Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
302 lines
8.5 KiB
C++
302 lines
8.5 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*/
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#include <cstring>
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#include "BLI_utildefines.h"
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#include "BLI_listbase.h"
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#include "BLT_translation.h"
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#include "DNA_cloth_types.h"
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#include "DNA_defaults.h"
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#include "DNA_key_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_cloth.h"
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#include "BKE_context.h"
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#include "BKE_effect.h"
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#include "BKE_global.h"
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#include "BKE_key.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_pointcache.h"
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#include "BKE_screen.h"
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#include "UI_interface.hh"
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#include "UI_resources.hh"
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#include "RNA_access.hh"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph_physics.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_ui_common.hh"
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#include "MOD_util.hh"
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static void init_data(ModifierData *md)
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{
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ClothModifierData *clmd = (ClothModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(clmd, modifier));
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MEMCPY_STRUCT_AFTER(clmd, DNA_struct_default_get(ClothModifierData), modifier);
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clmd->sim_parms = DNA_struct_default_alloc(ClothSimSettings);
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clmd->coll_parms = DNA_struct_default_alloc(ClothCollSettings);
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clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
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/* check for alloc failing */
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if (!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache) {
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return;
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}
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if (!clmd->sim_parms->effector_weights) {
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clmd->sim_parms->effector_weights = BKE_effector_add_weights(nullptr);
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}
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if (clmd->point_cache) {
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clmd->point_cache->step = 1;
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}
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}
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static void deform_verts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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ClothModifierData *clmd = (ClothModifierData *)md;
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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/* check for alloc failing */
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if (!clmd->sim_parms || !clmd->coll_parms) {
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init_data(md);
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if (!clmd->sim_parms || !clmd->coll_parms) {
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return;
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}
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}
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/* TODO(sergey): For now it actually duplicates logic from DerivedMesh.cc
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* and needs some more generic solution. But starting experimenting with
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* this so close to the release is not that nice..
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*
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* Also hopefully new cloth system will arrive soon..
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*/
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if (mesh == nullptr && clmd->sim_parms->shapekey_rest) {
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KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ctx->object),
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clmd->sim_parms->shapekey_rest);
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if (kb && kb->data != nullptr) {
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float(*layerorco)[3];
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if (!(layerorco = static_cast<float(*)[3]>(
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CustomData_get_layer_for_write(&mesh->vert_data, CD_CLOTH_ORCO, mesh->totvert))))
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{
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layerorco = static_cast<float(*)[3]>(
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CustomData_add_layer(&mesh->vert_data, CD_CLOTH_ORCO, CD_SET_DEFAULT, mesh->totvert));
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}
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memcpy(layerorco, kb->data, sizeof(float[3]) * verts_num);
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}
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}
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BKE_mesh_vert_coords_apply(mesh, vertexCos);
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clothModifier_do(clmd, ctx->depsgraph, scene, ctx->object, mesh, vertexCos);
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}
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static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ClothModifierData *clmd = (ClothModifierData *)md;
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if (clmd != nullptr) {
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if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
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DEG_add_collision_relations(ctx->node,
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ctx->object,
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clmd->coll_parms->group,
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eModifierType_Collision,
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nullptr,
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"Cloth Collision");
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}
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DEG_add_forcefield_relations(
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ctx->node, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field");
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}
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DEG_add_depends_on_transform_relation(ctx->node, "Cloth Modifier");
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}
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static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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ClothModifierData *clmd = (ClothModifierData *)md;
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if (cloth_uses_vgroup(clmd)) {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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if (clmd->sim_parms->shapekey_rest != 0) {
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r_cddata_masks->vmask |= CD_MASK_CLOTH_ORCO;
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}
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}
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static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
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{
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const ClothModifierData *clmd = (const ClothModifierData *)md;
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ClothModifierData *tclmd = (ClothModifierData *)target;
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if (tclmd->sim_parms) {
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if (tclmd->sim_parms->effector_weights) {
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MEM_freeN(tclmd->sim_parms->effector_weights);
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}
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MEM_freeN(tclmd->sim_parms);
