Files
test2/scripts/startup/bl_ui/space_info.py
Sergey Sharybin 03806d0b67 Re-design of submodules used in blender.git
This commit implements described in the #104573.

The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).

This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.

This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale

This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.

Running `make update` will initialize the local checkout to the changed
repository configuration.

Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).

Pull Request #104755
2023-02-21 16:39:58 +01:00

114 lines
2.9 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import Header, Menu
from bpy.app.translations import contexts as i18n_contexts
class INFO_HT_header(Header):
bl_space_type = 'INFO'
def draw(self, context):
layout = self.layout
layout.template_header()
INFO_MT_editor_menus.draw_collapsible(context, layout)
class INFO_MT_editor_menus(Menu):
bl_idname = "INFO_MT_editor_menus"
bl_label = ""
def draw(self, _context):
layout = self.layout
layout.menu("INFO_MT_view")
layout.menu("INFO_MT_info")
class INFO_MT_view(Menu):
bl_label = "View"
def draw(self, _context):
layout = self.layout
layout.menu("INFO_MT_area")
class INFO_MT_info(Menu):
bl_label = "Info"
def draw(self, _context):
layout = self.layout
layout.operator("info.select_all", text="Select All").action = 'SELECT'
layout.operator("info.select_all", text="Deselect All").action = 'DESELECT'
layout.operator("info.select_all", text="Invert Selection").action = 'INVERT'
layout.operator("info.select_all", text="Toggle Selection").action = 'TOGGLE'
layout.separator()
layout.operator("info.select_box")
layout.separator()
# Disabled because users will likely try this and find
# it doesn't work all that well in practice.
# Mainly because operators needs to run in the right context.
# layout.operator("info.report_replay")
# layout.separator()
layout.operator("info.report_delete", text="Delete")
layout.operator("info.report_copy", text="Copy")
class INFO_MT_area(Menu):
bl_label = "Area"
bl_translation_context = i18n_contexts.id_windowmanager
def draw(self, context):
layout = self.layout
if context.space_data.type == 'VIEW_3D':
layout.operator("screen.region_quadview")
layout.separator()
layout.operator("screen.area_split", text="Horizontal Split").direction = 'HORIZONTAL'
layout.operator("screen.area_split", text="Vertical Split").direction = 'VERTICAL'
layout.separator()
layout.operator("screen.screen_full_area")
layout.operator(
"screen.screen_full_area",
text="Toggle Fullscreen Area").use_hide_panels = True
layout.operator("screen.area_dupli")
layout.separator()
layout.operator("screen.area_close")
class INFO_MT_context_menu(Menu):
bl_label = "Info Context Menu"
def draw(self, _context):
layout = self.layout
layout.operator("info.report_copy", text="Copy")
layout.operator("info.report_delete", text="Delete")
classes = (
INFO_HT_header,
INFO_MT_editor_menus,
INFO_MT_area,
INFO_MT_view,
INFO_MT_info,
INFO_MT_context_menu,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)