Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
359 lines
11 KiB
Python
359 lines
11 KiB
Python
# SPDX-FileCopyrightText: 2009-2023 Blender Authors
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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from bpy.types import Header, Menu, Panel
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from bpy.app.translations import contexts as i18n_contexts
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from bl_ui.space_dopesheet import (
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DopesheetFilterPopoverBase,
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DopesheetActionPanelBase,
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dopesheet_filter,
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)
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class NLA_HT_header(Header):
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bl_space_type = 'NLA_EDITOR'
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.template_header()
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NLA_MT_editor_menus.draw_collapsible(context, layout)
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layout.separator_spacer()
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dopesheet_filter(layout, context)
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layout.popover(
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panel="NLA_PT_filters",
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text="",
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icon='FILTER',
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)
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layout.prop(st, "auto_snap", text="")
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class NLA_PT_filters(DopesheetFilterPopoverBase, Panel):
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bl_space_type = 'NLA_EDITOR'
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bl_region_type = 'HEADER'
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bl_label = "Filters"
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def draw(self, context):
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layout = self.layout
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DopesheetFilterPopoverBase.draw_generic_filters(context, layout)
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layout.separator()
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DopesheetFilterPopoverBase.draw_search_filters(context, layout)
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layout.separator()
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DopesheetFilterPopoverBase.draw_standard_filters(context, layout)
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class NLA_PT_action(DopesheetActionPanelBase, Panel):
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bl_space_type = 'NLA_EDITOR'
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bl_category = "Strip"
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bl_options = {'DEFAULT_CLOSED'}
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@classmethod
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def poll(cls, context):
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strip = context.active_nla_strip
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return strip and strip.type == 'CLIP' and strip.action
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def draw(self, context):
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action = context.active_nla_strip.action
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self.draw_generic_panel(context, self.layout, action)
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class NLA_MT_editor_menus(Menu):
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bl_idname = "NLA_MT_editor_menus"
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bl_label = ""
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def draw(self, context):
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st = context.space_data
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layout = self.layout
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layout.menu("NLA_MT_view")
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layout.menu("NLA_MT_select")
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if st.show_markers:
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layout.menu("NLA_MT_marker")
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layout.menu("NLA_MT_edit")
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layout.menu("NLA_MT_add")
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class NLA_MT_view(Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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st = context.space_data
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layout.prop(st, "show_region_ui")
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layout.prop(st, "show_region_hud")
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layout.separator()
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layout.prop(st, "use_realtime_update")
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layout.prop(st, "show_seconds")
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layout.prop(st, "show_locked_time")
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layout.prop(st, "show_strip_curves")
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layout.separator()
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layout.prop(st, "show_markers")
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layout.prop(st, "show_local_markers")
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layout.separator()
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layout.operator("anim.previewrange_set")
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layout.operator("anim.previewrange_clear")
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layout.operator("nla.previewrange_set")
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layout.separator()
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layout.operator("nla.view_all")
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layout.operator("nla.view_selected")
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layout.operator("nla.view_frame")
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layout.separator()
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layout.menu("INFO_MT_area")
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class NLA_MT_select(Menu):
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bl_label = "Select"
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def draw(self, _context):
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layout = self.layout
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layout.operator("nla.select_all", text="All").action = 'SELECT'
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layout.operator("nla.select_all", text="None").action = 'DESELECT'
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layout.operator("nla.select_all", text="Invert").action = 'INVERT'
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layout.separator()
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layout.operator("nla.select_box").axis_range = False
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layout.operator("nla.select_box", text="Box Select (Axis Range)").axis_range = True
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layout.separator()
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props = layout.operator("nla.select_leftright", text="Before Current Frame")
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props.extend = False
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props.mode = 'LEFT'
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props = layout.operator("nla.select_leftright", text="After Current Frame")
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props.extend = False
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props.mode = 'RIGHT'
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class NLA_MT_marker(Menu):
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bl_label = "Marker"
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def draw(self, context):
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layout = self.layout
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from bl_ui.space_time import marker_menu_generic
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marker_menu_generic(layout, context)
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class NLA_MT_marker_select(Menu):
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bl_label = "Select"
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def draw(self, _context):
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layout = self.layout
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layout.operator("marker.select_all", text="All").action = 'SELECT'
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layout.operator("marker.select_all", text="None").action = 'DESELECT'
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layout.operator("marker.select_all", text="Invert").action = 'INVERT'
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layout.separator()
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layout.operator("marker.select_leftright", text="Before Current Frame").mode = 'LEFT'
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layout.operator("marker.select_leftright", text="After Current Frame").mode = 'RIGHT'
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class NLA_MT_edit(Menu):
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bl_label = "Edit"
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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layout.menu("NLA_MT_edit_transform", text="Transform")
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layout.operator_menu_enum("nla.snap", "type", text="Snap")
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layout.separator()
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layout.operator("nla.bake", text="Bake Action")
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layout.operator("nla.duplicate_move")
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layout.operator("nla.duplicate_linked_move")
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layout.operator("nla.split")
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layout.operator("nla.delete")
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layout.operator("nla.tracks_delete")
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layout.separator()
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layout.operator("nla.mute_toggle")
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layout.separator()
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layout.operator("nla.apply_scale")
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layout.operator("nla.clear_scale")
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layout.operator("nla.action_sync_length").active = False
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layout.separator()
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layout.operator("nla.make_single_user")
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layout.separator()
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layout.operator("nla.swap")
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layout.operator("nla.move_up")
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layout.operator("nla.move_down")
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# TODO: this really belongs more in a "channel" (or better, "track") menu
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layout.separator()
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layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
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layout.operator("anim.channels_clean_empty")
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layout.separator()
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# TODO: names of these tools for 'tweak-mode' need changing?
