Files
test2/intern/cycles/kernel/svm/util.h
Brecht Van Lommel dd51c8660b Refactor: Cycles: Add const keyword where possible, using clang-tidy
Check was misc-const-correctness, combined with readability-isolate-declaration
as suggested by the docs.

Temporarily clang-format "QualifierAlignment: Left" was used to get consistency
with the prevailing order of keywords.

Pull Request: https://projects.blender.org/blender/blender/pulls/132361
2025-01-03 10:23:20 +01:00

141 lines
4.0 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/globals.h"
#include "kernel/types.h"
#include "kernel/svm/types.h"
CCL_NAMESPACE_BEGIN
/* Stack */
ccl_device_inline float3 stack_load_float3(const ccl_private float *stack, const uint a)
{
kernel_assert(a + 2 < SVM_STACK_SIZE);
const ccl_private float *stack_a = stack + a;
return make_float3(stack_a[0], stack_a[1], stack_a[2]);
}
ccl_device_inline void stack_store_float3(ccl_private float *stack, const uint a, const float3 f)
{
kernel_assert(a + 2 < SVM_STACK_SIZE);
ccl_private float *stack_a = stack + a;
stack_a[0] = f.x;
stack_a[1] = f.y;
stack_a[2] = f.z;
}
ccl_device_inline float stack_load_float(const ccl_private float *stack, const uint a)
{
kernel_assert(a < SVM_STACK_SIZE);
return stack[a];
}
ccl_device_inline float stack_load_float_default(const ccl_private float *stack,
const uint a,
const uint value)
{
return (a == (uint)SVM_STACK_INVALID) ? __uint_as_float(value) : stack_load_float(stack, a);
}
ccl_device_inline void stack_store_float(ccl_private float *stack, const uint a, const float f)
{
kernel_assert(a < SVM_STACK_SIZE);
stack[a] = f;
}
ccl_device_inline int stack_load_int(const ccl_private float *stack, const uint a)
{
kernel_assert(a < SVM_STACK_SIZE);
return __float_as_int(stack[a]);
}
ccl_device_inline int stack_load_int_default(ccl_private float *stack,
const uint a,
const uint value)
{
return (a == (uint)SVM_STACK_INVALID) ? (int)value : stack_load_int(stack, a);
}
ccl_device_inline void stack_store_int(ccl_private float *stack, const uint a, const int i)
{
kernel_assert(a < SVM_STACK_SIZE);
stack[a] = __int_as_float(i);
}
ccl_device_inline bool stack_valid(const uint a)
{
return a != (uint)SVM_STACK_INVALID;
}
/* Reading Nodes */
ccl_device_inline uint4 read_node(KernelGlobals kg, ccl_private int *const offset)
{
uint4 node = kernel_data_fetch(svm_nodes, *offset);
(*offset)++;
return node;
}
ccl_device_inline float4 read_node_float(KernelGlobals kg, ccl_private int *const offset)
{
const uint4 node = kernel_data_fetch(svm_nodes, *offset);
const float4 f = make_float4(__uint_as_float(node.x),
__uint_as_float(node.y),
__uint_as_float(node.z),
__uint_as_float(node.w));
(*offset)++;
return f;
}
ccl_device_inline float4 fetch_node_float(KernelGlobals kg, const int offset)
{
const uint4 node = kernel_data_fetch(svm_nodes, offset);
return make_float4(__uint_as_float(node.x),
__uint_as_float(node.y),
__uint_as_float(node.z),
__uint_as_float(node.w));
}
ccl_device_forceinline void svm_unpack_node_uchar2(const uint i,
ccl_private uint *x,
ccl_private uint *y)
{
*x = (i & 0xFF);
*y = ((i >> 8) & 0xFF);
}
ccl_device_forceinline void svm_unpack_node_uchar3(const uint i,
ccl_private uint *x,
ccl_private uint *y,
ccl_private uint *z)
{
*x = (i & 0xFF);
*y = ((i >> 8) & 0xFF);
*z = ((i >> 16) & 0xFF);
}
ccl_device_forceinline void svm_unpack_node_uchar4(const uint i,
ccl_private uint *x,
ccl_private uint *y,
ccl_private uint *z,
ccl_private uint *w)
{
*x = (i & 0xFF);
*y = ((i >> 8) & 0xFF);
*z = ((i >> 16) & 0xFF);
*w = ((i >> 24) & 0xFF);
}
CCL_NAMESPACE_END