Files
test2/source/blender/modifiers/intern/MOD_cloth.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

302 lines
8.5 KiB
C++

/* SPDX-FileCopyrightText: 2005 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLT_translation.h"
#include "DNA_cloth_types.h"
#include "DNA_defaults.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_force_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_cloth.h"
#include "BKE_context.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.hh"
#include "BKE_modifier.h"
#include "BKE_pointcache.h"
#include "BKE_screen.h"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_physics.h"
#include "DEG_depsgraph_query.h"
#include "MOD_ui_common.hh"
#include "MOD_util.hh"
static void init_data(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(clmd, modifier));
MEMCPY_STRUCT_AFTER(clmd, DNA_struct_default_get(ClothModifierData), modifier);
clmd->sim_parms = DNA_struct_default_alloc(ClothSimSettings);
clmd->coll_parms = DNA_struct_default_alloc(ClothCollSettings);
clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
/* check for alloc failing */
if (!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache) {
return;
}
if (!clmd->sim_parms->effector_weights) {
clmd->sim_parms->effector_weights = BKE_effector_add_weights(nullptr);
}
if (clmd->point_cache) {
clmd->point_cache->step = 1;
}
}
static void deform_verts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
ClothModifierData *clmd = (ClothModifierData *)md;
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
/* check for alloc failing */
if (!clmd->sim_parms || !clmd->coll_parms) {
init_data(md);
if (!clmd->sim_parms || !clmd->coll_parms) {
return;
}
}
/* TODO(sergey): For now it actually duplicates logic from DerivedMesh.cc
* and needs some more generic solution. But starting experimenting with
* this so close to the release is not that nice..
*
* Also hopefully new cloth system will arrive soon..
*/
if (mesh == nullptr && clmd->sim_parms->shapekey_rest) {
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ctx->object),
clmd->sim_parms->shapekey_rest);
if (kb && kb->data != nullptr) {
float(*layerorco)[3];
if (!(layerorco = static_cast<float(*)[3]>(
CustomData_get_layer_for_write(&mesh->vert_data, CD_CLOTH_ORCO, mesh->totvert))))
{
layerorco = static_cast<float(*)[3]>(
CustomData_add_layer(&mesh->vert_data, CD_CLOTH_ORCO, CD_SET_DEFAULT, mesh->totvert));
}
memcpy(layerorco, kb->data, sizeof(float[3]) * verts_num);
}
}
BKE_mesh_vert_coords_apply(mesh, vertexCos);
clothModifier_do(clmd, ctx->depsgraph, scene, ctx->object, mesh, vertexCos);
}
static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd != nullptr) {
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED) {
DEG_add_collision_relations(ctx->node,
ctx->object,
clmd->coll_parms->group,
eModifierType_Collision,
nullptr,
"Cloth Collision");
}
DEG_add_forcefield_relations(
ctx->node, ctx->object, clmd->sim_parms->effector_weights, true, 0, "Cloth Field");
}
DEG_add_depends_on_transform_relation(ctx->node, "Cloth Modifier");
}
static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (cloth_uses_vgroup(clmd)) {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
if (clmd->sim_parms->shapekey_rest != 0) {
r_cddata_masks->vmask |= CD_MASK_CLOTH_ORCO;
}
}
static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
{
const ClothModifierData *clmd = (const ClothModifierData *)md;
ClothModifierData *tclmd = (ClothModifierData *)target;
