Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
87 lines
1.6 KiB
C++
87 lines
1.6 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "COM_defines.h"
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#include <ostream>
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struct rcti;
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namespace blender::compositor {
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/**
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* \brief Possible quality settings
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* \see CompositorContext.quality
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* \ingroup Execution
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*/
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enum class eCompositorQuality {
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/** \brief High quality setting */
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High = 0,
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/** \brief Medium quality setting */
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Medium = 1,
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/** \brief Low quality setting */
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Low = 2,
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};
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/**
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* \brief Possible priority settings
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* \ingroup Execution
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*/
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enum class eCompositorPriority {
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/** \brief High quality setting */
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High = 2,
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/** \brief Medium quality setting */
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Medium = 1,
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/** \brief Low quality setting */
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Low = 0,
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};
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/**
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* \brief the execution state of a chunk in an ExecutionGroup
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* \ingroup Execution
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*/
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enum class eWorkPackageState {
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/**
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* \brief chunk is not yet scheduled
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*/
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NotScheduled = 0,
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/**
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* \brief chunk is scheduled, but not yet executed
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*/
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Scheduled = 1,
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/**
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* \brief chunk is executed.
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*/
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Executed = 2,
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};
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/**
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* \brief Work type to execute.
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* \ingroup Execution
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*/
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enum class eWorkPackageType {
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/**
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* \brief Executes an execution group tile.
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*/
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Tile = 0,
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/**
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* \brief Executes a custom function.
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*/
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CustomFunction = 1
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};
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enum class PixelSampler {
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Nearest = 0,
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Bilinear = 1,
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Bicubic = 2,
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};
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void expand_area_for_sampler(rcti &area, PixelSampler sampler);
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std::ostream &operator<<(std::ostream &os, const eCompositorPriority &priority);
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std::ostream &operator<<(std::ostream &os, const eWorkPackageState &execution_state);
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} // namespace blender::compositor
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