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}
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if (tclmd->coll_parms) {
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MEM_freeN(tclmd->coll_parms);
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}
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BKE_ptcache_free_list(&tclmd->ptcaches);
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if (flag & LIB_ID_COPY_SET_COPIED_ON_WRITE) {
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/* Share the cache with the original object's modifier. */
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tclmd->modifier.flag |= eModifierFlag_SharedCaches;
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tclmd->ptcaches = clmd->ptcaches;
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tclmd->point_cache = clmd->point_cache;
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}
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else {
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const int clmd_point_cache_index = BLI_findindex(&clmd->ptcaches, clmd->point_cache);
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BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches, flag);
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tclmd->point_cache = static_cast<PointCache *>(
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BLI_findlink(&tclmd->ptcaches, clmd_point_cache_index));
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}
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tclmd->sim_parms = static_cast<ClothSimSettings *>(MEM_dupallocN(clmd->sim_parms));
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if (clmd->sim_parms->effector_weights) {
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tclmd->sim_parms->effector_weights = static_cast<EffectorWeights *>(
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MEM_dupallocN(clmd->sim_parms->effector_weights));
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}
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tclmd->coll_parms = static_cast<ClothCollSettings *>(MEM_dupallocN(clmd->coll_parms));
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tclmd->clothObject = nullptr;
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tclmd->hairdata = nullptr;
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tclmd->solver_result = nullptr;
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}
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static bool depends_on_time(Scene * /*scene*/, ModifierData * /*md*/)
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{
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return true;
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}
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static void free_data(ModifierData *md)
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{
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ClothModifierData *clmd = (ClothModifierData *)md;
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if (clmd) {
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if (G.debug & G_DEBUG_SIMDATA) {
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printf("clothModifier_freeData\n");
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}
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cloth_free_modifier_extern(clmd);
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if (clmd->sim_parms) {
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if (clmd->sim_parms->effector_weights) {
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MEM_freeN(clmd->sim_parms->effector_weights);
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}
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MEM_freeN(clmd->sim_parms);
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}
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if (clmd->coll_parms) {
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MEM_freeN(clmd->coll_parms);
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}
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if (md->flag & eModifierFlag_SharedCaches) {
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BLI_listbase_clear(&clmd->ptcaches);
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}
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else {
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BKE_ptcache_free_list(&clmd->ptcaches);
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}
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clmd->point_cache = nullptr;
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if (clmd->hairdata) {
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MEM_freeN(clmd->hairdata);
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}
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if (clmd->solver_result) {
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MEM_freeN(clmd->solver_result);
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}
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}
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}
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static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
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{
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ClothModifierData *clmd = (ClothModifierData *)md;
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if (clmd->coll_parms) {
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walk(user_data, ob, (ID **)&clmd->coll_parms->group, IDWALK_CB_NOP);
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}
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if (clmd->sim_parms && clmd->sim_parms->effector_weights) {
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walk(user_data, ob, (ID **)&clmd->sim_parms->effector_weights->group, IDWALK_CB_USER);
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}
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
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uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void panel_register(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_Cloth, panel_draw);
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}
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ModifierTypeInfo modifierType_Cloth = {
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/*idname*/ "Cloth",
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/*name*/ N_("Cloth"),
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/*struct_name*/ "ClothModifierData",
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/*struct_size*/ sizeof(ClothModifierData),
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/*srna*/ &RNA_ClothModifier,
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/*type*/ eModifierTypeType_OnlyDeform,
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/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_UsesPointCache |
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eModifierTypeFlag_Single,
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/*icon*/ ICON_MOD_CLOTH,
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/*copy_data*/ copy_data,
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/*deform_verts*/ deform_verts,
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/*deform_matrices*/ nullptr,
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/*deform_verts_EM*/ nullptr,
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/*deform_matrices_EM*/ nullptr,
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/*modify_mesh*/ nullptr,
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/*modify_geometry_set*/ nullptr,
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/*init_data*/ init_data,
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/*required_data_mask*/ required_data_mask,
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/*free_data*/ free_data,
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/*is_disabled*/ nullptr,
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/*update_depsgraph*/ update_depsgraph,
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/*depends_on_time*/ depends_on_time,
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/*depends_on_normals*/ nullptr,
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/*foreach_ID_link*/ foreach_ID_link,
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/*foreach_tex_link*/ nullptr,
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/*free_runtime_data*/ nullptr,
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/*panel_register*/ panel_register,
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/*blend_write*/ nullptr,
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/*blend_read*/ nullptr,
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};
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