Files
test2/source/blender/blenkernel/BKE_ocean.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

172 lines
5.3 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <stdbool.h>
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct OceanModifierData;
typedef struct OceanResult {
float disp[3];
float normal[3];
float foam;
/* raw eigenvalues/vectors */
float Jminus;
float Jplus;
float Eminus[3];
float Eplus[3];
} OceanResult;
typedef struct OceanCache {
struct ImBuf **ibufs_disp;
struct ImBuf **ibufs_foam;
struct ImBuf **ibufs_norm;
/* spray is Eplus */
struct ImBuf **ibufs_spray;
/* spray_inverse is Eminus */
struct ImBuf **ibufs_spray_inverse;
const char *bakepath;
const char *relbase;
/* precalculated for time range */
float *time;
/* constant for time range */
float wave_scale;
float chop_amount;
float foam_coverage;
float foam_fade;
int start;
int end;
int duration;
int resolution_x;
int resolution_y;
int baked;
} OceanCache;
struct Ocean *BKE_ocean_add(void);
void BKE_ocean_free_data(struct Ocean *oc);
void BKE_ocean_free(struct Ocean *oc);
bool BKE_ocean_ensure(struct OceanModifierData *omd, int resolution);
/**
* Return true if the ocean data is valid and can be used.
*/
bool BKE_ocean_init_from_modifier(struct Ocean *ocean,
struct OceanModifierData const *omd,
int resolution);
/**
* Return true if the ocean is valid and can be used.
*/
bool BKE_ocean_is_valid(const struct Ocean *o);
/**
* Return true if the ocean data is valid and can be used.
*/
bool BKE_ocean_init(struct Ocean *o,
int M,
int N,
float Lx,
float Lz,
float V,
float l,
float A,
float w,
float damp,
float alignment,
float depth,
float time,
int spectrum,
float fetch_jonswap,
float sharpen_peak_jonswap,
short do_height_field,
short do_chop,
short do_spray,
short do_normals,
short do_jacobian,
int seed);
void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount);
float BKE_ocean_jminus_to_foam(float jminus, float coverage);
/**
* Sampling the ocean surface.
*/
void BKE_ocean_eval_uv(struct Ocean *oc, struct OceanResult *ocr, float u, float v);
/**
* Use catmullrom interpolation rather than linear.
*/
void BKE_ocean_eval_uv_catrom(struct Ocean *oc, struct OceanResult *ocr, float u, float v);
void BKE_ocean_eval_xz(struct Ocean *oc, struct OceanResult *ocr, float x, float z);
void BKE_ocean_eval_xz_catrom(struct Ocean *oc, struct OceanResult *ocr, float x, float z);
/**
* Note that this doesn't wrap properly for i, j < 0, but its not really meant for that being
* just a way to get the raw data out to save in some image format.
*/
void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i, int j);
/**
* Ocean cache handling.
*/
struct OceanCache *BKE_ocean_init_cache(const char *bakepath,
const char *relbase,
int start,
int end,
float wave_scale,
float chop_amount,
float foam_coverage,
float foam_fade,
int resolution);
void BKE_ocean_simulate_cache(struct OceanCache *och, int frame);
void BKE_ocean_bake(struct Ocean *o,
struct OceanCache *och,
void (*update_cb)(void *, float progress, int *cancel),
void *update_cb_data);
void BKE_ocean_cache_eval_uv(
struct OceanCache *och, struct OceanResult *ocr, int f, float u, float v);
void BKE_ocean_cache_eval_ij(struct OceanCache *och, struct OceanResult *ocr, int f, int i, int j);
void BKE_ocean_free_cache(struct OceanCache *och);
void BKE_ocean_free_modifier_cache(struct OceanModifierData *omd);
/* `ocean_spectrum.cc` */
/**
* Pierson-Moskowitz model, 1964, assumes waves reach equilibrium with wind.
* Model is intended for large area 'fully developed' sea, where winds have been steadily blowing
* for days over an area that includes hundreds of wavelengths on a side.
*/
float BLI_ocean_spectrum_piersonmoskowitz(const struct Ocean *oc, float kx, float kz);
/**
* TMA extends the JONSWAP spectrum.
* This spectral model is best suited to shallow water.
*/
float BLI_ocean_spectrum_texelmarsenarsloe(const struct Ocean *oc, float kx, float kz);
/**
* Hasselmann et al, 1973. This model extends the Pierson-Moskowitz model with a peak sharpening
* function This enhancement is an artificial construct to address the problem that the wave
* spectrum is never fully developed.
*
* The fetch parameter represents the distance from a lee shore,
* called the fetch, or the distance over which the wind blows with constant velocity.
*/
float BLI_ocean_spectrum_jonswap(const struct Ocean *oc, float kx, float kz);
#ifdef __cplusplus
}
#endif