|
|
factor_but(col, "use_map_damp", "damp_factor", "Damp")
|
|
factor_but(col, "use_map_gravity", "gravity_factor", "Gravity")
|
|
factor_but(col, "use_map_field", "field_factor", "Force Fields")
|
|
|
|
layout.label(text="Hair:")
|
|
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
factor_but(col, "use_map_length", "length_factor", "Length")
|
|
factor_but(col, "use_map_clump", "clump_factor", "Clump")
|
|
factor_but(col, "use_map_twist", "twist_factor", "Twist")
|
|
|
|
col = split.column()
|
|
factor_but(col, "use_map_kink_amp", "kink_amp_factor", "Kink Amplitude")
|
|
factor_but(col, "use_map_kink_freq", "kink_freq_factor", "Kink Frequency")
|
|
factor_but(col, "use_map_rough", "rough_factor", "Rough")
|
|
|
|
elif isinstance(idblock, FreestyleLineStyle):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
factor_but(col, "use_map_color_diffuse", "diffuse_color_factor", "Color")
|
|
col = split.column()
|
|
factor_but(col, "use_map_alpha", "alpha_factor", "Alpha")
|
|
|
|
layout.separator()
|
|
|
|
if not isinstance(idblock, ParticleSettings):
|
|
split = layout.split()
|
|
|
|
col = split.column()
|
|
col.prop(tex, "blend_type", text="Blend")
|
|
col.prop(tex, "use_rgb_to_intensity")
|
|
# color is used on gray-scale textures even when use_rgb_to_intensity is disabled.
|
|
col.prop(tex, "color", text="")
|
|
|
|
col = split.column()
|
|
col.prop(tex, "invert", text="Negative")
|
|
col.prop(tex, "use_stencil")
|
|
|
|
|
|
class TEXTURE_PT_colors(TextureButtonsPanel, Panel):
|
|
bl_label = "Colors"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
tex = context.texture
|
|
return tex and (tex.type != 'NONE' or tex.use_nodes) and (context.engine in cls.COMPAT_ENGINES)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.use_property_split = True
|
|
|
|
tex = context.texture
|
|
|
|
col = layout.column()
|
|
sub = col.column(align=True)
|
|
sub.prop(tex, "factor_red", text="Multiply R")
|
|
sub.prop(tex, "factor_green", text="G")
|
|
sub.prop(tex, "factor_blue", text="B")
|
|
|
|
col.prop(tex, "intensity")
|
|
col.prop(tex, "contrast")
|
|
col.prop(tex, "saturation")
|
|
|
|
col.prop(tex, "use_clamp", text="Clamp")
|
|
col.prop(tex, "use_color_ramp", text="Ramp")
|
|
if tex.use_color_ramp:
|
|
layout.use_property_split = False
|
|
layout.template_color_ramp(tex, "color_ramp", expand=True)
|
|
|
|
|
|
class TEXTURE_PT_custom_props(TextureButtonsPanel, PropertyPanel, Panel):
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'}
|
|
_context_path = "texture"
|
|
_property_type = Texture
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return context.texture and (context.engine in cls.COMPAT_ENGINES)
|
|
|
|
|
|
classes = (
|
|
TEXTURE_MT_specials,
|
|
TEXTURE_UL_texslots,
|
|
TEXTURE_PT_preview,
|
|
TEXTURE_PT_context,
|
|
TEXTURE_PT_node,
|
|
TEXTURE_PT_node_mapping,
|
|
TEXTURE_PT_mapping,
|
|
TEXTURE_PT_influence,
|
|
TEXTURE_PT_clouds,
|
|
TEXTURE_PT_wood,
|
|
TEXTURE_PT_marble,
|
|
TEXTURE_PT_magic,
|
|
TEXTURE_PT_blend,
|
|
TEXTURE_PT_stucci,
|
|
TEXTURE_PT_image,
|
|
TEXTURE_PT_image_alpha,
|
|
TEXTURE_PT_image_sampling,
|
|
TEXTURE_PT_image_mapping,
|
|
TEXTURE_PT_musgrave,
|
|
TEXTURE_PT_voronoi,
|
|
TEXTURE_PT_distortednoise,
|
|
TEXTURE_PT_colors,
|
|
TEXTURE_PT_custom_props,
|
|
)
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
from bpy.utils import register_class
|
|
for cls in classes:
|
|
register_class(cls)
|