Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
34 lines
750 B
C++
34 lines
750 B
C++
/* SPDX-FileCopyrightText: 2015 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup depsgraph
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*/
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#pragma once
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#include "intern/depsgraph_type.h"
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namespace blender::deg {
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struct RootPChanMap {
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/** Debug contents of map. */
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void print_debug();
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/** Add a mapping. */
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void add_bone(const char *bone, const char *root);
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/** Check if there's a common root bone between two bones. */
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bool has_common_root(const char *bone1, const char *bone2) const;
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protected:
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/**
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* The strings are only referenced by this map. Users of RootPChanMap have to make sure that the
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* life-time of the strings is long enough.
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*/
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Map<StringRefNull, Set<StringRefNull>> map_;
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};
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} // namespace blender::deg
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