if (tclmd->sim_parms) {
if (tclmd->sim_parms->effector_weights) {
MEM_freeN(tclmd->sim_parms->effector_weights);
}
MEM_freeN(tclmd->sim_parms);
}
if (tclmd->coll_parms) {
MEM_freeN(tclmd->coll_parms);
}
BKE_ptcache_free_list(&tclmd->ptcaches);
if (flag & LIB_ID_COPY_SET_COPIED_ON_WRITE) {
/* Share the cache with the original object's modifier. */
tclmd->modifier.flag |= eModifierFlag_SharedCaches;
tclmd->ptcaches = clmd->ptcaches;
tclmd->point_cache = clmd->point_cache;
}
else {
const int clmd_point_cache_index = BLI_findindex(&clmd->ptcaches, clmd->point_cache);
BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches, flag);
tclmd->point_cache = static_cast<PointCache *>(
BLI_findlink(&tclmd->ptcaches, clmd_point_cache_index));
}
tclmd->sim_parms = static_cast<ClothSimSettings *>(MEM_dupallocN(clmd->sim_parms));
if (clmd->sim_parms->effector_weights) {
tclmd->sim_parms->effector_weights = static_cast<EffectorWeights *>(
MEM_dupallocN(clmd->sim_parms->effector_weights));
}
tclmd->coll_parms = static_cast<ClothCollSettings *>(MEM_dupallocN(clmd->coll_parms));
tclmd->clothObject = nullptr;
tclmd->hairdata = nullptr;
tclmd->solver_result = nullptr;
}
static bool depends_on_time(Scene * /*scene*/, ModifierData * /*md*/)
{
return true;
}
static void free_data(ModifierData *md)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd) {
if (G.debug & G_DEBUG_SIMDATA) {
printf("clothModifier_freeData\n");
}
cloth_free_modifier_extern(clmd);
if (clmd->sim_parms) {
if (clmd->sim_parms->effector_weights) {
MEM_freeN(clmd->sim_parms->effector_weights);
}
MEM_freeN(clmd->sim_parms);
}
if (clmd->coll_parms) {
MEM_freeN(clmd->coll_parms);
}
if (md->flag & eModifierFlag_SharedCaches) {
BLI_listbase_clear(&clmd->ptcaches);
}
else {
BKE_ptcache_free_list(&clmd->ptcaches);
}
clmd->point_cache = nullptr;
if (clmd->hairdata) {
MEM_freeN(clmd->hairdata);
}
if (clmd->solver_result) {
MEM_freeN(clmd->solver_result);
}
}
}
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
{
ClothModifierData *clmd = (ClothModifierData *)md;
if (clmd->coll_parms) {
walk(user_data, ob, (ID **)&clmd->coll_parms->group, IDWALK_CB_NOP);
}
if (clmd->sim_parms && clmd->sim_parms->effector_weights) {
walk(user_data, ob, (ID **)&clmd->sim_parms->effector_weights->group, IDWALK_CB_USER);
}
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
uiItemL(layout, TIP_("Settings are inside the Physics tab"), ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void panel_register(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Cloth, panel_draw);
}
ModifierTypeInfo modifierType_Cloth = {
/*idname*/ "Cloth",
/*name*/ N_("Cloth"),
/*struct_name*/ "ClothModifierData",
/*struct_size*/ sizeof(ClothModifierData),
/*srna*/ &RNA_ClothModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_UsesPointCache |
eModifierTypeFlag_Single,
/*icon*/ ICON_MOD_CLOTH,
/*copy_data*/ copy_data,
/*deform_verts*/ deform_verts,
/*deform_matrices*/ nullptr,
/*deform_verts_EM*/ nullptr,
/*deform_matrices_EM*/ nullptr,
/*modify_mesh*/ nullptr,
/*modify_geometry_set*/ nullptr,
/*init_data*/ init_data,
/*required_data_mask*/ required_data_mask,
/*free_data*/ free_data,
/*is_disabled*/ nullptr,
/*update_depsgraph*/ update_depsgraph,
/*depends_on_time*/ depends_on_time,
/*depends_on_normals*/ nullptr,
/*foreach_ID_link*/ foreach_ID_link,
/*foreach_tex_link*/ nullptr,
/*free_runtime_data*/ nullptr,
/*panel_register*/ panel_register,
/*blend_write*/ nullptr,
/*blend_read*/ nullptr,
};