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if scene.is_nla_tweakmode:
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layout.operator("nla.tweakmode_exit", text="Stop Editing Stashed Action").isolate_action = True
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layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
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else:
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layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
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layout.operator("nla.tweakmode_enter",
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text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
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layout.operator("nla.tweakmode_enter",
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text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
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class NLA_MT_add(Menu):
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bl_label = "Add"
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bl_translation_context = i18n_contexts.operator_default
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def draw(self, _context):
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layout = self.layout
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layout.operator("nla.actionclip_add")
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layout.operator("nla.transition_add")
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layout.operator("nla.soundclip_add")
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layout.separator()
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layout.operator("nla.meta_add")
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layout.operator("nla.meta_remove")
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layout.separator()
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layout.operator("nla.tracks_add").above_selected = False
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layout.operator("nla.tracks_add", text="Add Tracks Above Selected").above_selected = True
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layout.separator()
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layout.operator("nla.selected_objects_add")
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class NLA_MT_edit_transform(Menu):
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bl_label = "Transform"
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def draw(self, _context):
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layout = self.layout
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layout.operator("transform.translate", text="Move")
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layout.operator("transform.transform", text="Extend").mode = 'TIME_EXTEND'
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layout.operator("transform.transform", text="Scale").mode = 'TIME_SCALE'
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class NLA_MT_snap_pie(Menu):
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bl_label = "Snap"
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def draw(self, _context):
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layout = self.layout
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pie = layout.menu_pie()
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pie.operator("nla.snap", text="Selection to Current Frame").type = 'CFRA'
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pie.operator("nla.snap", text="Selection to Nearest Frame").type = 'NEAREST_FRAME'
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pie.operator("nla.snap", text="Selection to Nearest Second").type = 'NEAREST_SECOND'
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pie.operator("nla.snap", text="Selection to Nearest Marker").type = 'NEAREST_MARKER'
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class NLA_MT_view_pie(Menu):
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bl_label = "View"
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def draw(self, _context):
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layout = self.layout
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pie = layout.menu_pie()
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pie.operator("nla.view_all")
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pie.operator("nla.view_selected", icon='ZOOM_SELECTED')
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pie.operator("nla.view_frame")
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class NLA_MT_context_menu(Menu):
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bl_label = "NLA Context Menu"
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def draw(self, context):
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layout = self.layout
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scene = context.scene
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if scene.is_nla_tweakmode:
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layout.operator("nla.tweakmode_exit", text="Stop Editing Stashed Action").isolate_action = True
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layout.operator("nla.tweakmode_exit", text="Stop Tweaking Strip Actions")
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else:
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layout.operator("nla.tweakmode_enter", text="Start Editing Stashed Action").isolate_action = True
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layout.operator("nla.tweakmode_enter",
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text="Start Tweaking Strip Actions (Full Stack)").use_upper_stack_evaluation = True
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layout.operator("nla.tweakmode_enter",
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text="Start Tweaking Strip Actions (Lower Stack)").use_upper_stack_evaluation = False
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layout.separator()
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props = layout.operator("wm.call_panel", text="Rename...")
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props.name = "TOPBAR_PT_name"
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props.keep_open = False
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layout.operator("nla.duplicate_move")
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layout.operator("nla.duplicate_linked_move")
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layout.separator()
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layout.operator("nla.split")
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layout.operator("nla.delete")
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layout.separator()
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layout.operator("nla.meta_add")
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layout.operator("nla.meta_remove")
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layout.separator()
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layout.operator("nla.swap")
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layout.separator()
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layout.operator_menu_enum("nla.snap", "type", text="Snap")
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class NLA_MT_channel_context_menu(Menu):
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bl_label = "NLA Channel Context Menu"
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def draw(self, _context):
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layout = self.layout
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layout.operator_menu_enum("anim.channels_move", "direction", text="Track Ordering...")
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layout.operator("anim.channels_clean_empty")
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classes = (
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NLA_HT_header,
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NLA_MT_edit,
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NLA_MT_editor_menus,
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NLA_MT_view,
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NLA_MT_select,
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NLA_MT_marker,
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NLA_MT_marker_select,
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NLA_MT_add,
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NLA_MT_edit_transform,
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NLA_MT_snap_pie,
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NLA_MT_view_pie,
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NLA_MT_context_menu,
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NLA_MT_channel_context_menu,
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NLA_PT_filters,
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NLA_PT_action,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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