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2af2c2c700d2256380fb3095257efe576fd0bbf1
test2/source/gameengine/Physics
History
Kent Mein 8cdf8096b8 Ken's 64bit patches weren't merged over to orange for some reason.
This fixes that.

I'm going to see if there are other things that weren't merged over
as well.

Kent
2006-01-12 15:27:20 +00:00
..
BlOde
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Bullet
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
common
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Dummy
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Sumo
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Makefile
updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
2005-10-23 17:55:19 +00:00
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