Files
test2/source/blender/gpu
Clément Foucault 2a0a7cd73d Eevee: Fix missing UBO bound if using a muted Shader to RGB node with SSS
This is a nasty bug. Because the node does not get properlly tagged as SSS
(sss_id is 0) but is still evaluated (so tagging the GPUMaterial as having
SSS). The sssProfile UBO is still declared and we need to bind something
to it.
2018-11-06 12:05:21 +01:00
..
2018-07-19 16:06:37 +10:00
2018-06-18 08:10:23 +02:00
2018-10-09 11:01:50 +11:00
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2018-09-02 18:28:27 +10:00