Files
test2/source/kernel/gen_system/GEN_Map.h
Andre Susano Pinto 656ee61718 Merge from trunk
(The last time there was some files missing due to failed connection to svn server while merging.. thats why this stuff of reverting last merge and redoing it)

svn merge -r 16231:16608 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-19 14:15:36 +00:00

179 lines
4.5 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef GEN_MAP_H
#define GEN_MAP_H
template <class Key, class Value>
class GEN_Map {
private:
struct Entry {
Entry (Entry *next, Key key, Value value) :
m_next(next),
m_key(key),
m_value(value) {}
Entry *m_next;
Key m_key;
Value m_value;
};
public:
GEN_Map(int num_buckets = 100) : m_num_buckets(num_buckets) {
m_buckets = new Entry *[num_buckets];
for (int i = 0; i < num_buckets; ++i) {
m_buckets[i] = 0;
}
}
GEN_Map(const GEN_Map& map)
{
m_num_buckets = map.m_num_buckets;
m_buckets = new Entry *[m_num_buckets];
for (int i = 0; i < m_num_buckets; ++i) {
m_buckets[i] = 0;
for(Entry *entry = map.m_buckets[i]; entry; entry=entry->m_next)
insert(entry->m_key, entry->m_value);
}
}
int size() {
int count=0;
for (int i=0;i<m_num_buckets;i++)
{
Entry* bucket = m_buckets[i];
while(bucket)
{
bucket = bucket->m_next;
count++;
}
}
return count;
}
Value* at(int index) {
int count=0;
for (int i=0;i<m_num_buckets;i++)
{
Entry* bucket = m_buckets[i];
while(bucket)
{
if (count==index)
{
return &bucket->m_value;
}
bucket = bucket->m_next;
count++;
}
}
return 0;
}
Key* getKey(int index) {
int count=0;
for (int i=0;i<m_num_buckets;i++)
{
Entry* bucket = m_buckets[i];
while(bucket)
{
if (count==index)
{
return &bucket->m_key;
}
bucket = bucket->m_next;
count++;
}
}
return 0;
}
void clear() {
for (int i = 0; i < m_num_buckets; ++i) {
Entry *entry_ptr = m_buckets[i];
while (entry_ptr != 0) {
Entry *tmp_ptr = entry_ptr->m_next;
delete entry_ptr;
entry_ptr = tmp_ptr;
}
m_buckets[i] = 0;
}
}
~GEN_Map() {
clear();
delete [] m_buckets;
}
void insert(const Key& key, const Value& value) {
Entry *entry_ptr = m_buckets[key.hash() % m_num_buckets];
while ((entry_ptr != 0) && !(key == entry_ptr->m_key)) {
entry_ptr = entry_ptr->m_next;
}
if (entry_ptr != 0) {
entry_ptr->m_value = value;
}
else {
Entry **bucket = &m_buckets[key.hash() % m_num_buckets];
*bucket = new Entry(*bucket, key, value);
}
}
void remove(const Key& key) {
Entry **entry_ptr = &m_buckets[key.hash() % m_num_buckets];
while ((*entry_ptr != 0) && !(key == (*entry_ptr)->m_key)) {
entry_ptr = &(*entry_ptr)->m_next;
}
if (*entry_ptr != 0) {
Entry *tmp_ptr = (*entry_ptr)->m_next;
delete *entry_ptr;
*entry_ptr = tmp_ptr;
}
}
Value *operator[](Key key) {
Entry *bucket = m_buckets[key.hash() % m_num_buckets];
while ((bucket != 0) && !(key == bucket->m_key)) {
bucket = bucket->m_next;
}
return bucket != 0 ? &bucket->m_value : 0;
}
private:
int m_num_buckets;
Entry **m_buckets;
};
#endif